Player Matchup

Raijin
Raijin
CIaMir
Raijin
Level 129
God Stats
6W - 2L
1,730 SR
Queue Stats
23W - 17L
1,598 Elo+
Party 2
Surtr
Surtr
aendam
Surtr
Level 130
God Stats
23W - 16L
1,638 SR
Queue Stats
50W - 51L
1,529 Elo+
Party 2
Hachiman
Hachiman
krugbug
Hachiman
Level 84
God Stats
9W - 8L
1,728 SR
Queue Stats
76W - 71L
1,573 Elo+
Party 2
Team Averages
Level 114
1,699 SR
1,567 Elo+

VS

Team Averages
Level 99
1,482 SR
1,532 Elo+
Hera
Hera
CODEMAN420
Hera
Level 143
God Stats
1W - 2L
1,580 SR
Queue Stats
88W - 99L
1,465 Elo+
Solo
Nut
Nut
Merlin8131
Nut
Level 104
God Stats
5W - 5L
1,531 SR
Queue Stats
22W - 21L
1,552 Elo+
Party 1
Maui
Maui
Skrubzgaming
Maui
Level 49
God Stats
0W - 2L
1,335 SR
Queue Stats
8W - 11L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CIaMir
Raijin
14
5 / 1 / 7
8,472
847
10,494
4,904
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
aendam
Surtr
13
4 / 1 / 8
8,153
815
7,373
9,025
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hachiman
krugbug
Hachiman
14
3 / 0 / 9
8,266
827
6,310
5,748
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,619
662
1,289
8,406
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 2
7,357
736
5,372
8,913
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 2 / 1
7,028
703
4,326
10,324
8,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
CIaMir
Raijin
5
1
7
8.5
L
1
7
0
0.14
L
0
3
2
0.33
L
1
2
1
0.75
W
Surtr
aendam
Surtr
4
1
8
8
W
Hachiman
krugbug
Hachiman
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
10,987
19,677
Taken
27,643
13,174
Mitigated
16,259
7,360
Healing
1,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CIaMir
Raijin
10,494
610
0
533
4,904
2,177
565
974
3,926
29,337
773
L
1,289
457
0
727
8,406
3,366
0
3,504
4,257
16,148
0
L
5,372
2,726
0
0
8,913
3,923
0
1,720
6,628
0
30,541
L
4,326
484
0
500
10,324
8,970
0
4,026
5,306
11,264
1,564
W
Surtr
aendam
Surtr
7,373
1,773
0
3,250
9,025
8,758
241
2,695
6,314
453
21,610
W
Hachiman
krugbug
Hachiman
6,310
2,650
0
3,577
5,748
2,239
950
1,688
4,056
0
35,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
21,004
136
Minions Killed
119
0
Camps Cleared
0
611,957
Distance Traveled
527,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,472
847
58
6
0
189,122
0
L
Hera
6,619
662
18
2
0
150,246
0
L
Nut
7,357
736
77
8
0
173,591
0
L
Maui
7,028
703
24
2
0
203,457
0
W
Surtr
8,153
815
33
3
0
213,138
0
W
Hachiman
8,266
827
45
5
0
209,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role