Player Matchup

Chaac
Chaac
Creamsole
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 2
Poseidon
Poseidon
DiscordKitten69
Poseidon
Level 88
God Stats
5W - 12L
1,579 SR
Queue Stats
125W - 148L
1,443 Elo+
Party 2
Sol
Sol
EliteBotts
Sol
Level 46
God Stats
8W - 3L
1,695 SR
Queue Stats
226W - 255L
1,498 Elo+
Solo
Chronos
Chronos
MagnumGI707
Chronos
Level 105
God Stats
1W - 4L
1,345 SR
Queue Stats
240W - 245L
1,452 Elo+
Party 2
Horus
Horus
Mayo725
Horus
Level 85
God Stats
26W - 19L
1,375 SR
Queue Stats
234W - 251L
1,443 Elo+
Party 2
Team Averages
Level 66
1,499 SR
1,427 Elo+

VS

Team Averages
Level 57
1,584 SR
1,452 Elo+
Cerberus
Cerberus
 
Cerberus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Jrixly
Zeus
Level 27
God Stats
4W - 3L
1,458 SR
Queue Stats
78W - 73L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
LockdownSolo
Cthulhu
Level 109
God Stats
5W - 0L
1,674 SR
Queue Stats
83W - 69L
1,473 Elo+
Party 1
Loki
Loki
VEXNI5
Loki
Level 29
God Stats
3W - 0L
1,786 SR
Queue Stats
49W - 59L
1,456 Elo+
Party 1
Izanami
Izanami
andresfel159
Izanami
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
132W - 120L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Creamsole
Chaac
7
0 / 6 / 1
5,281
352
1,071
8,563
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
13
0 / 2 / 2
7,727
515
5,812
7,534
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 3
8,494
566
10,757
12,023
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
MagnumGI707
Chronos
14
3 / 1 / 1
7,862
524
11,003
15,610
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Mayo725
Horus
11
2 / 0 / 4
7,896
526
6,740
14,289
14,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 1
6,028
402
4,202
16,134
10,295
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Jrixly
Zeus
13
1 / 0 / 2
7,340
489
5,589
4,070
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
LockdownSolo
Cthulhu
15
7 / 1 / 2
9,674
645
12,143
11,880
11,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
VEXNI5
Loki
13
2 / 0 / 1
7,415
494
6,759
11,420
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
andresfel159
Izanami
12
1 / 5 / 1
6,973
465
7,050
10,640
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
10
Kills
11
11
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
4
1
0.13
L
Chaac
Creamsole
Chaac
0
6
1
0.08
L
Poseidon
0
2
2
0.5
L
5
2
3
3.25
W
Zeus
Jrixly
Zeus
1
0
2
2
W
Cthulhu
LockdownSolo
Cthulhu
7
1
2
8
L
Chronos
MagnumGI707
Chronos
3
1
1
3.5
L
Horus
Mayo725
Horus
2
0
4
4
W
Loki
VEXNI5
Loki
2
0
1
2.5
W
Izanami
andresfel159
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,383
Damage
35,743
58,019
Taken
54,144
32,698
Mitigated
31,345
20,845
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,202
398
0
3,293
16,134
10,295
266
7,594
8,540
26,005
0
L
Chaac
Creamsole
Chaac
1,071
402
0
512
8,563
4,347
0
4,499
3,602
0
11,768
L
Poseidon
5,812
918
0
858
7,534
3,149
335
3,649
3,397
70,576
451
L
10,757
5,195
0
6,419
12,023
4,105
669
1,938
10,007
58,050
6,349
W
Zeus
Jrixly
Zeus
5,589
239
0
1,438
4,070
1,412
0
2,213
1,857
40,929
0
W
Cthulhu
LockdownSolo
Cthulhu
12,143
813
0
2,835
11,880
11,921
70
5,540
6,340
67,899
1,337
L
Chronos
MagnumGI707
Chronos
11,003
3,765
0
4,565
15,610
6,220
32
5,130
9,990
63,463
0
L
Horus
Mayo725
Horus
6,740
2,941
2,013
6,478
14,289
14,877
305
4,674
9,097
0
19,639
W
Loki
VEXNI5
Loki
6,759
830
0
3,560
11,420
3,966
0
6,073
5,347
0
54,550
W
Izanami
andresfel159
Izanami
7,050
3,992
0
1,311
10,640
3,751
0
5,820
4,820
0
51,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
37,430
337
Minions Killed
410
0
Camps Cleared
0
1,441,212
Distance Traveled
1,545,522
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,028
402
40
3
0
277,738
1
L
Chaac
5,281
352
17
1
0
189,612
0
L
Poseidon
7,727
515
120
8
0
300,661
0
L
Sol
8,494
566
99
7
0
285,987
0
W
Zeus
7,340
489
80
5
0
302,637
0
W
Cthulhu
9,674
645
124
8
0
289,832
0
L
Chronos
7,862
524
88
6
0
346,950
0
L
Horus
7,896
526
13
1
0
318,002
0
W
Loki
7,415
494
79
5
0
373,695
0
W
Izanami
6,973
465
87
6
0
301,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role