Player Matchup

Danzaburou
Danzaburou
Prophet_elite11
Danzaburou
Level 64
God Stats
55W - 51L
1,534 SR
Queue Stats
184W - 180L
1,476 Elo+
Solo
Loki
Loki
X3PHYR_W0LF839
Loki
Level 95
God Stats
2W - 3L
1,335 SR
Queue Stats
82W - 91L
1,453 Elo+
Solo
Sol
Sol
brpurojp
Sol
Level 83
God Stats
3W - 2L
1,513 SR
Queue Stats
320W - 320L
1,420 Elo+
Party 1
Khepri
Khepri
carlosmoises294
Khepri
Level 68
God Stats
7W - 17L
1,466 SR
Queue Stats
286W - 287L
1,419 Elo+
Party 1
Bacchus
Bacchus
rrazcards
Bacchus
Level 66
God Stats
5W - 5L
1,632 SR
Queue Stats
71W - 54L
1,574 Elo+
Solo
Team Averages
Level 75
1,496 SR
1,468 Elo+

VS

Team Averages
Level 62
1,544 SR
1,385 Elo+
Chang'e
Chang'e
FlyguyInaBeehive
Chang'e
Level 28
God Stats
5W - 7L
1,800 SR
Queue Stats
129W - 122L
1,469 Elo+
Party 2
Apollo
Apollo
GenuineVF
Apollo
Level 84
God Stats
0W - 2L
1,473 SR
Queue Stats
0W - 4L
1,185 Elo+
Solo
Bellona
Bellona
KingBuggz
Bellona
Level 62
God Stats
2W - 10L
1,279 SR
Queue Stats
291W - 333L
1,412 Elo+
Solo
Bacchus
Bacchus
Will Ferrellfan
Bacchus
Level 84
God Stats
20W - 15L
1,500 SR
Queue Stats
177W - 155L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
klinking
Ao Kuang
Level 53
God Stats
5W - 6L
1,666 SR
Queue Stats
135W - 145L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Prophet_elite11
Danzaburou
16
2 / 0 / 1
10,604
589
10,378
9,540
4,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 1 / 3
8,379
466
5,020
14,282
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 8
9,909
551
15,167
9,769
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 1 / 8
9,878
549
5,123
11,888
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
rrazcards
Bacchus
16
5 / 0 / 2
9,575
532
11,543
8,942
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,637
424
7,163
13,321
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
GenuineVF
Apollo
11
0 / 4 / 0
6,780
377
4,475
12,547
5,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
KingBuggz
Bellona
14
0 / 2 / 0
8,236
458
6,796
15,563
14,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 0
7,442
413
4,890
16,020
15,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
klinking
Ao Kuang
13
1 / 3 / 0
7,404
411
3,889
16,967
7,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
15
Kills
1
2
Deaths
15
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Apollo
GenuineVF
Apollo
0
4
0
0
L
Bellona
KingBuggz
Bellona
0
2
0
0
W
Danzaburou
Prophet_elite11
Danzaburou
2
0
1
2.5
L
0
5
0
0
W
0
1
3
1.5
W
4
0
8
8
W
4
1
8
8
L
Ao Kuang
klinking
Ao Kuang
1
3
0
0.33
W
Bacchus
rrazcards
Bacchus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,231
Damage
27,213
54,421
Taken
74,418
32,318
Mitigated
48,561
21,032
Healing
20,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,163
481
1,434
3,064
13,321
5,200
272
6,230
6,551
60,789
676
L
Apollo
GenuineVF
Apollo
4,475
2,869
0
2,923
12,547
5,280
992
7,178
5,267
0
47,375
L
Bellona
KingBuggz
Bellona
6,796
1,033
0
5,203
15,563
14,502
0
347
15,196
0
59,865
W
Danzaburou
Prophet_elite11
Danzaburou
10,378
3,585
0
4,497
9,540
4,776
2,816
70
9,470
0
81,124
L
4,890
487
0
3,726
16,020
15,772
58
9,978
5,695
20,017
0
W
5,020
1,438
0
7,130
14,282
5,819
462
2,582
11,584
0
62,000
W
15,167
6,349
0
5,469
9,769
3,966
5,495
4,192
5,454
84,704
2,877
W
5,123
839
0
2,770
11,888
11,353
84
5,001
6,765
20,412
0
L
Ao Kuang
klinking
Ao Kuang
3,889
1,442
0
3,788
16,967
7,807
0
5,698
11,099
55,383
0
W
Bacchus
rrazcards
Bacchus
11,543
1,046
0
1,166
8,942
6,404
0
4,259
4,289
56,078
3,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,345
Gold Earned
37,499
459
Minions Killed
395
0
Camps Cleared
0
1,703,405
Distance Traveled
1,765,188
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,637
424
93
5
0
360,599
0
L
Apollo
6,780
377
78
4
0
331,650
0
L
Bellona
8,236
458
104
6
0
351,726
1
W
Danzaburou
10,604
589
120
7
0
323,442
0
L
Bacchus
7,442
413
20
1
0
345,684
6
W
Loki
8,379
466
87
5
0
349,933
0
W
Sol
9,909
551
142
8
0
297,726
0
W
Khepri
9,878
549
23
1
0
347,439
0
L
Ao Kuang
7,404
411
100
6
0
375,529
0
W
Bacchus
9,575
532
87
5
0
384,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role