Player Matchup

Cthulhu
Cthulhu
Alpha_Jayrocky
Cthulhu
Level 110
God Stats
13W - 6L
1,561 SR
Queue Stats
76W - 65L
1,423 Elo+
Solo
Nu Wa
Nu Wa
CuutieJAYxox
Nu Wa
Level 89
God Stats
5W - 9L
1,522 SR
Queue Stats
7W - 11L
1,269 Elo+
Party 2
Tyr
Tyr
TySeesRED
Tyr
Level 40
God Stats
0W - 2L
1,499 SR
Queue Stats
6W - 10L
1,288 Elo+
Party 2
Cupid
Cupid
lukas_aksel
Cupid
Level 49
God Stats
6W - 10L
1,483 SR
Queue Stats
461W - 508L
1,381 Elo+
Party 3
Fenrir
Fenrir
sansnom514
Fenrir
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 102L
1,280 Elo+
Party 3
Team Averages
Level 67
1,513 SR
1,328 Elo+

VS

Team Averages
Level 77
1,548 SR
1,377 Elo+
Ymir
Ymir
ELlT34349
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 84L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
JoVarxx
Baron Samedi
Level 82
God Stats
2W - 1L
1,611 SR
Queue Stats
65W - 63L
1,412 Elo+
Solo
Shiva
Shiva
RaginInferno134
Shiva
Level 127
God Stats
10W - 9L
1,628 SR
Queue Stats
156W - 166L
1,396 Elo+
Solo
Charybdis
Charybdis
SeanLaBonn
Charybdis
Level 96
God Stats
13W - 9L
1,500 SR
Queue Stats
223W - 195L
1,414 Elo+
Solo
Set
Set
SkoDix BounTy
Set
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 97L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,578
548
4,962
11,498
7,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,590
466
5,428
3,334
955
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,226
519
2,207
6,468
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
5,780
482
4,884
8,512
2,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
sansnom514
Fenrir
11
0 / 2 / 1
6,038
503
1,607
10,887
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 2
6,148
512
2,497
11,330
7,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
JoVarxx
Baron Samedi
11
1 / 0 / 3
6,765
564
4,593
5,981
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 0
6,086
507
2,950
7,161
5,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
SeanLaBonn
Charybdis
10
1 / 0 / 4
5,971
498
7,185
6,352
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
4 / 1 / 2
6,159
513
2,382
8,533
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
0
0
0
0
W
Ymir
0
3
2
0.33
W
Baron Samedi
JoVarxx
Baron Samedi
1
0
3
2.5
W
0
0
0
0
W
Charybdis
SeanLaBonn
Charybdis
1
0
4
3
W
4
1
2
5
L
0
0
0
0
L
1
3
1
0.5
L
Fenrir
sansnom514
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
19,607
40,699
Taken
39,357
21,392
Mitigated
20,688
11,927
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,962
518
1,382
2,414
11,498
7,885
0
2,098
9,400
24,419
0
L
5,428
1,886
0
0
3,334
955
1,503
1,138
2,196
34,309
0
W
Ymir
2,497
771
1,495
1,419
11,330
7,452
79
3,823
7,507
19,242
392
W
Baron Samedi
JoVarxx
Baron Samedi
4,593
80
277
1,856
5,981
2,750
1,002
1,445
4,536
46,798
3,303
W
2,950
318
0
1,789
7,161
5,058
0
1,003
6,158
6,577
29,054
W
Charybdis
SeanLaBonn
Charybdis
7,185
2,700
0
2,942
6,352
2,359
447
2,714
3,638
0
44,920
W
2,382
926
0
2,097
8,533
3,069
6
1,405
7,128
0
26,420
L
2,207
257
0
3,001
6,468
4,873
616
584
5,884
0
36,888
L
4,884
2,698
435
1,275
8,512
2,777
67
2,000
6,512
0
28,811
L
Fenrir
sansnom514
Fenrir
1,607
237
176
3,244
10,887
4,902
0
1,853
9,034
0
44,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
31,129
252
Minions Killed
306
0
Camps Cleared
0
1,178,029
Distance Traveled
1,128,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,578
548
26
2
0
213,706
0
L
Nu Wa
5,590
466
43
4
0
220,965
0
W
Ymir
6,148
512
41
3
0
235,242
0
W
Baron Samedi
6,765
564
85
7
0
231,859
0
W
Shiva
6,086
507
64
5
0
179,888
0
W
Charybdis
5,971
498
77
6
0
227,884
0
W
Set
6,159
513
39
3
0
253,781
0
L
Tyr
6,226
519
64
5
0
263,523
0
L
Cupid
5,780
482
46
4
0
235,122
0
L
Fenrir
6,038
503
73
6
0
244,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role