Player Matchup

Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Baguettenotoxic
Ymir
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
139W - 142L
1,502 Elo+
Party 1
Arachne
Arachne
KieranXIXIX
Arachne
Level 140
God Stats
6W - 6L
1,462 SR
Queue Stats
149W - 135L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Lp LEPA01
Sun Wukong
Level 69
God Stats
3W - 3L
1,235 SR
Queue Stats
29W - 30L
1,444 Elo+
Solo
Team Averages
Level 136
1,439 SR
1,484 Elo+

VS

Team Averages
Level 75
1,546 SR
1,481 Elo+
Nut
Nut
DolFyn00
Nut
Level 108
God Stats
21W - 16L
1,605 SR
Queue Stats
110W - 97L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jamest22
Morgan Le Fay
Level 120
God Stats
1W - 1L
1,625 SR
Queue Stats
62W - 55L
1,489 Elo+
Solo
Atlas
Atlas
Sebastianelm33
Atlas
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,415 Elo+
Party 2
Nemesis
Nemesis
klyvaarn
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,437 Elo+
Party 2
Nike
Nike
paralaxor
Nike
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
3 / 2 / 1
8,278
552
7,065
9,077
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
1
0 / 0 / 0
2,895
193
0
0
0
12
2 / 4 / 4
7,455
497
4,883
16,584
16,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
KieranXIXIX
Arachne
13
1 / 4 / 1
7,309
487
7,354
23,031
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Lp LEPA01
Sun Wukong
15
2 / 1 / 0
8,948
597
8,955
14,064
15,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 3
9,366
624
10,026
10,524
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Jamest22
Morgan Le Fay
14
2 / 1 / 5
9,179
612
6,595
6,388
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 7
7,448
497
6,698
9,576
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
klyvaarn
Nemesis
15
2 / 0 / 5
8,267
551
5,427
10,456
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
14
0 / 2 / 3
8,434
562
7,775
12,803
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
11
11
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
2
1
1.75
L
Aphrodite
 
Aphrodite
0
0
0
0
L
2
4
4
1
W
7
3
3
2.83
W
Morgan Le Fay
Jamest22
Morgan Le Fay
2
1
5
4.5
L
Arachne
KieranXIXIX
Arachne
1
4
1
0.38
L
Sun Wukong
Lp LEPA01
Sun Wukong
2
1
0
2
W
0
2
7
1.75
W
Nemesis
klyvaarn
Nemesis
2
0
5
4.5
W
Nike
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
36,521
62,756
Taken
49,747
44,650
Mitigated
25,087
20,921
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,065
3,883
0
4,181
9,077
3,764
0
2,471
6,606
0
75,069
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
4,883
859
206
1,656
16,584
16,259
0
5,779
10,805
31,544
0
W
10,026
6,681
0
4,716
10,524
4,277
2,801
1,828
8,696
0
82,926
W
Morgan Le Fay
Jamest22
Morgan Le Fay
6,595
296
0
1,714
6,388
2,747
1,841
1,619
4,769
55,484
3,098
L
Arachne
KieranXIXIX
Arachne
7,354
4,608
0
10,059
23,031
8,830
0
3,886
19,145
0
64,528
L
Sun Wukong
Lp LEPA01
Sun Wukong
8,955
1,600
0
4,819
14,064
15,797
0
685
13,379
0
73,607
W
6,698
2,759
0
698
9,576
6,153
352
1,908
7,668
21,762
1,364
W
Nemesis
klyvaarn
Nemesis
5,427
2,406
0
1,283
10,456
5,036
195
430
9,940
0
61,581
W
Nike
7,775
708
0
1,485
12,803
6,874
0
0
11,852
0
61,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
42,694
389
Minions Killed
473
0
Camps Cleared
0
1,080,455
Distance Traveled
1,424,702
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,278
552
134
9
0
266,621
2
L
Aphrodite
2,895
193
0
0
0
0
0
L
Ymir
7,455
497
35
2
0
289,034
2
W
Nut
9,366
624
125
8
0
250,279
0
W
Morgan Le Fay
9,179
612
106
7
0
284,160
0
L
Arachne
7,309
487
88
6
0
263,045
0
L
Sun Wukong
8,948
597
132
9
0
261,755
3
W
Atlas
7,448
497
33
2
0
285,909
0
W
Nemesis
8,267
551
104
7
0
351,983
0
W
Nike
8,434
562
105
7
0
252,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role