Player Matchup

King Arthur
King Arthur
OuiWii_
King Arthur
Level 63
God Stats
15W - 12L
1,642 SR
Queue Stats
222W - 199L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
TheRealQuinny
Cthulhu
Level 27
God Stats
18W - 9L
1,729 SR
Queue Stats
36W - 30L
1,524 Elo+
Party 2
Da Ji
Da Ji
XD Xarkzy
Da Ji
Level 82
God Stats
3W - 1L
1,693 SR
Queue Stats
391W - 356L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
YikesOk
Zhong Kui
Level 63
God Stats
3W - 5L
1,313 SR
Queue Stats
123W - 136L
1,458 Elo+
Solo
Charybdis
Charybdis
gunnerx34
Charybdis
Level 86
God Stats
3W - 1L
1,748 SR
Queue Stats
198W - 173L
1,533 Elo+
Party 2
Team Averages
Level 64
1,625 SR
1,516 Elo+

VS

Team Averages
Level 66
1,436 SR
1,482 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Er0s2512
Ishtar
Level 40
God Stats
2W - 4L
1,528 SR
Queue Stats
44W - 40L
1,483 Elo+
Solo
King Arthur
King Arthur
KingAverett
King Arthur
Level 59
God Stats
9W - 11L
1,519 SR
Queue Stats
28W - 49L
1,412 Elo+
Solo
Scylla
Scylla
SageModeDave
Scylla
Level 52
God Stats
4W - 9L
1,133 SR
Queue Stats
88W - 101L
1,500 Elo+
Party 1
Loki
Loki
theeominous1
Loki
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 144L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OuiWii_
King Arthur
12
1 / 0 / 0
6,795
680
3,762
5,196
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
10
2 / 0 / 4
6,265
627
3,216
5,562
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
XD Xarkzy
Da Ji
10
0 / 0 / 3
5,269
527
2,556
7,976
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
YikesOk
Zhong Kui
10
2 / 1 / 0
6,047
605
4,006
5,255
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
gunnerx34
Charybdis
11
5 / 0 / 2
6,515
652
4,938
5,817
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 7 / 0
4,144
414
1,464
9,547
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Ishtar
Er0s2512
Ishtar
10
0 / 1 / 0
5,082
508
4,035
5,884
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
KingAverett
King Arthur
11
0 / 1 / 0
5,269
527
1,515
7,318
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
10
1 / 1 / 0
5,193
519
2,179
3,780
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
4,900
490
3,405
8,747
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
7
0
0
L
Ishtar
Er0s2512
Ishtar
0
1
0
0
L
King Arthur
KingAverett
King Arthur
0
1
0
0
W
King Arthur
OuiWii_
King Arthur
1
0
0
1
L
Scylla
1
1
0
1
W
Cthulhu
2
0
4
4
W
Da Ji
XD Xarkzy
Da Ji
0
0
3
1.5
W
Zhong Kui
YikesOk
Zhong Kui
2
1
0
2
W
Charybdis
gunnerx34
Charybdis
5
0
2
6
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,478
Damage
12,598
29,806
Taken
35,276
15,361
Mitigated
16,485
12,025
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,464
297
240
1,148
9,547
5,064
0
2,399
7,148
0
16,081
L
Ishtar
Er0s2512
Ishtar
4,035
2,886
0
3,357
5,884
2,074
0
970
4,914
0
39,015
L
King Arthur
KingAverett
King Arthur
1,515
219
0
1,505
7,318
5,206
0
0
7,318
0
35,539
W
King Arthur
OuiWii_
King Arthur
3,762
416
0
1,699
5,196
2,950
0
0
5,196
0
54,074
L
Scylla
2,179
668
0
661
3,780
1,273
0
1,884
1,896
25,706
0
W
Cthulhu
3,216
380
1,333
2,297
5,562
3,269
0
397
4,974
18,377
2,205
W
Da Ji
XD Xarkzy
Da Ji
2,556
213
0
1,625
7,976
3,488
0
162
7,774
0
42,747
W
Zhong Kui
YikesOk
Zhong Kui
4,006
372
0
1,901
5,255
3,763
561
1,358
3,641
36,429
1,796
W
Charybdis
gunnerx34
Charybdis
4,938
2,812
0
3,170
5,817
1,891
0
0
5,785
0
50,720
L
3,405
1,087
0
5,062
8,747
2,868
0
1,735
7,012
0
30,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
24,588
348
Minions Killed
278
0
Camps Cleared
0
983,471
Distance Traveled
920,994
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,144
414
28
3
0
177,776
0
L
Ishtar
5,082
508
70
7
0
165,461
1
L
King Arthur
5,269
527
61
6
0
186,550
2
W
King Arthur
6,795
680
99
10
0
187,748
0
L
Scylla
5,193
519
61
6
0
164,625
0
W
Cthulhu
6,265
627
32
3
0
208,017
0
W
Da Ji
5,269
527
67
7
0
236,553
0
W
Zhong Kui
6,047
605
66
7
0
177,994
3
W
Charybdis
6,515
652
84
8
0
173,159
0
L
Loki
4,900
490
58
6
0
226,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role