Player Matchup

Cthulhu
Cthulhu
CronoszL
Cthulhu
Level 156
God Stats
3W - 2L
1,510 SR
Queue Stats
124W - 113L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
ElarepaEdulC
Danzaburou
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 107L
1,578 Elo+
Party 1
Ymir
Ymir
KoiFishPC
Ymir
Level 61
God Stats
66W - 43L
1,660 SR
Queue Stats
73W - 46L
1,644 Elo+
Party 3
Neith
Neith
Tejima
Neith
Level 146
God Stats
8W - 1L
1,770 SR
Queue Stats
228W - 152L
1,668 Elo+
Party 3
Bastet
Bastet
Yellowjellomello
Bastet
Level 97
God Stats
24W - 13L
1,669 SR
Queue Stats
178W - 151L
1,629 Elo+
Solo
Team Averages
Level 123
1,622 SR
1,616 Elo+

VS

Team Averages
Level 121
1,676 SR
1,621 Elo+
Ares
Ares
NitroSNT
Ares
Level 148
God Stats
2W - 2L
1,808 SR
Queue Stats
76W - 51L
1,631 Elo+
Party 2
Charybdis
Charybdis
RockyDBull
Charybdis
Level 142
God Stats
0W - 2L
1,816 SR
Queue Stats
32W - 18L
1,694 Elo+
Party 2
Hercules
Hercules
SaucyNugs1
Hercules
Level 119
God Stats
5W - 4L
1,580 SR
Queue Stats
212W - 178L
1,575 Elo+
Party 4
Nox
Nox
Sm0KEb0mber
Nox
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 72L
1,647 Elo+
Party 2
Ne Zha
Ne Zha
illVision
Ne Zha
Level 106
God Stats
4W - 3L
1,675 SR
Queue Stats
155W - 126L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CronoszL
Cthulhu
7
0 / 0 / 1
4,034
807
927
1,532
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ElarepaEdulC
Danzaburou
4
0 / 1 / 0
2,958
592
2,902
3,481
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
4
0 / 1 / 0
3,142
628
1,788
5,131
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Tejima
Neith
8
1 / 0 / 0
4,401
880
2,248
2,649
817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 0
3,680
736
1,425
3,805
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
1 / 0 / 1
3,876
775
2,253
4,649
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
RockyDBull
Charybdis
6
1 / 0 / 1
3,482
696
4,529
3,731
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
SaucyNugs1
Hercules
4
0 / 1 / 0
3,075
615
517
3,061
1,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 1 / 0
3,489
698
172
2,293
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
illVision
Ne Zha
4
0 / 0 / 0
2,876
575
659
2,703
823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CronoszL
Cthulhu
0
0
1
0.5
W
Danzaburou
ElarepaEdulC
Danzaburou
0
1
0
0
W
Ymir
0
1
0
0
L
Ares
1
0
1
1.5
L
Charybdis
RockyDBull
Charybdis
1
0
1
1.5
L
Hercules
SaucyNugs1
Hercules
0
1
0
0
L
0
1
0
0
W
Neith
Tejima
Neith
1
0
0
1
W
1
0
0
1
L
Ne Zha
illVision
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,290
Damage
8,130
16,598
Taken
16,437
6,575
Mitigated
6,627
6,960
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CronoszL
Cthulhu
927
193
0
969
1,532
888
0
0
1,504
18,636
1,453
W
Danzaburou
ElarepaEdulC
Danzaburou
2,902
1,639
0
1,172
3,481
1,118
0
736
2,745
0
17,461
W
Ymir
1,788
909
0
1,068
5,131
2,625
0
1,088
4,043
5,157
0
L
Ares
2,253
474
0
1,946
4,649
2,443
0
842
3,807
9,851
0
L
Charybdis
RockyDBull
Charybdis
4,529
2,324
0
2,411
3,731
1,200
0
946
2,785
0
26,668
L
Hercules
SaucyNugs1
Hercules
517
342
0
1,300
3,061
1,346
0
743
2,134
0
10,361
L
172
40
0
305
2,293
815
0
0
2,293
19,422
0
W
Neith
Tejima
Neith
2,248
525
0
1,187
2,649
817
0
172
2,477
0
30,076
W
1,425
612
0
2,564
3,805
1,127
0
429
3,376
0
18,434
L
Ne Zha
illVision
Ne Zha
659
312
0
582
2,703
823
0
0
2,703
0
7,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,215
Gold Earned
16,798
172
Minions Killed
143
0
Camps Cleared
0
560,047
Distance Traveled
494,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,034
807
47
9
0
120,328
0
W
Danzaburou
2,958
592
26
5
0
92,443
0
W
Ymir
3,142
628
4
1
0
109,008
0
L
Ares
3,876
775
14
3
0
119,998
0
L
Charybdis
3,482
696
47
9
0
108,514
0
L
Hercules
3,075
615
22
4
0
66,982
0
L
Nox
3,489
698
44
9
0
105,501
0
W
Neith
4,401
880
54
11
0
106,687
0
W
Bastet
3,680
736
41
8
0
131,581
0
L
Ne Zha
2,876
575
16
3
0
93,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role