Player Matchup

Artio
Artio
 
Artio
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AdinaBeast222
Nu Wa
Level 68
God Stats
23W - 10L
2,004 SR
Queue Stats
662W - 641L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
Anonymous080
Erlang Shen
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 232L
1,550 Elo+
Solo
Neith
Neith
HoldMyHammer
Neith
Level 28
God Stats
6W - 5L
1,544 SR
Queue Stats
216W - 184L
1,579 Elo+
Party 2
Odin
Odin
L1LUz1
Odin
Level 58
God Stats
1W - 1L
1,818 SR
Queue Stats
31W - 35L
1,460 Elo+
Solo
Team Averages
Level 54
1,673 SR
1,512 Elo+

VS

Team Averages
Level 63
1,445 SR
1,453 Elo+
Bellona
Bellona
DrShmexy
Bellona
Level 81
God Stats
5W - 3L
1,508 SR
Queue Stats
119W - 92L
1,519 Elo+
Solo
Izanami
Izanami
FoFo44x
Izanami
Level 102
God Stats
1W - 0L
1,501 SR
Queue Stats
7W - 5L
1,483 Elo+
Party 1
Ymir
Ymir
Goliath1134
Ymir
Level 23
God Stats
1W - 1L
1,365 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Awilix
Awilix
Guig1993
Awilix
Level 33
God Stats
1W - 1L
1,383 SR
Queue Stats
11W - 12L
1,483 Elo+
Party 1
Anubis
Anubis
LetSmiteDIe
Anubis
Level 74
God Stats
28W - 33L
1,467 SR
Queue Stats
426W - 389L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 3 / 5
6,245
480
4,318
10,782
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 4
5,851
450
2,383
6,250
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Anonymous080
Erlang Shen
5
0 / 4 / 0
4,872
375
1,426
5,690
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 2 / 1
8,092
622
13,078
8,739
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odin
L1LUz1
Odin
12
0 / 5 / 3
6,207
477
4,540
11,606
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrShmexy
Bellona
14
7 / 0 / 4
9,183
706
10,845
9,281
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
FoFo44x
Izanami
10
0 / 2 / 2
5,716
440
4,229
9,639
3,020
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 6
6,590
507
2,051
9,575
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
Guig1993
Awilix
12
6 / 2 / 1
7,715
593
4,504
11,286
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
5 / 2 / 3
8,276
637
5,087
6,011
2,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
7
Kills
18
18
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
5
1.17
L
0
4
4
0.5
L
Erlang Shen
Anonymous080
Erlang Shen
0
4
0
0
W
Bellona
DrShmexy
Bellona
7
0
4
9
W
Izanami
FoFo44x
Izanami
0
2
2
0.5
W
0
2
6
1.5
W
Awilix
Guig1993
Awilix
6
2
1
3.25
L
6
2
1
3.25
L
Odin
L1LUz1
Odin
0
5
3
0.3
W
Anubis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,745
Damage
26,716
43,067
Taken
45,792
20,348
Mitigated
26,527
11,416
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,318
410
180
3,472
10,782
8,658
240
2,676
8,106
14,421
0
L
2,383
589
0
750
6,250
1,604
485
2,700
3,460
24,759
0
L
Erlang Shen
Anonymous080
Erlang Shen
1,426
833
0
1,380
5,690
1,835
0
0
5,407
0
12,767
W
Bellona
DrShmexy
Bellona
10,845
3,771
0
4,818
9,281
7,946
656
445
8,750
0
63,284
W
Izanami
FoFo44x
Izanami
4,229
2,603
0
1,152
9,639
3,020
0
986
8,434
0
41,523
W
2,051
343
58
1,089
9,575
8,468
162
1,882
7,275
17,367
0
W
Awilix
Guig1993
Awilix
4,504
1,532
0
830
11,286
4,741
383
2,189
8,846
0
45,621
L
13,078
5,395
0
2,189
8,739
3,845
1,749
671
7,970
0
70,913
L
Odin
L1LUz1
Odin
4,540
1,149
0
3,445
11,606
4,406
0
898
10,488
0
52,288
W
Anubis
5,087
267
0
1,760
6,011
2,352
1,062
983
4,862
57,000
2,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
37,480
282
Minions Killed
349
0
Camps Cleared
0
1,109,870
Distance Traveled
1,274,416
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,245
480
24
2
0
267,113
0
L
Nu Wa
5,851
450
53
4
0
267,085
1
L
Erlang Shen
4,872
375
22
2
0
83,857
0
W
Bellona
9,183
706
110
8
0
281,378
1
W
Izanami
5,716
440
51
4
0
251,516
0
W
Ymir
6,590
507
22
2
0
227,380
0
W
Awilix
7,715
593
70
5
0
265,589
1
L
Neith
8,092
622
109
8
0
231,266
0
L
Odin
6,207
477
74
6
0
260,549
2
W
Anubis
8,276
637
96
7
0
248,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role