Player Matchup

Ne Zha
Ne Zha
Jerebula
Ne Zha
Level 66
God Stats
1W - 0L
1,717 SR
Queue Stats
38W - 40L
1,417 Elo+
Solo
Cupid
Cupid
MarlonZatara
Cupid
Level 126
God Stats
5W - 1L
1,417 SR
Queue Stats
326W - 304L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Ryles024
Sylvanus
Level 51
God Stats
11W - 12L
1,478 SR
Queue Stats
123W - 121L
1,452 Elo+
Solo
Neith
Neith
TepidBassoon411
Neith
Level 57
God Stats
34W - 21L
1,641 SR
Queue Stats
242W - 257L
1,449 Elo+
Solo
Amaterasu
Amaterasu
xXxMrBreezeXxX
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,439 Elo+
Solo
Team Averages
Level 73
1,551 SR
1,448 Elo+

VS

Team Averages
Level 82
1,450 SR
1,445 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
KindleC2022
Bellona
Level 127
God Stats
1W - 5L
1,142 SR
Queue Stats
93W - 102L
1,419 Elo+
Solo
Fenrir
Fenrir
KurosakiPlus
Fenrir
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 61L
1,405 Elo+
Party 1
Agni
Agni
MrMcGibblets1995
Agni
Level 63
God Stats
8W - 6L
1,580 SR
Queue Stats
23W - 24L
1,442 Elo+
Solo
Charon
Charon
Omega_Draco
Charon
Level 109
God Stats
19W - 17L
1,530 SR
Queue Stats
179W - 171L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jerebula
Ne Zha
6
1 / 0 / 3
4,028
806
2,087
3,801
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 1
4,396
879
1,286
2,800
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
Ryles024
Sylvanus
5
0 / 1 / 2
3,467
693
1,893
4,421
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 0 / 0
3,606
721
3,954
3,529
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
xXxMrBreezeXxX
Amaterasu
6
0 / 1 / 0
3,464
693
834
4,829
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 2 / 1
3,154
631
2,789
4,277
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
KindleC2022
Bellona
8
1 / 0 / 0
4,336
867
1,792
4,345
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
4
0 / 2 / 0
3,028
606
666
3,816
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
3,017
603
1,391
2,596
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
5
1 / 0 / 0
3,707
741
1,594
5,310
2,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
Ne Zha
Jerebula
Ne Zha
1
0
3
2.5
L
Bellona
KindleC2022
Bellona
1
0
0
1
L
Fenrir
0
2
0
0
W
3
0
1
3.5
L
0
2
0
0
L
Charon
1
0
0
1
W
Sylvanus
Ryles024
Sylvanus
0
1
2
1
W
2
0
0
2
W
Amaterasu
xXxMrBreezeXxX
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,054
Damage
8,232
19,380
Taken
20,344
8,594
Mitigated
7,986
8,281
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,789
1,183
0
785
4,277
1,194
0
1,044
3,233
0
12,703
W
Ne Zha
Jerebula
Ne Zha
2,087
1,342
0
240
3,801
1,280
0
630
3,171
0
24,159
L
Bellona
KindleC2022
Bellona
1,792
376
0
1,144
4,345
2,381
0
0
4,345
0
24,344
L
Fenrir
666
608
0
894
3,816
1,396
0
0
3,816
0
8,675
W
1,286
1,060
51
2,012
2,800
791
184
761
2,039
0
17,730
L
1,391
187
0
890
2,596
598
0
0
2,596
8,340
0
L
Charon
1,594
242
78
2,003
5,310
2,417
0
849
4,461
9,122
2,227
W
Sylvanus
Ryles024
Sylvanus
1,893
1,072
404
2,060
4,421
2,658
0
546
3,875
7,878
0
W
3,954
1,224
0
1,010
3,529
1,292
0
787
2,742
0
19,247
W
Amaterasu
xXxMrBreezeXxX
Amaterasu
834
306
0
2,504
4,829
2,573
0
0
4,829
0
14,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,961
Gold Earned
17,242
134
Minions Killed
137
0
Camps Cleared
0
504,292
Distance Traveled
457,169
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,154
631
30
6
0
93,461
0
W
Ne Zha
4,028
806
35
7
0
108,045
0
L
Bellona
4,336
867
50
10
0
93,834
0
L
Fenrir
3,028
606
19
4
0
82,380
0
W
Cupid
4,396
879
35
7
0
110,685
0
L
Agni
3,017
603
15
3
0
77,784
0
L
Charon
3,707
741
23
5
0
109,710
2
W
Sylvanus
3,467
693
12
2
0
86,742
1
W
Neith
3,606
721
24
5
0
102,559
0
W
Amaterasu
3,464
693
28
6
0
96,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role