Player Matchup

Kukulkan
Kukulkan
DEALEROH8
Kukulkan
Level 219
God Stats
1W - 0L
1,923 SR
Queue Stats
97W - 103L
1,417 Elo+
Party 1
Rama
Rama
FateOfMilo
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,568 Elo+
Party 2
Tyr
Tyr
Just Hambo
Tyr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,544 Elo+
Party 2
King Arthur
King Arthur
VoidWalker775
King Arthur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 57L
1,546 Elo+
Party 2
Chang'e
Chang'e
soulsyth
Chang'e
Level 235
God Stats
4W - 3L
1,643 SR
Queue Stats
144W - 199L
1,374 Elo+
Party 1
Team Averages
Level 162
1,613 SR
1,490 Elo+

VS

Team Averages
Level 129
1,459 SR
1,526 Elo+
Freya
Freya
Chelhell
Freya
Level 158
God Stats
9W - 15L
1,701 SR
Queue Stats
1,335W - 1,403L
1,526 Elo+
Solo
Apollo
Apollo
D3LTA ROLLT1DE
Apollo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
henriqueluna
Tiamat
Level 172
God Stats
4W - 4L
1,519 SR
Queue Stats
231W - 211L
1,510 Elo+
Solo
Terra
Terra
qP Kecho
Terra
Level 86
God Stats
4W - 4L
1,289 SR
Queue Stats
399W - 381L
1,553 Elo+
Solo
Hercules
Hercules
swiftrunner8
Hercules
Level 176
God Stats
1W - 2L
1,285 SR
Queue Stats
321W - 329L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEALEROH8
Kukulkan
14
0 / 1 / 8
7,589
759
8,819
5,146
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 7
8,076
808
10,170
7,588
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 5
7,992
799
7,965
12,212
10,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
VoidWalker775
King Arthur
13
2 / 2 / 7
7,722
772
10,384
10,957
10,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
soulsyth
Chang'e
15
3 / 0 / 5
8,247
825
9,737
7,980
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chelhell
Freya
15
3 / 2 / 1
7,647
765
11,254
8,455
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 5 / 4
6,564
656
2,867
8,982
4,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
0 / 1 / 4
7,359
736
7,809
9,398
7,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
qP Kecho
Terra
15
2 / 1 / 3
8,127
813
7,771
12,136
16,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
swiftrunner8
Hercules
12
0 / 2 / 4
6,522
652
6,011
12,071
13,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
11
Kills
5
5
Deaths
11
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
Chelhell
Freya
3
2
1
1.75
L
0
5
4
0.4
W
Kukulkan
DEALEROH8
Kukulkan
0
1
8
4
W
3
1
7
6.5
W
3
1
5
5.5
W
King Arthur
VoidWalker775
King Arthur
2
2
7
2.75
L
Tiamat
0
1
4
2
L
Terra
qP Kecho
Terra
2
1
3
3.5
W
Chang'e
soulsyth
Chang'e
3
0
5
5.5
L
Hercules
swiftrunner8
Hercules
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,075
Damage
35,712
43,883
Taken
51,042
30,028
Mitigated
46,424
22,677
Healing
24,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Chelhell
Freya
11,254
2,323
2,205
2,877
8,455
4,258
0
3,343
5,112
17,149
498
L
2,867
1,727
0
638
8,982
4,525
0
3,068
5,914
0
7,917
W
Kukulkan
DEALEROH8
Kukulkan
8,819
79
719
1,174
5,146
2,393
0
2,549
2,515
30,994
0
W
10,170
7,975
0
1,622
7,588
3,297
0
4,807
2,627
0
19,463
W
7,965
86
853
2,801
12,212
10,485
0
6,235
5,685
0
12,397
W
King Arthur
VoidWalker775
King Arthur
10,384
134
930
1,641
10,957
10,599
0
6,562
3,928
4,049
10,581
L
Tiamat
7,809
289
837
1,338
9,398
7,807
0
4,644
4,754
27,982
0
L
Terra
qP Kecho
Terra
7,771
360
6,381
4,791
12,136
16,365
0
5,133
7,003
12,567
1,129
W
Chang'e
soulsyth
Chang'e
9,737
90
7,184
5,753
7,980
3,254
0
4,708
3,004
19,617
2,267
L
Hercules
swiftrunner8
Hercules
6,011
610
1,588
3,601
12,071
13,469
0
4,253
7,818
0
11,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
36,219
147
Minions Killed
105
0
Camps Cleared
0
1,088,281
Distance Traveled
987,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,647
765
29
3
0
166,332
0
L
Apollo
6,564
656
10
1
0
169,835
0
W
Kukulkan
7,589
759
45
5
0
207,988
0
W
Rama
8,076
808
27
3
0
191,024
0
W
Tyr
7,992
799
11
1
0
246,310
0
W
King Arthur
7,722
772
18
2
0
207,871
0
L
Tiamat
7,359
736
43
4
0
216,787
0
L
Terra
8,127
813
12
1
0
220,198
0
W
Chang'e
8,247
825
46
5
0
235,088
0
L
Hercules
6,522
652
11
1
0
214,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role