Player Matchup

Nu Wa
Nu Wa
CuutieJAYxox
Nu Wa
Level 89
God Stats
5W - 9L
1,534 SR
Queue Stats
7W - 11L
1,311 Elo+
Party 1
Eset
Eset
DC-beastJoe202
Eset
Level 69
God Stats
2W - 2L
1,624 SR
Queue Stats
84W - 95L
1,407 Elo+
Solo
Apollo
Apollo
Ripened Avocado
Apollo
Level 65
God Stats
0W - 2L
1,303 SR
Queue Stats
23W - 31L
1,439 Elo+
Solo
Fenrir
Fenrir
TySeesRED
Fenrir
Level 40
God Stats
1W - 1L
1,393 SR
Queue Stats
6W - 10L
1,333 Elo+
Party 1
Kuzenbo
Kuzenbo
nasa_Vessel
Kuzenbo
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
116W - 148L
1,330 Elo+
Solo
Team Averages
Level 62
1,471 SR
1,364 Elo+

VS

Team Averages
Level 97
1,438 SR
1,411 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CamelliaOSU
Ymir
Level 101
God Stats
9W - 10L
1,624 SR
Queue Stats
301W - 311L
1,479 Elo+
Solo
He Bo
He Bo
KianIsBad
He Bo
Level 109
God Stats
3W - 1L
1,493 SR
Queue Stats
380W - 354L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
WeefWeef
Sun Wukong
Level 121
God Stats
2W - 0L
1,291 SR
Queue Stats
7W - 10L
1,145 Elo+
Solo
Danzaburou
Danzaburou
Zenitsu_Shock22
Danzaburou
Level 69
God Stats
6W - 3L
1,282 SR
Queue Stats
158W - 139L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
7,348
432
11,615
7,380
2,588
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 5 / 0
7,574
446
4,635
8,468
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 5 / 0
6,833
402
3,203
8,506
2,627
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
TySeesRED
Fenrir
14
3 / 4 / 2
8,019
472
8,275
17,223
9,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
nasa_Vessel
Kuzenbo
10
3 / 2 / 2
7,408
436
5,111
12,321
13,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 3 / 3
7,147
420
4,318
11,412
9,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
4 / 1 / 6
9,029
531
8,268
11,244
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
KianIsBad
He Bo
16
5 / 0 / 3
9,486
558
8,282
11,139
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
WeefWeef
Sun Wukong
15
7 / 1 / 1
9,928
584
8,338
15,489
14,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Zenitsu_Shock22
Danzaburou
13
2 / 2 / 2
7,983
470
8,817
11,322
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
19
19
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
W
4
1
6
7
L
0
3
5
0.83
L
1
5
0
0.2
W
He Bo
KianIsBad
He Bo
5
0
3
6.5
L
0
5
0
0
L
Fenrir
TySeesRED
Fenrir
3
4
2
1
W
Sun Wukong
WeefWeef
Sun Wukong
7
1
1
7.5
W
Danzaburou
Zenitsu_Shock22
Danzaburou
2
2
2
1.5
L
Kuzenbo
nasa_Vessel
Kuzenbo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
38,023
53,898
Taken
60,606
31,256
Mitigated
37,200
6,275
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,318
733
0
938
11,412
9,036
109
5,697
5,618
0
33,022
W
8,268
2,021
0
4,400
11,244
5,914
289
4,102
7,056
60,536
1,159
L
11,615
4,584
380
466
7,380
2,588
676
1,645
5,735
50,943
0
L
4,635
511
0
740
8,468
3,426
0
6,770
1,698
50,037
0
W
He Bo
KianIsBad
He Bo
8,282
406
0
4,091
11,139
4,023
0
5,479
5,652
83,039
1,296
L
3,203
1,587
17
554
8,506
2,627
1,330
1,189
7,317
0
40,430
L
Fenrir
TySeesRED
Fenrir
8,275
2,077
0
1,430
17,223
9,442
0
3,137
14,086
0
64,025
W
Sun Wukong
WeefWeef
Sun Wukong
8,338
1,115
19
5,026
15,489
14,207
497
2,767
12,696
0
85,328
W
Danzaburou
Zenitsu_Shock22
Danzaburou
8,817
2,785
290
5,678
11,322
4,020
766
4,677
6,619
0
58,130
L
Kuzenbo
nasa_Vessel
Kuzenbo
5,111
2,092
0
2,688
12,321
13,173
0
3,454
8,867
22,918
2,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
43,573
343
Minions Killed
466
0
Camps Cleared
0
1,483,214
Distance Traveled
1,565,549
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,147
420
55
3
0
282,904
0
W
Ymir
9,029
531
97
6
0
323,428
0
L
Nu Wa
7,348
432
74
4
0
281,654
0
L
Eset
7,574
446
80
5
0
243,659
1
W
He Bo
9,486
558
126
7
0
343,451
1
L
Apollo
6,833
402
52
3
0
299,182
0
L
Fenrir
8,019
472
98
6
0
366,983
0
W
Sun Wukong
9,928
584
113
7
0
316,644
5
W
Danzaburou
7,983
470
75
4
0
299,122
4
L
Kuzenbo
7,408
436
39
2
0
291,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role