Player Matchup

Zeus
Zeus
 
Zeus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Camakaziiiii
Loki
Level 137
God Stats
1W - 1L
1,561 SR
Queue Stats
37W - 27L
1,631 Elo+
Party 1
Fenrir
Fenrir
ColdUzi
Fenrir
Level 141
God Stats
2W - 8L
1,166 SR
Queue Stats
492W - 499L
1,563 Elo+
Party 2
Ares
Ares
FreshWombat2Go
Ares
Level 145
God Stats
2W - 0L
1,756 SR
Queue Stats
48W - 41L
1,581 Elo+
Party 1
Kuzenbo
Kuzenbo
PrimeCentaur
Kuzenbo
Level 140
God Stats
3W - 1L
1,520 SR
Queue Stats
93W - 92L
1,603 Elo+
Party 2
Team Averages
Level 126
1,501 SR
1,576 Elo+

VS

Team Averages
Level 129
1,465 SR
1,535 Elo+
Ares
Ares
 
Ares
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MichaelThatch
Chaac
Level 157
God Stats
2W - 5L
1,339 SR
Queue Stats
256W - 253L
1,544 Elo+
Solo
He Bo
He Bo
ThorThunder1
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
1,615 Elo+
Solo
Ullr
Ullr
TiltedZapFan
Ullr
Level 106
God Stats
5W - 6L
1,487 SR
Queue Stats
173W - 181L
1,555 Elo+
Solo
Shiva
Shiva
laughtracks
Shiva
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 0 / 4
7,301
1,460
8,393
2,456
935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
3 / 1 / 6
6,871
1,374
3,105
4,483
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ColdUzi
Fenrir
10
1 / 2 / 7
6,095
1,219
2,486
4,424
3,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 6
5,879
1,176
1,669
5,737
6,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
PrimeCentaur
Kuzenbo
10
0 / 2 / 7
6,348
1,270
1,590
5,543
7,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 2 / 3
5,750
1,150
3,095
5,476
4,901
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 1 / 1
4,498
900
1,205
1,585
1,144
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
2 / 5 / 1
5,228
1,046
4,115
6,333
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 3
5,590
1,118
2,341
5,069
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 0 / 1
4,381
876
0
254
84

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
9
Kills
7
7
Deaths
9
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
4
7
L
Ares
 
Ares
2
2
3
1.75
W
3
1
6
6
W
Fenrir
ColdUzi
Fenrir
1
2
7
2.25
W
0
2
6
1.5
L
0
1
1
0.5
W
Kuzenbo
PrimeCentaur
Kuzenbo
0
2
7
1.75
L
2
5
1
0.5
L
3
1
3
4.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,243
Damage
10,756
22,643
Taken
18,717
21,185
Mitigated
10,692
3,550
Healing
1,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,393
1,210
0
25
2,456
935
1,937
655
1,801
21,306
0
L
Ares
 
Ares
3,095
37
108
342
5,476
4,901
0
3,369
2,107
3,683
0
W
3,105
360
409
201
4,483
2,903
2,011
1,369
3,114
0
10,038
W
Fenrir
ColdUzi
Fenrir
2,486
1,230
729
406
4,424
3,273
1,361
1,343
2,422
0
4,979
W
1,669
108
245
212
5,737
6,703
572
1,855
3,882
3,733
809
L
1,205
0
0
32
1,585
1,144
0
809
776
0
2,017
W
Kuzenbo
PrimeCentaur
Kuzenbo
1,590
715
746
577
5,543
7,371
600
1,988
3,555
3,150
0
L
4,115
226
40
26
6,333
2,320
0
3,621
2,712
6,813
0
L
2,341
268
304
955
5,069
2,243
0
3,365
1,704
0
10,180
L
0
0
0
0
254
84
0
254
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
25,447
56
Minions Killed
24
0
Camps Cleared
0
516,436
Distance Traveled
315,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,301
1,460
28
6
0
87,770
0
L
Ares
5,750
1,150
1
0
0
92,050
0
W
Loki
6,871
1,374
15
3
0
108,324
0
W
Fenrir
6,095
1,219
5
1
0
102,284
0
W
Ares
5,879
1,176
6
1
0
116,776
0
L
Chaac
4,498
900
1
0
0
19,803
0
W
Kuzenbo
6,348
1,270
2
0
0
101,282
0
L
He Bo
5,228
1,046
8
2
0
86,178
0
L
Ullr
5,590
1,118
14
3
0
117,096
0
L
Shiva
4,381
876
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role