Player Matchup

Geb
Geb
F1NL4YYY
Geb
Level 63
God Stats
4W - 3L
1,699 SR
Queue Stats
65W - 73L
1,405 Elo+
Party 1
Lancelot
Lancelot
MrlemonsXD
Lancelot
Level 65
God Stats
0W - 2L
1,233 SR
Queue Stats
25W - 38L
1,356 Elo+
Party 3
Vulcan
Vulcan
OriginalFish
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,467 Elo+
Party 3
Mulan
Mulan
ShotgunRex
Mulan
Level 49
God Stats
1W - 3L
1,314 SR
Queue Stats
37W - 42L
1,373 Elo+
Solo
Izanami
Izanami
upstrucks
Izanami
Level 17
God Stats
1W - 1L
1,839 SR
Queue Stats
23W - 27L
1,322 Elo+
Party 1
Team Averages
Level 45
1,517 SR
1,385 Elo+

VS

Team Averages
Level 64
1,602 SR
1,452 Elo+
Ishtar
Ishtar
IGumihoI
Ishtar
Level 65
God Stats
79W - 77L
1,598 SR
Queue Stats
216W - 194L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
IceBlade176817
Baron Samedi
Level 48
God Stats
8W - 11L
1,365 SR
Queue Stats
155W - 151L
1,344 Elo+
Solo
Ullr
Ullr
TrippinOnFlakka
Ullr
Level 68
God Stats
1W - 0L
1,835 SR
Queue Stats
293W - 279L
1,452 Elo+
Solo
Awilix
Awilix
Unpxrted999
Awilix
Level 70
God Stats
8W - 9L
1,556 SR
Queue Stats
145W - 129L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
WerewolfKi2
Sun Wukong
Level 67
God Stats
8W - 9L
1,654 SR
Queue Stats
270W - 256L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,304
487
7,195
16,051
13,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
MrlemonsXD
Lancelot
12
3 / 5 / 1
6,944
463
5,849
13,755
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
12
2 / 6 / 0
7,344
490
7,648
10,152
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
13
3 / 0 / 2
8,397
560
8,068
10,339
7,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
upstrucks
Izanami
11
4 / 2 / 0
6,612
441
9,738
11,412
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IGumihoI
Ishtar
14
5 / 4 / 5
8,090
539
13,476
12,178
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
IceBlade176817
Baron Samedi
14
2 / 3 / 4
7,579
505
5,499
9,453
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 3
6,292
419
3,100
11,278
7,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
15
9 / 1 / 4
8,894
593
10,940
12,396
6,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
WerewolfKi2
Sun Wukong
12
2 / 2 / 8
7,835
522
7,138
18,555
16,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
14
Kills
18
18
Deaths
14
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Ishtar
IGumihoI
Ishtar
5
4
5
1.88
W
Baron Samedi
IceBlade176817
Baron Samedi
2
3
4
1.33
L
Lancelot
MrlemonsXD
Lancelot
3
5
1
0.7
L
Vulcan
2
6
0
0.33
L
Mulan
3
0
2
4
W
0
4
3
0.38
W
Awilix
9
1
4
11
W
Sun Wukong
WerewolfKi2
Sun Wukong
2
2
8
3
L
Izanami
upstrucks
Izanami
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
40,153
61,709
Taken
63,860
35,087
Mitigated
39,786
13,510
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,195
695
0
1,439
16,051
13,805
0
582
15,469
23,955
0
W
Ishtar
IGumihoI
Ishtar
13,476
8,327
0
4,994
12,178
5,165
1,134
3,097
9,081
0
65,656
W
Baron Samedi
IceBlade176817
Baron Samedi
5,499
476
214
1,767
9,453
4,525
0
5,760
3,693
47,265
0
L
Lancelot
MrlemonsXD
Lancelot
5,849
1,618
0
5,229
13,755
6,428
0
859
12,896
0
50,633
L
Vulcan
7,648
1,734
0
395
10,152
3,854
0
4,143
6,009
37,598
799
L
Mulan
8,068
1,912
0
4,549
10,339
7,327
143
134
10,205
0
54,337
W
3,100
1,038
0
1,912
11,278
7,138
0
0
11,278
333
31,010
W
Awilix
10,940
4,714
0
2,273
12,396
6,172
0
1,469
10,927
0
78,320
W
Sun Wukong
WerewolfKi2
Sun Wukong
7,138
1,458
180
5,443
18,555
16,786
649
4,269
14,286
0
30,764
L
Izanami
upstrucks
Izanami
9,738
8,147
0
1,898
11,412
3,673
0
0
11,412
0
45,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
38,690
335
Minions Killed
347
0
Camps Cleared
0
1,381,473
Distance Traveled
1,277,069
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,304
487
16
1
0
283,730
0
W
Ishtar
8,090
539
91
6
0
239,097
0
W
Baron Samedi
7,579
505
66
4
0
258,818
0
L
Lancelot
6,944
463
72
5
0
318,987
0
L
Vulcan
7,344
490
72
5
0
268,744
0
L
Mulan
8,397
560
104
7
0
267,764
0
W
Ullr
6,292
419
45
3
0
191,561
1
W
Awilix
8,894
593
102
7
0
333,426
6
W
Sun Wukong
7,835
522
43
3
0
254,167
0
L
Izanami
6,612
441
71
5
0
242,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role