Player Matchup

Bellona
Bellona
AbidingCoast
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 232L
1,365 Elo+
Party 1
Jing Wei
Jing Wei
FuryDestroyer09
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 78L
1,335 Elo+
Party 1
Janus
Janus
Lord Storm219
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,410 Elo+
Solo
Pele
Pele
M1ghtyNTiny
Pele
Level 38
God Stats
2W - 3L
1,278 SR
Queue Stats
113W - 182L
1,381 Elo+
Party 1
Khepri
Khepri
Nearlyideal
Khepri
Level 64
God Stats
9W - 12L
1,474 SR
Queue Stats
236W - 279L
1,390 Elo+
Party 1
Team Averages
Level 41
1,450 SR
1,376 Elo+

VS

Team Averages
Level 49
1,580 SR
1,458 Elo+
Izanami
Izanami
Directt
Izanami
Level 26
God Stats
7W - 4L
1,610 SR
Queue Stats
13W - 12L
1,395 Elo+
Party 3
Sylvanus
Sylvanus
Hldden
Sylvanus
Level 52
God Stats
6W - 4L
1,532 SR
Queue Stats
14W - 16L
1,352 Elo+
Party 3
Bellona
Bellona
XXMr42wentyXX
Bellona
Level 122
God Stats
23W - 13L
1,683 SR
Queue Stats
95W - 85L
1,597 Elo+
Party 2
Eset
Eset
dmbananastorm
Eset
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 85L
1,500 Elo+
Party 2
Awilix
Awilix
joker_Law0
Awilix
Level 46
God Stats
49W - 42L
1,575 SR
Queue Stats
188W - 201L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbidingCoast
Bellona
9
0 / 3 / 0
4,989
499
3,396
9,037
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
8
0 / 4 / 1
4,311
431
2,378
6,182
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 0
4,948
495
1,267
4,358
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 0
4,608
461
5,088
9,077
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
8
1 / 2 / 0
5,020
502
3,214
9,344
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Directt
Izanami
10
4 / 0 / 4
5,910
591
9,019
4,730
1,790
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Hldden
Sylvanus
10
4 / 0 / 4
6,232
623
3,381
6,791
4,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
11
4 / 0 / 0
6,804
680
5,440
10,184
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 1
6,567
657
1,985
2,958
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
joker_Law0
Awilix
10
2 / 1 / 4
5,394
539
4,840
6,468
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
16
16
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
AbidingCoast
Bellona
0
3
0
0
W
Izanami
Directt
Izanami
4
0
4
6
L
Jing Wei
0
4
1
0.13
W
Sylvanus
Hldden
Sylvanus
4
0
4
6
L
0
4
0
0
L
0
3
0
0
L
Khepri
1
2
0
0.5
W
Bellona
4
0
0
4
W
2
0
1
2.5
W
Awilix
joker_Law0
Awilix
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,343
Damage
24,665
37,998
Taken
31,131
19,207
Mitigated
21,633
5,819
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AbidingCoast
Bellona
3,396
710
0
2,466
9,037
5,825
0
0
8,414
0
28,661
W
Izanami
Directt
Izanami
9,019
6,758
0
1,753
4,730
1,790
691
1,064
3,666
0
45,657
L
Jing Wei
2,378
1,830
0
973
6,182
1,911
0
930
5,252
0
23,961
W
Sylvanus
Hldden
Sylvanus
3,381
1,514
1,465
1,501
6,791
4,936
189
1,725
5,066
13,574
0
L
1,267
48
0
0
4,358
1,238
0
1,516
2,768
27,494
298
L
5,088
1,500
0
296
9,077
3,984
0
1,166
7,785
0
32,065
L
Khepri
3,214
279
0
2,084
9,344
6,249
0
1,564
7,780
17,129
0
W
Bellona
5,440
1,899
0
4,151
10,184
11,399
0
243
9,941
0
43,214
W
1,985
282
395
1,175
2,958
920
0
367
2,511
53,934
2,049
W
Awilix
joker_Law0
Awilix
4,840
2,013
0
750
6,468
2,588
0
1,055
5,327
0
31,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
30,907
236
Minions Killed
305
0
Camps Cleared
0
993,470
Distance Traveled
929,484
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,989
499
61
6
0
197,796
0
W
Izanami
5,910
591
68
7
0
164,362
0
L
Jing Wei
4,311
431
43
4
0
200,351
0
W
Sylvanus
6,232
623
22
2
0
176,519
3
L
Janus
4,948
495
60
6
0
183,749
2
L
Pele
4,608
461
44
4
0
198,717
0
L
Khepri
5,020
502
28
3
0
212,857
1
W
Bellona
6,804
680
67
7
0
157,443
0
W
Eset
6,567
657
105
11
0
196,811
0
W
Awilix
5,394
539
43
4
0
234,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role