Player Matchup

Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ravana
Ravana
Platinum V
ErickEsc20
Ravana
Platinum V
Level 192
God Stats
5W - 3L
1,613 SR
Queue Stats
188W - 190L
1,817 MMR
Solo
Ymir
Ymir
Platinum IV
Lucid Blinx
Ymir
Platinum IV
Level 159
God Stats
10W - 8L
1,659 SR
Queue Stats
147W - 152L
1,786 MMR
Party 4
Agni
Agni
Platinum I
Luckder
Agni
Platinum I
Level 175
God Stats
7W - 4L
1,788 SR
Queue Stats
108W - 96L
1,799 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 176
1,612 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,666 SR
1,771 MMR
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum I
GSN Insanity
Odin
Platinum I
Level 144
God Stats
1W - 2L
1,632 SR
Queue Stats
157W - 148L
1,970 MMR
Party 2
Ganesha
Ganesha
Gold V
SadBoyGann
Ganesha
Gold V
Level 147
God Stats
7W - 4L
1,826 SR
Queue Stats
50W - 41L
1,684 MMR
Party 2
Nemesis
Nemesis
Gold I
Zaya23l
Nemesis
Gold I
Level 124
God Stats
20W - 20L
1,576 SR
Queue Stats
59W - 55L
1,815 MMR
Solo
The Morrigan
The Morrigan
Platinum V
kb123lmnop
The Morrigan
Platinum V
Level 155
God Stats
0W - 2L
1,796 SR
Queue Stats
42W - 34L
1,888 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 0 / 4
9,527
681
7,212
11,336
11,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
 
Zeus
14
5 / 0 / 2
8,374
598
9,770
7,727
3,013
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
ErickEsc20
Ravana
14
4 / 0 / 5
8,354
597
6,866
4,421
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 1 / 8
7,652
547
4,549
9,972
8,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
Luckder
Agni
17
8 / 0 / 3
10,370
741
8,716
5,499
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Sun WukongVamanaBastet

VS

Bans
ThorBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 0
6,238
446
2,801
6,158
2,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 2 / 0
6,890
492
5,825
12,178
11,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
SadBoyGann
Ganesha
11
0 / 4 / 0
6,302
450
3,932
12,885
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Zaya23l
Nemesis
12
0 / 4 / 0
6,258
447
3,593
16,123
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
kb123lmnop
The Morrigan
11
1 / 6 / 0
6,307
451
3,521
6,293
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
17
Kills
1
1
Deaths
17
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
4
2
W
Zeus
 
Zeus
5
0
2
6
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Ravana
ErickEsc20
Ravana
4
0
5
6.5
L
0
2
0
0
W
0
1
8
4
W
Agni
Luckder
Agni
8
0
3
9.5
L
Ganesha
SadBoyGann
Ganesha
0
4
0
0
L
Nemesis
Zaya23l
Nemesis
0
4
0
0
L
The Morrigan
kb123lmnop
The Morrigan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,113
Damage
19,672
38,955
Taken
53,637
26,778
Mitigated
35,998
17,448
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,212
1,622
0
5,240
11,336
11,122
0
0
10,427
0
76,814
W
Zeus
 
Zeus
9,770
1,785
0
4,982
7,727
3,013
471
2,081
5,646
60,518
1,935
L
Jing Wei
 
Jing Wei
2,801
2,320
0
1,382
6,158
2,399
0
4,673
1,485
0
40,042
W
Ravana
ErickEsc20
Ravana
6,866
2,179
0
3,563
4,421
2,057
561
960
3,461
0
66,476
L
5,825
774
0
5,418
12,178
11,906
0
1,133
10,998
0
57,308
W
4,549
1,332
0
2,117
9,972
8,325
0
1,785
8,187
28,934
4,029
W
Agni
Luckder
Agni
8,716
932
0
1,546
5,499
2,261
0
1,861
3,638
86,416
1,277
L
Ganesha
SadBoyGann
Ganesha
3,932
312
0
2,047
12,885
12,503
0
7,346
5,495
25,149
0
L
Nemesis
Zaya23l
Nemesis
3,593
925
0
8,410
16,123
6,985
0
5,676
10,208
0
52,394
L
The Morrigan
kb123lmnop
The Morrigan
3,521
148
0
826
6,293
2,205
0
3,457
2,583
44,247
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
31,995
553
Minions Killed
361
0
Camps Cleared
0
1,480,493
Distance Traveled
1,402,236
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,527
681
142
10
0
298,006
5
W
Zeus
8,374
598
106
8
0
269,025
1
L
Jing Wei
6,238
446
84
6
0
282,985
2
W
Ravana
8,354
597
106
8
0
329,997
1
L
Odin
6,890
492
92
7
0
285,577
2
W
Ymir
7,652
547
37
3
0
277,062
4
W
Agni
10,370
741
162
12
0
306,403
4
L
Ganesha
6,302
450
14
1
0
250,051
0
L
Nemesis
6,258
447
96
7
0
324,696
3
L
The Morrigan
6,307
451
75
5
0
258,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role