Player Matchup

Danzaburou
Danzaburou
LigmaRichard
Danzaburou
Level 17
God Stats
11W - 11L
1,412 SR
Queue Stats
21W - 22L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
MBLeg1t
Sylvanus
Level 68
God Stats
15W - 9L
1,631 SR
Queue Stats
20W - 20L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
badtoast0
Cthulhu
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,349 Elo+
Party 1
Team Averages
Level 59
1,514 SR
1,398 Elo+

VS

Team Averages
Level 72
1,461 SR
1,351 Elo+
Ravana
Ravana
Dovahkiin117721
Ravana
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 9L
1,298 Elo+
Solo
Janus
Janus
brendino2021
Janus
Level 68
God Stats
4W - 13L
1,239 SR
Queue Stats
24W - 36L
1,327 Elo+
Solo
Ares
Ares
chacesanderson
Ares
Level 64
God Stats
37W - 25L
1,645 SR
Queue Stats
226W - 246L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LigmaRichard
Danzaburou
14
1 / 1 / 6
8,514
851
8,111
5,741
2,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
MBLeg1t
Sylvanus
13
4 / 0 / 3
7,888
789
5,049
11,053
11,344
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
badtoast0
Cthulhu
11
2 / 3 / 3
7,251
725
6,463
10,524
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,690
769
4,477
6,652
3,473
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 2 / 2
6,695
670
5,610
5,417
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 2 / 2
7,076
708
7,709
11,846
10,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Danzaburou
LigmaRichard
Danzaburou
1
1
6
4
W
Sylvanus
MBLeg1t
Sylvanus
4
0
3
5.5
W
Cthulhu
badtoast0
Cthulhu
2
3
3
1.17
L
0
2
2
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
17,796
27,318
Taken
23,915
19,449
Mitigated
16,395
9,807
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,477
706
0
1,186
6,652
3,473
0
3,002
3,408
0
34,087
W
Danzaburou
LigmaRichard
Danzaburou
8,111
4,292
0
1,755
5,741
2,510
965
1,973
3,753
0
37,380
W
Sylvanus
MBLeg1t
Sylvanus
5,049
967
3,352
3,633
11,053
11,344
0
6,711
4,324
15,460
0
W
Cthulhu
badtoast0
Cthulhu
6,463
41
256
811
10,524
5,595
205
4,617
5,888
14,803
486
L
5,610
426
0
0
5,417
2,320
0
3,409
1,844
23,196
0
L
7,709
273
0
1,490
11,846
10,602
0
3,982
7,316
14,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,653
Gold Earned
21,461
119
Minions Killed
108
0
Camps Cleared
0
555,712
Distance Traveled
522,921
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,690
769
49
5
0
202,007
6
W
Danzaburou
8,514
851
67
7
0
187,412
0
W
Sylvanus
7,888
789
29
3
0
180,601
0
W
Cthulhu
7,251
725
23
2
0
187,699
2
L
Janus
6,695
670
42
4
0
147,360
0
L
Ares
7,076
708
17
2
0
173,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role