Player Matchup

Vulcan
Vulcan
Gold V
Andralen
Vulcan
Gold V
Level 124
God Stats
3W - 2L
1,601 SR
Queue Stats
23W - 24L
1,567 MMR
Solo
Horus
Horus
Gold III
Lucids bnn
Horus
Gold III
Level 124
God Stats
1W - 2L
1,553 SR
Queue Stats
156W - 168L
1,548 MMR
Solo
Hachiman
Hachiman
Platinum IV
Tv On Top
Hachiman
Platinum IV
Level 93
God Stats
12W - 10L
1,678 SR
Queue Stats
43W - 38L
1,813 MMR
Party 1
Awilix
Awilix
Gold II
Z Fletch R
Awilix
Gold II
Level 133
God Stats
26W - 26L
1,576 SR
Queue Stats
251W - 251L
1,556 MMR
Solo
Geb
Geb
Gold II
tieko2
Geb
Gold II
Level 128
God Stats
0W - 3L
1,204 SR
Queue Stats
57W - 61L
1,429 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,522 SR
1,583 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,685 SR
1,583 MMR
Neith
Neith
Gold I
Consist
Neith
Gold I
Level 156
God Stats
2W - 0L
1,892 SR
Queue Stats
98W - 98L
1,566 MMR
Solo
Sylvanus
Sylvanus
Gold III
RomanEclipsE
Sylvanus
Gold III
Level 147
God Stats
10W - 16L
1,433 SR
Queue Stats
360W - 363L
1,578 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
SolrakX
Erlang Shen
Platinum IV
Level 138
God Stats
10W - 4L
1,728 SR
Queue Stats
406W - 398L
1,635 MMR
Solo
Osiris
Osiris
Bronze III
Tx-Zeta
Osiris
Bronze III
Level 124
God Stats
1W - 0L
2,096 SR
Queue Stats
7W - 9L
1,507 MMR
Solo
Kukulkan
Kukulkan
Gold II
cooch102
Kukulkan
Gold II
Level 108
God Stats
1W - 1L
1,275 SR
Queue Stats
43W - 39L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Andralen
Vulcan
12
1 / 3 / 0
6,813
487
4,465
5,982
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
9
1 / 5 / 1
5,874
420
6,427
12,879
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Tv On Top
Hachiman
12
2 / 4 / 0
7,274
520
6,381
11,845
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Awilix
Z Fletch R
Awilix
12
0 / 5 / 2
6,361
454
3,675
10,837
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
tieko2
Geb
9
1 / 2 / 2
6,549
468
3,712
10,590
7,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothThanatosSusanoThor

VS

Bans
OdinLancelotAthenaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Consist
Neith
15
5 / 1 / 0
8,835
631
9,189
8,698
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
RomanEclipsE
Sylvanus
11
1 / 2 / 9
7,617
544
3,715
15,152
10,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
SolrakX
Erlang Shen
15
6 / 1 / 6
8,389
599
7,017
11,140
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Tx-Zeta
Osiris
13
1 / 1 / 8
8,418
601
8,497
12,735
8,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
cooch102
Kukulkan
14
6 / 0 / 3
8,839
631
6,909
4,871
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
19
19
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Andralen
Vulcan
1
3
0
0.33
W
Neith
Consist
Neith
5
1
0
5
L
Horus
1
5
1
0.3
W
Sylvanus
RomanEclipsE
Sylvanus
1
2
9
2.75
W
Erlang Shen
SolrakX
Erlang Shen
6
1
6
9
L
Hachiman
Tv On Top
Hachiman
2
4
0
0.5
W
Osiris
Tx-Zeta
Osiris
1
1
8
5
L
Awilix
Z Fletch R
Awilix
0
5
2
0.2
W
Kukulkan
cooch102
Kukulkan
6
0
3
7.5
L
Geb
tieko2
Geb
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,660
Damage
35,327
52,133
Taken
52,596
27,111
Mitigated
29,721
12,228
Healing
25,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Andralen
Vulcan
4,465
2,004
0
711
5,982
2,024
0
2,359
3,623
58,182
0
W
Neith
Consist
Neith
9,189
2,172
0
2,976
8,698
3,333
665
1,181
7,517
0
73,531
L
Horus
6,427
2,307
214
3,155
12,879
7,996
0
2,224
10,655
120
29,687
W
Sylvanus
RomanEclipsE
Sylvanus
3,715
719
2,898
4,842
15,152
10,148
0
2,775
12,252
25,998
2,162
W
Erlang Shen
SolrakX
Erlang Shen
7,017
3,299
0
5,460
11,140
5,353
612
1,879
9,150
0
67,614
L
Hachiman
Tv On Top
Hachiman
6,381
2,801
0
4,898
11,845
4,586
18
1,090
10,755
0
63,429
W
Osiris
Tx-Zeta
Osiris
8,497
2,804
0
7,974
12,735
8,942
601
1,066
11,149
0
61,363
L
Awilix
Z Fletch R
Awilix
3,675
1,385
0
1,107
10,837
4,800
0
1,878
8,959
0
52,327
W
Kukulkan
cooch102
Kukulkan
6,909
946
0
1,318
4,871
1,945
398
1,259
3,571
70,479
1,262
L
Geb
tieko2
Geb
3,712
495
0
2,143
10,590
7,705
0
2,847
7,743
16,294
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,871
Gold Earned
42,098
376
Minions Killed
484
0
Camps Cleared
0
1,350,517
Distance Traveled
1,358,108
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,813
487
107
8
0
257,727
3
W
Neith
8,835
631
124
9
0
263,211
4
L
Horus
5,874
420
51
4
0
237,312
2
W
Sylvanus
7,617
544
37
3
0
264,366
2
W
Erlang Shen
8,389
599
95
7
0
312,233
0
L
Hachiman
7,274
520
110
8
0
242,930
2
W
Osiris
8,418
601
102
7
0
280,168
0
L
Awilix
6,361
454
88
6
0
311,754
1
W
Kukulkan
8,839
631
126
9
0
238,130
0
L
Geb
6,549
468
20
1
0
300,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role