Player Matchup

Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
AwolLoki
Neith
Silver I
Level 102
God Stats
1W - 2L
1,699 SR
Queue Stats
10W - 15L
1,444 MMR
Party 1
Ares
Ares
Bronze III
Whats_The_Chance
Ares
Bronze III
Level 140
God Stats
2W - 2L
1,860 SR
Queue Stats
5W - 8L
1,501 MMR
Party 1
Thoth
Thoth
Gold IV
ehktazy
Thoth
Gold IV
Level 59
God Stats
4W - 5L
1,546 SR
Queue Stats
102W - 108L
1,491 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,621 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,632 SR
1,482 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
CWALLS22
Baron Samedi
Gold IV
Level 147
God Stats
11W - 11L
1,705 SR
Queue Stats
118W - 119L
1,474 MMR
Solo
Susano
Susano
Gold V
Yung Q1709
Susano
Gold V
Level 127
God Stats
1W - 0L
1,512 SR
Queue Stats
12W - 13L
1,485 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
afternoonquicki
Ah Muzen Cab
Platinum IV
Level 146
God Stats
16W - 3L
1,942 SR
Queue Stats
203W - 199L
1,468 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
vScopez HD
Zhong Kui
Gold III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 78L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 1 / 3
5,366
537
5,198
9,586
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
 
Atlas
7
0 / 2 / 0
4,715
472
2,691
3,866
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
AwolLoki
Neith
11
2 / 0 / 0
6,535
654
3,010
3,799
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 2
5,771
577
4,137
6,313
3,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
ehktazy
Thoth
11
2 / 0 / 0
5,936
594
4,634
3,651
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
RatatoskrAo KuangBellonaSobek

VS

Bans
ZeusAgniLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 0
5,425
543
950
5,947
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CWALLS22
Baron Samedi
9
0 / 1 / 0
5,316
532
2,345
8,373
5,036
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Yung Q1709
Susano
10
1 / 1 / 0
5,549
555
4,317
9,828
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
afternoonquicki
Ah Muzen Cab
10
0 / 0 / 0
5,733
573
2,094
3,636
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
vScopez HD
Zhong Kui
12
2 / 0 / 0
6,766
677
4,149
5,784
3,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
3
3
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
3
1.5
L
Atlas
 
Atlas
0
2
0
0
W
Anhur
 
Anhur
0
2
0
0
L
Neith
AwolLoki
Neith
2
0
0
2
W
Baron Samedi
CWALLS22
Baron Samedi
0
1
0
0
L
0
0
2
1
W
Susano
Yung Q1709
Susano
1
1
0
1
W
Ah Muzen Cab
afternoonquicki
Ah Muzen Cab
0
0
0
0
L
Thoth
ehktazy
Thoth
2
0
0
2
W
Zhong Kui
vScopez HD
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,670
Damage
13,855
27,215
Taken
33,568
11,375
Mitigated
15,499
8,867
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,198
1,275
0
3,309
9,586
3,497
0
1,050
8,536
0
38,232
L
Atlas
 
Atlas
2,691
790
0
811
3,866
1,681
0
2,465
1,401
16,008
0
W
Anhur
 
Anhur
950
508
0
1,606
5,947
1,910
0
1,090
4,857
0
33,509
L
Neith
AwolLoki
Neith
3,010
1,347
0
1,757
3,799
1,288
723
161
3,638
0
44,761
W
Baron Samedi
CWALLS22
Baron Samedi
2,345
348
491
3,523
8,373
5,036
115
3,245
5,128
18,736
0
L
4,137
389
0
2,007
6,313
3,698
0
1,640
4,673
22,542
1,212
W
Susano
Yung Q1709
Susano
4,317
549
0
5,014
9,828
3,571
0
2,622
7,206
0
41,185
W
Ah Muzen Cab
afternoonquicki
Ah Muzen Cab
2,094
542
0
499
3,636
1,212
483
1,165
2,471
0
55,301
L
Thoth
ehktazy
Thoth
4,634
35
0
983
3,651
1,211
0
1,014
2,637
43,011
917
W
Zhong Kui
vScopez HD
Zhong Kui
4,149
830
0
3,732
5,784
3,770
0
2,354
2,892
44,608
3,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
28,789
317
Minions Killed
337
0
Camps Cleared
0
958,782
Distance Traveled
970,581
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,366
537
64
6
0
228,347
4
L
Atlas
4,715
472
32
3
0
102,978
0
W
Anhur
5,425
543
65
7
0
164,812
1
L
Neith
6,535
654
83
8
0
197,092
3
W
Baron Samedi
5,316
532
31
3
0
156,904
0
L
Ares
5,771
577
38
4
0
218,058
1
W
Susano
5,549
555
58
6
0
256,188
0
W
Ah Muzen Cab
5,733
573
100
10
0
197,962
0
L
Thoth
5,936
594
100
10
0
212,307
0
W
Zhong Kui
6,766
677
83
8
0
194,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role