Player Matchup

Bellona
Bellona
BigBevin22
Bellona
Level 76
God Stats
5W - 15L
1,515 SR
Queue Stats
9W - 20L
1,503 Elo+
Party 1
Neith
Neith
Discomanx5O6O9
Neith
Level 159
God Stats
4W - 1L
1,720 SR
Queue Stats
376W - 386L
1,530 Elo+
Party 1
Charon
Charon
NateTheGreat667
Charon
Level 60
God Stats
3W - 1L
1,800 SR
Queue Stats
23W - 26L
1,389 Elo+
Party 1
Ra
Ra
NotToXiCzPRz
Ra
Level 98
God Stats
9W - 3L
1,373 SR
Queue Stats
90W - 68L
1,475 Elo+
Solo
Anhur
Anhur
SnobbiSpice
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,530 Elo+
Party 1
Team Averages
Level 96
1,581 SR
1,485 Elo+

VS

Team Averages
Level 106
1,487 SR
1,452 Elo+
Apollo
Apollo
ABushyStraw
Apollo
Level 216
God Stats
4W - 3L
1,535 SR
Queue Stats
193W - 193L
1,505 Elo+
Solo
Surtr
Surtr
Awfulquilt2
Surtr
Level 86
God Stats
3W - 4L
1,581 SR
Queue Stats
6W - 12L
1,347 Elo+
Party 2
Bakasura
Bakasura
Coruja729
Bakasura
Level 26
God Stats
0W - 2L
1,214 SR
Queue Stats
7W - 10L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
Vidcit
Zhong Kui
Level 80
God Stats
0W - 3L
1,361 SR
Queue Stats
8W - 12L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
dashcake
Jormungandr
Level 120
God Stats
35W - 36L
1,746 SR
Queue Stats
534W - 516L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigBevin22
Bellona
12
2 / 0 / 0
7,492
624
4,644
10,474
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 0 / 0
7,518
627
7,532
8,995
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 4
6,156
513
3,708
5,773
4,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 2
7,610
634
6,068
6,371
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 4 / 4
5,402
450
3,419
6,881
2,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 3 / 2
5,861
488
3,685
9,097
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,671
473
7,140
10,924
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Coruja729
Bakasura
11
0 / 1 / 0
5,709
476
1,274
9,992
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Vidcit
Zhong Kui
10
0 / 4 / 0
5,374
448
4,746
8,545
6,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
dashcake
Jormungandr
10
2 / 1 / 1
6,200
517
4,280
10,088
8,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
3
2
0.67
L
0
2
0
0
W
Bellona
BigBevin22
Bellona
2
0
0
2
L
Bakasura
Coruja729
Bakasura
0
1
0
0
W
6
0
0
6
W
0
0
4
2
W
3
0
2
4
W
0
4
4
0.5
L
Zhong Kui
Vidcit
Zhong Kui
0
4
0
0
L
Jormungandr
dashcake
Jormungandr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
21,125
38,494
Taken
48,646
22,306
Mitigated
29,866
17,089
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,685
1,960
0
3,228
9,097
3,442
283
1,483
7,614
0
47,933
L
7,140
2,510
0
3,380
10,924
7,036
0
999
9,925
1,578
32,208
W
Bellona
BigBevin22
Bellona
4,644
1,623
0
3,902
10,474
8,958
0
720
8,797
0
55,546
L
Bakasura
Coruja729
Bakasura
1,274
895
0
4,475
9,992
4,798
0
1,467
8,525
0
38,811
W
7,532
3,475
0
6,117
8,995
3,566
93
1,375
7,466
0
66,714
W
3,708
934
0
1,526
5,773
4,526
0
1,652
4,121
19,396
1,044
W
6,068
1,354
120
4,370
6,371
2,646
184
3,882
2,445
53,857
1,240
W
3,419
2,014
0
1,054
6,881
2,610
501
2,112
4,769
0
27,019
L
Zhong Kui
Vidcit
Zhong Kui
4,746
1,048
0
3,478
8,545
6,237
0
3,640
4,793
40,850
0
L
Jormungandr
dashcake
Jormungandr
4,280
1,024
0
939
10,088
8,353
20
1,616
8,472
26,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
28,815
365
Minions Killed
337
0
Camps Cleared
0
1,029,176
Distance Traveled
1,135,782
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,861
488
70
6
0
205,480
0
L
Surtr
5,671
473
66
6
0
213,071
0
W
Bellona
7,492
624
102
9
0
196,630
0
L
Bakasura
5,709
476
85
7
0
262,737
0
W
Neith
7,518
627
97
8
0
240,861
0
W
Charon
6,156
513
25
2
0
229,616
2
W
Ra
7,610
634
98
8
0
168,406
0
W
Anhur
5,402
450
43
4
0
193,663
0
L
Zhong Kui
5,374
448
74
6
0
216,667
0
L
Jormungandr
6,200
517
42
4
0
237,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role