Player Matchup

Terra
Terra
Holy Sniper IV
Terra
Level 103
God Stats
1W - 1L
1,691 SR
Queue Stats
112W - 124L
1,373 Elo+
Party 3
Sun Wukong
Sun Wukong
TDE_Renkai
Sun Wukong
Level 29
God Stats
4W - 8L
1,487 SR
Queue Stats
165W - 180L
1,310 Elo+
Party 3
Izanami
Izanami
currentash04
Izanami
Level 16
God Stats
1W - 0L
1,303 SR
Queue Stats
2W - 7L
1,194 Elo+
Party 3
Lancelot
Lancelot
killedbyadelio
Lancelot
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,604 Elo+
Party 1
The Morrigan
The Morrigan
namechanged8547
The Morrigan
Level 8
God Stats
3W - 0L
1,720 SR
Queue Stats
33W - 20L
1,594 Elo+
Party 1
Team Averages
Level 62
1,540 SR
1,415 Elo+

VS

Team Averages
Level 47
1,471 SR
1,298 Elo+
Zeus
Zeus
AccidentalAdept
Zeus
Level 58
God Stats
1W - 2L
1,330 SR
Queue Stats
20W - 45L
1,269 Elo+
Party 2
Ishtar
Ishtar
Arezelt
Ishtar
Level 47
God Stats
1W - 2L
1,802 SR
Queue Stats
19W - 44L
1,274 Elo+
Party 2
Chaac
Chaac
Chiggs456
Chaac
Level 22
God Stats
2W - 3L
1,287 SR
Queue Stats
16W - 42L
1,231 Elo+
Party 2
Geb
Geb
DarkStarNet
Geb
Level 67
God Stats
0W - 1L
1,437 SR
Queue Stats
15W - 41L
1,247 Elo+
Party 2
Kali
Kali
TravisNoire
Kali
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
98W - 100L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,186
479
4,835
10,694
5,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TDE_Renkai
Sun Wukong
14
3 / 2 / 3
8,114
541
6,517
10,649
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
currentash04
Izanami
11
0 / 0 / 3
6,689
446
3,426
5,530
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
15
9 / 3 / 5
8,651
577
12,621
12,634
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
namechanged8547
The Morrigan
16
7 / 0 / 5
9,802
653
12,433
7,247
3,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,385
426
2,702
11,641
3,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ishtar
Arezelt
Ishtar
11
0 / 3 / 0
6,283
419
4,526
10,309
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Chiggs456
Chaac
13
3 / 6 / 0
8,149
543
7,791
15,941
10,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
6,934
462
3,959
13,904
9,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 3
7,497
500
5,155
16,805
9,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
5
6
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Ishtar
Arezelt
Ishtar
0
3
0
0
L
Chaac
Chiggs456
Chaac
3
6
0
0.5
L
0
2
3
0.75
W
2
1
2
3
W
Sun Wukong
TDE_Renkai
Sun Wukong
3
2
3
2.25
L
2
3
3
1.17
W
Izanami
currentash04
Izanami
0
0
3
1.5
W
Lancelot
9
3
5
3.83
W
The Morrigan
namechanged8547
The Morrigan
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,832
Damage
24,133
46,754
Taken
68,600
29,463
Mitigated
37,129
9,076
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,702
134
0
954
11,641
3,984
0
5,366
6,226
43,142
2,205
L
Ishtar
Arezelt
Ishtar
4,526
2,887
0
2,212
10,309
3,881
125
1,948
8,361
0
42,646
L
Chaac
Chiggs456
Chaac
7,791
2,329
0
2,950
15,941
10,569
219
1,224
14,000
0
52,869
L
3,959
87
1,424
2,806
13,904
9,377
70
3,708
10,196
26,135
1,601
W
4,835
638
1,705
2,124
10,694
5,986
0
1,672
9,022
19,357
0
W
Sun Wukong
TDE_Renkai
Sun Wukong
6,517
1,773
0
1,470
10,649
10,678
75
763
9,886
0
44,158
L
5,155
2,553
0
6,029
16,805
9,318
106
3,460
13,345
0
63,851
W
Izanami
currentash04
Izanami
3,426
2,327
0
590
5,530
1,837
0
1,147
4,383
0
41,611
W
Lancelot
12,621
3,016
0
500
12,634
7,616
0
1,356
11,278
0
67,918
W
The Morrigan
namechanged8547
The Morrigan
12,433
2,061
0
2,687
7,247
3,346
138
1,491
5,756
90,061
5,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,442
Gold Earned
35,248
406
Minions Killed
320
0
Camps Cleared
0
1,474,777
Distance Traveled
1,341,103
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,385
426
62
4
0
250,097
2
L
Ishtar
6,283
419
62
4
0
247,849
2
L
Chaac
8,149
543
68
5
0
238,266
0
L
Geb
6,934
462
29
2
0
299,148
0
W
Terra
7,186
479
29
2
0
280,801
0
W
Sun Wukong
8,114
541
77
5
0
305,585
0
L
Kali
7,497
500
99
7
0
305,743
0
W
Izanami
6,689
446
68
5
0
268,268
0
W
Lancelot
8,651
577
89
6
0
337,520
0
W
The Morrigan
9,802
653
143
10
0
282,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role