Player Matchup

Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
GodLikeCyan
Heimdallr
Gold III
Level 147
God Stats
8W - 2L
1,656 SR
Queue Stats
256W - 247L
1,478 MMR
Solo
Bakasura
Bakasura
Gold II
TriIIe
Bakasura
Gold II
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 90L
1,494 MMR
Solo
Lancelot
Lancelot
Gold II
monkeiDjose
Lancelot
Gold II
Level 63
God Stats
11W - 6L
1,663 SR
Queue Stats
204W - 201L
1,480 MMR
Solo
Chang'e
Chang'e
Gold II
zVentuxxHD
Chang'e
Gold II
Level 85
God Stats
4W - 1L
1,627 SR
Queue Stats
76W - 63L
1,495 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,589 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,495 SR
1,485 MMR
Ymir
Ymir
Silver III
AllDamageCarry
Ymir
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,485 MMR
Solo
Kukulkan
Kukulkan
Gold III
DiegoVP4807
Kukulkan
Gold III
Level 125
God Stats
15W - 19L
1,475 SR
Queue Stats
144W - 158L
1,487 MMR
Solo
Neith
Neith
Silver III
DreadfullEnd344
Neith
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Ravana
Ravana
Gold I
QW1K
Ravana
Gold I
Level 201
God Stats
1W - 6L
1,257 SR
Queue Stats
305W - 283L
1,486 MMR
Solo
Ne Zha
Ne Zha
Gold IV
cLmao
Ne Zha
Gold IV
Level 187
God Stats
4W - 4L
1,743 SR
Queue Stats
244W - 254L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
5 / 0 / 8
8,536
502
12,276
15,990
18,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
GodLikeCyan
Heimdallr
17
5 / 2 / 6
9,873
581
15,401
13,236
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
TriIIe
Bakasura
16
4 / 3 / 6
8,941
526
9,092
19,785
9,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
monkeiDjose
Lancelot
15
2 / 1 / 3
8,763
515
8,900
18,164
12,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
zVentuxxHD
Chang'e
15
2 / 0 / 7
8,939
526
9,399
9,677
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ThorThanatosOdin

VS

Bans
AthenaArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
7,177
422
7,677
20,967
15,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
DiegoVP4807
Kukulkan
15
2 / 2 / 2
8,665
510
9,674
6,930
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 4
7,805
459
7,639
16,837
5,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
QW1K
Ravana
16
1 / 0 / 1
9,210
542
13,328
13,036
7,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
cLmao
Ne Zha
13
2 / 5 / 1
7,703
453
8,518
17,843
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
18
Kills
6
6
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
0
8
9
L
1
6
4
0.5
L
Kukulkan
DiegoVP4807
Kukulkan
2
2
2
1.5
L
0
5
4
0.4
W
Heimdallr
GodLikeCyan
Heimdallr
5
2
6
4
L
Ravana
QW1K
Ravana
1
0
1
1.5
W
Bakasura
TriIIe
Bakasura
4
3
6
2.33
L
Ne Zha
cLmao
Ne Zha
2
5
1
0.5
W
Lancelot
monkeiDjose
Lancelot
2
1
3
3.5
W
Chang'e
zVentuxxHD
Chang'e
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,068
Damage
46,836
76,852
Taken
75,613
51,466
Mitigated
39,327
33,156
Healing
20,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,276
5,909
0
1,626
15,990
18,198
0
4,986
11,004
31,875
0
L
7,677
1,968
0
2,562
20,967
15,800
0
8,747
11,057
32,312
3,093
L
Kukulkan
DiegoVP4807
Kukulkan
9,674
430
0
500
6,930
2,849
0
2,523
3,854
83,321
0
L
7,639
2,299
406
5,344
16,837
5,970
0
2,505
13,909
0
59,058
W
Heimdallr
GodLikeCyan
Heimdallr
15,401
7,491
0
7,408
13,236
6,651
38
1,698
11,538
0
97,353
L
Ravana
QW1K
Ravana
13,328
3,919
0
4,739
13,036
7,726
0
3,013
9,437
0
80,170
W
Bakasura
TriIIe
Bakasura
9,092
5,852
0
10,328
19,785
9,538
0
4,746
15,039
0
65,270
L
Ne Zha
cLmao
Ne Zha
8,518
2,585
0
7,444
17,843
6,982
0
4,450
12,653
0
57,413
W
Lancelot
monkeiDjose
Lancelot
8,900
1,858
0
4,652
18,164
12,884
0
2,939
15,225
0
59,254
W
Chang'e
zVentuxxHD
Chang'e
9,399
616
3,175
5,967
9,677
4,195
0
3,485
6,192
73,194
905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
40,560
521
Minions Killed
491
0
Camps Cleared
0
1,733,117
Distance Traveled
1,680,990
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,536
502
16
1
0
335,046
9
L
Ymir
7,177
422
56
3
0
296,840
2
L
Kukulkan
8,665
510
142
8
0
332,915
2
L
Neith
7,805
459
93
5
0
369,964
0
W
Heimdallr
9,873
581
130
8
0
300,731
1
L
Ravana
9,210
542
118
7
0
339,661
2
W
Bakasura
8,941
526
132
8
0
375,038
1
L
Ne Zha
7,703
453
82
5
0
341,610
4
W
Lancelot
8,763
515
110
6
0
352,275
0
W
Chang'e
8,939
526
133
8
0
370,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role