Player Matchup

Gilgamesh
Gilgamesh
BIGCHUNGUS69705
Gilgamesh
Level 86
God Stats
3W - 3L
1,737 SR
Queue Stats
143W - 130L
1,360 Elo+
Party 2
Janus
Janus
CaptTortoise
Janus
Level 105
God Stats
37W - 28L
1,500 SR
Queue Stats
269W - 250L
1,419 Elo+
Solo
King Arthur
King Arthur
KirooPL
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
LazyCanuc
Ullr
Level 85
God Stats
3W - 11L
1,134 SR
Queue Stats
95W - 85L
1,217 Elo+
Party 2
Xing Tian
Xing Tian
thefrostbit
Xing Tian
Level 45
God Stats
6W - 7L
1,500 SR
Queue Stats
68W - 91L
1,421 Elo+
Solo
Team Averages
Level 72
1,474 SR
1,384 Elo+

VS

Team Averages
Level 66
1,402 SR
1,412 Elo+
Medusa
Medusa
Heph43stus
Medusa
Level 81
God Stats
5W - 5L
1,536 SR
Queue Stats
369W - 349L
1,489 Elo+
Party 1
Mercury
Mercury
Naltilus2009
Mercury
Level 41
God Stats
1W - 2L
1,106 SR
Queue Stats
176W - 199L
1,261 Elo+
Solo
Cthulhu
Cthulhu
TheDevilsGun
Cthulhu
Level 59
God Stats
13W - 7L
1,528 SR
Queue Stats
208W - 191L
1,489 Elo+
Party 1
Sol
Sol
brpurojp
Sol
Level 83
God Stats
3W - 2L
1,406 SR
Queue Stats
254W - 259L
1,411 Elo+
Party 3
Hercules
Hercules
carlosmoises294
Hercules
Level 68
God Stats
25W - 21L
1,435 SR
Queue Stats
239W - 243L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIGCHUNGUS69705
Gilgamesh
13
1 / 1 / 1
7,598
447
8,210
17,298
9,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 1
9,101
535
11,619
9,515
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
KirooPL
King Arthur
14
0 / 5 / 2
8,035
473
5,177
17,306
14,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
12
0 / 5 / 0
7,366
433
3,662
13,299
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
thefrostbit
Xing Tian
12
0 / 7 / 0
7,470
439
4,144
25,807
19,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Heph43stus
Medusa
16
6 / 0 / 7
9,550
562
20,181
7,116
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Naltilus2009
Mercury
14
0 / 4 / 6
7,940
467
1,062
14,264
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TheDevilsGun
Cthulhu
15
6 / 0 / 8
10,003
588
14,674
14,067
14,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 2
9,519
560
11,465
10,493
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
16
3 / 1 / 2
9,862
580
9,955
11,780
9,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
19
19
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BIGCHUNGUS69705
Gilgamesh
1
1
1
1.5
L
4
1
1
4.5
W
Medusa
Heph43stus
Medusa
6
0
7
9.5
L
King Arthur
KirooPL
King Arthur
0
5
2
0.2
L
Ullr
0
5
0
0
W
Mercury
Naltilus2009
Mercury
0
4
6
0.75
W
Cthulhu
TheDevilsGun
Cthulhu
6
0
8
10
W
4
0
2
5
W
Hercules
3
1
2
4
L
Xing Tian
thefrostbit
Xing Tian
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
57,337
83,225
Taken
57,720
52,424
Mitigated
37,853
12,901
Healing
21,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BIGCHUNGUS69705
Gilgamesh
8,210
2,096
0
2,167
17,298
9,259
0
7,329
9,969
0
69,780
L
11,619
650
0
521
9,515
3,806
564
4,023
5,444
68,692
0
W
Medusa
Heph43stus
Medusa
20,181
11,032
0
3,041
7,116
3,779
695
1,167
5,911
0
92,396
L
King Arthur
KirooPL
King Arthur
5,177
607
0
2,859
17,306
14,635
0
1,360
15,055
391
49,534
L
Ullr
3,662
1,551
0
1,448
13,299
5,163
0
4,972
8,327
0
54,022
W
Mercury
Naltilus2009
Mercury
1,062
278
0
1,215
14,264
6,117
0
4,242
9,694
0
56,866
W
Cthulhu
TheDevilsGun
Cthulhu
14,674
1,903
644
3,107
14,067
14,871
0
2,894
11,142
44,556
1,268
W
11,465
2,832
0
6,969
10,493
3,790
1,312
3,289
6,840
76,242
1,618
W
Hercules
9,955
3,403
0
6,783
11,780
9,296
0
3,079
8,461
0
74,416
L
Xing Tian
thefrostbit
Xing Tian
4,144
481
1,563
4,343
25,807
19,561
0
8,199
17,608
24,513
1,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,570
Gold Earned
46,874
423
Minions Killed
514
0
Camps Cleared
0
1,664,432
Distance Traveled
1,803,409
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,598
447
97
6
0
404,175
0
L
Janus
9,101
535
120
7
0
322,892
0
W
Medusa
9,550
562
110
6
0
342,336
0
L
King Arthur
8,035
473
74
4
0
298,614
0
L
Ullr
7,366
433
96
6
0
301,724
3
W
Mercury
7,940
467
90
5
0
414,580
0
W
Cthulhu
10,003
588
69
4
0
366,492
3
W
Sol
9,519
560
116
7
0
330,134
0
W
Hercules
9,862
580
129
8
0
349,867
0
L
Xing Tian
7,470
439
36
2
0
337,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role