Player Matchup

Gilgamesh
Gilgamesh
DorkyDorky
Gilgamesh
Level 33
God Stats
2W - 6L
1,371 SR
Queue Stats
25W - 33L
1,412 Elo+
Party 3
Sobek
Sobek
JiggleSwine
Sobek
Level 62
God Stats
10W - 5L
1,484 SR
Queue Stats
24W - 34L
1,392 Elo+
Party 3
Izanami
Izanami
Observ
Izanami
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 33L
1,412 Elo+
Party 3
Bakasura
Bakasura
Pabloelmustacheo
Bakasura
Level 9
God Stats
2W - 6L
1,055 SR
Queue Stats
5W - 17L
1,226 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
triplenyx
Morgan Le Fay
Level 21
God Stats
4W - 7L
1,198 SR
Queue Stats
21W - 32L
1,351 Elo+
Party 3
Team Averages
Level 31
1,322 SR
1,358 Elo+

VS

Team Averages
Level 79
1,504 SR
1,530 Elo+
Arachne
Arachne
ItsWizn
Arachne
Level 143
God Stats
3W - 3L
1,591 SR
Queue Stats
178W - 170L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
TheClassyMonkey
Zhong Kui
Level 37
God Stats
2W - 7L
1,304 SR
Queue Stats
104W - 98L
1,461 Elo+
Solo
Jormungandr
Jormungandr
TroyTrol
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,447 Elo+
Party 1
Hachiman
Hachiman
dDREAMERr2
Hachiman
Level 133
God Stats
3W - 2L
1,510 SR
Queue Stats
137W - 121L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
elviciaolol
Morgan Le Fay
Level 67
God Stats
2W - 2L
1,612 SR
Queue Stats
8W - 12L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DorkyDorky
Gilgamesh
15
6 / 0 / 2
9,808
701
9,539
12,707
7,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 9
8,247
589
8,406
13,475
12,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Observ
Izanami
13
7 / 2 / 1
8,723
623
13,075
8,961
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 2
8,171
584
4,172
11,000
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
triplenyx
Morgan Le Fay
14
3 / 2 / 4
8,776
627
8,977
7,769
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsWizn
Arachne
14
4 / 1 / 0
7,957
568
5,458
16,834
7,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TheClassyMonkey
Zhong Kui
13
0 / 6 / 0
7,616
544
5,216
11,766
9,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
TroyTrol
Jormungandr
9
0 / 8 / 1
5,314
380
3,076
13,804
7,116
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
dDREAMERr2
Hachiman
10
2 / 3 / 0
6,354
454
8,454
9,779
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
elviciaolol
Morgan Le Fay
12
0 / 4 / 2
6,176
441
5,739
11,088
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
6
6
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DorkyDorky
Gilgamesh
6
0
2
7
L
Arachne
ItsWizn
Arachne
4
1
0
4
W
1
2
9
2.75
W
Izanami
Observ
Izanami
7
2
1
3.75
W
4
0
2
5
L
Zhong Kui
TheClassyMonkey
Zhong Kui
0
6
0
0
L
Jormungandr
TroyTrol
Jormungandr
0
8
1
0.06
L
Hachiman
dDREAMERr2
Hachiman
2
3
0
0.67
L
Morgan Le Fay
elviciaolol
Morgan Le Fay
0
4
2
0.25
W
Morgan Le Fay
triplenyx
Morgan Le Fay
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,169
Damage
27,943
53,912
Taken
63,271
31,914
Mitigated
30,498
16,050
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DorkyDorky
Gilgamesh
9,539
3,528
0
1,842
12,707
7,767
336
5,323
7,384
0
70,697
L
Arachne
ItsWizn
Arachne
5,458
4,592
0
3,942
16,834
7,281
0
3,229
13,395
0
67,735
W
8,406
785
0
5,372
13,475
12,360
150
2,816
10,659
22,384
0
W
Izanami
Observ
Izanami
13,075
9,250
0
3,638
8,961
3,271
1,363
398
8,563
0
69,648
W
4,172
2,705
0
3,211
11,000
5,232
1,066
1,737
9,263
0
37,323
L
Zhong Kui
TheClassyMonkey
Zhong Kui
5,216
1,283
0
3,116
11,766
9,121
2,021
0
11,742
51,097
9,652
L
Jormungandr
TroyTrol
Jormungandr
3,076
1,687
0
320
13,804
7,116
0
4,416
9,260
14,245
0
L
Hachiman
dDREAMERr2
Hachiman
8,454
4,077
0
2,410
9,779
3,097
0
3,123
6,516
0
45,230
L
Morgan Le Fay
elviciaolol
Morgan Le Fay
5,739
626
0
1,425
11,088
3,883
0
6,289
4,494
38,354
0
W
Morgan Le Fay
triplenyx
Morgan Le Fay
8,977
2,098
0
1,987
7,769
3,284
624
4,159
3,610
60,716
1,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,725
Gold Earned
33,417
446
Minions Killed
339
0
Camps Cleared
0
1,428,101
Distance Traveled
1,329,637
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,808
701
105
8
0
284,811
0
L
Arachne
7,957
568
100
7
0
331,101
0
W
Sobek
8,247
589
23
2
0
307,217
3
W
Izanami
8,723
623
120
9
0
261,849
0
W
Bakasura
8,171
584
94
7
0
303,103
0
L
Zhong Kui
7,616
544
101
7
0
238,612
0
L
Jormungandr
5,314
380
16
1
0
243,678
0
L
Hachiman
6,354
454
71
5
0
238,956
1
L
Morgan Le Fay
6,176
441
51
4
0
277,290
0
W
Morgan Le Fay
8,776
627
104
7
0
271,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role