Player Matchup

Shiva
Shiva
R1CH4RDAU
Shiva
Level 77
God Stats
2W - 2L
1,569 SR
Queue Stats
28W - 31L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
Taxiinha
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,392 Elo+
Party 2
Izanami
Izanami
brayan-sousa1
Izanami
Level 63
God Stats
2W - 6L
1,359 SR
Queue Stats
34W - 38L
1,427 Elo+
Party 2
Team Averages
Level 69
1,476 SR
1,418 Elo+

VS

Team Averages
Level 44
1,625 SR
1,276 Elo+
Anubis
Anubis
JonChronic
Anubis
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 21L
1,140 Elo+
Solo
Gilgamesh
Gilgamesh
aras0626
Gilgamesh
Level 29
God Stats
37W - 31L
1,512 SR
Queue Stats
84W - 83L
1,346 Elo+
Party 1
Arachne
Arachne
light-stage451
Arachne
Level 66
God Stats
5W - 0L
1,864 SR
Queue Stats
161W - 162L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
R1CH4RDAU
Shiva
14
3 / 4 / 2
9,443
675
9,150
13,369
14,317
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Taxiinha
Nu Wa
14
2 / 7 / 3
9,076
648
11,595
11,831
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
1 / 7 / 3
8,939
639
9,082
13,648
4,506
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JonChronic
Anubis
16
5 / 4 / 10
11,048
789
12,881
13,567
7,135
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
aras0626
Gilgamesh
17
6 / 0 / 12
11,109
794
10,467
14,341
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 2 / 6
10,750
768
10,310
17,075
8,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
18
18
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
JonChronic
Anubis
5
4
10
2.5
L
Shiva
R1CH4RDAU
Shiva
3
4
2
1
L
Nu Wa
Taxiinha
Nu Wa
2
7
3
0.5
W
Gilgamesh
aras0626
Gilgamesh
6
0
12
12
L
Izanami
1
7
3
0.36
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,827
Damage
33,658
38,848
Taken
44,983
22,701
Mitigated
29,386
3,439
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
JonChronic
Anubis
12,881
1,374
0
4,439
13,567
7,135
1,070
3,118
10,393
51,851
1,270
L
Shiva
R1CH4RDAU
Shiva
9,150
1,146
28
2,105
13,369
14,317
0
3,475
9,418
0
25,415
L
Nu Wa
Taxiinha
Nu Wa
11,595
3,887
0
765
11,831
3,878
43
3,238
8,187
36,050
0
W
Gilgamesh
aras0626
Gilgamesh
10,467
2,506
0
3,459
14,341
14,034
1,043
3,256
10,912
0
31,004
L
Izanami
9,082
6,780
0
541
13,648
4,506
0
5,782
7,580
0
28,867
W
10,310
7,847
0
7,699
17,075
8,217
132
4,970
12,036
0
41,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
32,907
139
Minions Killed
180
0
Camps Cleared
0
583,080
Distance Traveled
744,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,048
789
85
6
0
211,277
0
L
Shiva
9,443
675
29
2
0
187,757
0
L
Nu Wa
9,076
648
53
4
0
194,813
0
W
Gilgamesh
11,109
794
49
4
0
283,900
0
L
Izanami
8,939
639
57
4
0
200,510
0
W
Arachne
10,750
768
46
3
0
249,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role