Player Matchup

Artemis
Artemis
DemonìcWolf
Artemis
Level 142
God Stats
1W - 1L
1,747 SR
Queue Stats
14W - 31L
1,392 Elo+
Party 2
Ares
Ares
MrBuphalo
Ares
Level 47
God Stats
0W - 1L
1,379 SR
Queue Stats
42W - 35L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
SealofDenial
Kuzenbo
Level 108
God Stats
0W - 2L
1,286 SR
Queue Stats
46W - 38L
1,530 Elo+
Party 2
Lancelot
Lancelot
TechnoWizard1212
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,543 Elo+
Party 2
Thor
Thor
tt778
Thor
Level 50
God Stats
0W - 4L
1,168 SR
Queue Stats
307W - 308L
1,552 Elo+
Solo
Team Averages
Level 73
1,416 SR
1,514 Elo+

VS

Team Averages
Level 89
1,640 SR
1,555 Elo+
Ullr
Ullr
CandyNuts
Ullr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 160L
1,567 Elo+
Solo
Scylla
Scylla
JesseJTCruz
Scylla
Level 43
God Stats
9W - 6L
1,849 SR
Queue Stats
436W - 440L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Soffanova
Gilgamesh
Level 107
God Stats
3W - 0L
1,731 SR
Queue Stats
126W - 114L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
Treecostumes
Jormungandr
Level 68
God Stats
3W - 1L
1,508 SR
Queue Stats
151W - 154L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ubsans
Ah Muzen Cab
Level 99
God Stats
3W - 2L
1,614 SR
Queue Stats
157W - 148L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DemonìcWolf
Artemis
15
4 / 5 / 3
8,237
749
10,630
11,985
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
14
0 / 5 / 11
8,181
744
9,577
17,453
24,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
SealofDenial
Kuzenbo
14
4 / 5 / 5
8,738
794
7,873
14,681
20,357
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 6
7,681
698
5,682
13,450
11,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
tt778
Thor
14
3 / 3 / 4
8,252
750
8,289
7,849
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
5 / 2 / 14
9,575
870
10,811
9,077
4,468
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
15
3 / 4 / 11
9,148
832
5,754
9,773
3,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Soffanova
Gilgamesh
15
5 / 5 / 9
9,645
877
8,965
14,314
15,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
Treecostumes
Jormungandr
18
7 / 2 / 16
11,203
1,018
14,545
14,798
17,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ubsans
Ah Muzen Cab
17
4 / 1 / 13
9,883
898
20,750
9,263
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
13
Kills
24
24
Deaths
14
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
2
14
6
L
Artemis
DemonìcWolf
Artemis
4
5
3
1.1
W
Scylla
3
4
11
2.13
L
Ares
0
5
11
1.1
L
Kuzenbo
SealofDenial
Kuzenbo
4
5
5
1.3
W
Gilgamesh
Soffanova
Gilgamesh
5
5
9
1.9
L
2
6
6
0.83
W
Jormungandr
Treecostumes
Jormungandr
7
2
16
7.5
L
Thor
tt778
Thor
3
3
4
1.67
W
Ah Muzen Cab
ubsans
Ah Muzen Cab
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,051
Damage
60,825
65,418
Taken
57,225
66,703
Mitigated
45,773
10,581
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
10,811
3,475
1,139
1,998
9,077
4,468
974
2,808
6,269
0
20,853
L
Artemis
DemonìcWolf
Artemis
10,630
3,528
17
1,767
11,985
5,957
0
3,049
8,371
0
30,374
W
Scylla
5,754
413
199
1,026
9,773
3,769
436
1,892
7,881
17,892
0
L
Ares
9,577
638
647
1,756
17,453
24,688
0
5,388
11,519
12,757
943
L
Kuzenbo
SealofDenial
Kuzenbo
7,873
2,766
1,811
2,525
14,681
20,357
14
2,740
11,452
12,340
0
W
Gilgamesh
Soffanova
Gilgamesh
8,965
2,757
1,915
1,372
14,314
15,764
426
3,890
10,424
0
12,791
L
5,682
997
332
321
13,450
11,535
0
3,102
9,953
0
13,955
W
Jormungandr
Treecostumes
Jormungandr
14,545
2,505
2,141
3,702
14,798
17,164
498
5,158
9,640
28,754
1,773
L
Thor
tt778
Thor
8,289
705
732
673
7,849
4,166
0
3,157
4,414
0
15,532
W
Ah Muzen Cab
ubsans
Ah Muzen Cab
20,750
10,558
394
814
9,263
4,608
1,715
3,335
5,928
0
38,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,089
Gold Earned
49,454
108
Minions Killed
144
0
Camps Cleared
0
925,680
Distance Traveled
1,046,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,575
870
20
2
0
228,774
0
L
Artemis
8,237
749
48
4
0
179,208
0
W
Scylla
9,148
832
36
3
0
215,135
0
L
Ares
8,181
744
8
1
0
190,144
0
L
Kuzenbo
8,738
794
15
1
0
205,179
0
W
Gilgamesh
9,645
877
17
2
0
196,517
0
L
Lancelot
7,681
698
13
1
0
198,676
0
W
Jormungandr
11,203
1,018
29
3
0
201,471
0
L
Thor
8,252
750
24
2
0
152,473
0
W
Ah Muzen Cab
9,883
898
42
4
0
205,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role