Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
CromeZz
Erlang Shen
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,552 Elo+
Party 3
Pele
Pele
GEORDIELIAM
Pele
Level 137
God Stats
1W - 1L
1,719 SR
Queue Stats
122W - 103L
1,533 Elo+
Party 1
Neith
Neith
Magic-Lucky-Mike
Neith
Level 128
God Stats
0W - 3L
1,255 SR
Queue Stats
106W - 101L
1,484 Elo+
Solo
Hera
Hera
moorezy09
Hera
Level 126
God Stats
1W - 2L
1,324 SR
Queue Stats
18W - 19L
1,530 Elo+
Party 1
Team Averages
Level 129
1,460 SR
1,520 Elo+

VS

Team Averages
Level 125
1,494 SR
1,523 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Floe
Ah Puch
Level 174
God Stats
5W - 3L
1,470 SR
Queue Stats
139W - 137L
1,564 Elo+
Solo
Chiron
Chiron
RoxasPlay
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,422 Elo+
Solo
Jormungandr
Jormungandr
opCRYO
Jormungandr
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 27L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
opRB3
Gilgamesh
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
150W - 132L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 5 / 7
7,377
671
8,886
9,896
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Erlang Shen
CromeZz
Erlang Shen
15
7 / 3 / 3
8,914
810
13,036
12,831
16,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 6 / 4
7,295
663
6,891
12,779
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

15
1 / 3 / 6
7,885
717
7,718
8,994
4,357
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
14
2 / 4 / 5
8,070
734
6,454
7,928
3,811
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 2 / 7
9,864
897
8,388
11,216
5,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Floe
Ah Puch
13
0 / 3 / 7
7,601
691
11,448
8,679
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
RoxasPlay
Chiron
13
4 / 4 / 5
7,904
719
7,106
11,385
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
opCRYO
Jormungandr
17
4 / 1 / 15
9,298
845
11,145
12,147
15,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
opRB3
Gilgamesh
16
6 / 3 / 9
9,045
822
10,181
16,778
17,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
12
Kills
21
21
Deaths
13
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
7
0.7
W
Izanami
 
Izanami
7
2
7
5.25
L
Erlang Shen
CromeZz
Erlang Shen
7
3
3
2.83
W
Ah Puch
Floe
Ah Puch
0
3
7
1.17
L
2
6
4
0.67
L
1
3
6
1.33
W
Chiron
RoxasPlay
Chiron
4
4
5
1.63
L
Hera
2
4
5
1.13
W
Jormungandr
opCRYO
Jormungandr
4
1
15
11.5
W
Gilgamesh
opRB3
Gilgamesh
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,985
Damage
48,268
52,428
Taken
60,205
35,132
Mitigated
46,708
12,451
Healing
19,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,886
3,398
0
317
9,896
5,001
126
4,934
4,784
0
20,010
W
Izanami
 
Izanami
8,388
4,672
678
3,215
11,216
5,118
0
1,071
9,788
0
29,483
L
Erlang Shen
CromeZz
Erlang Shen
13,036
2,174
1,729
4,134
12,831
16,452
104
3,408
9,263
275
16,588
W
Ah Puch
Floe
Ah Puch
11,448
481
1,134
2,270
8,679
3,550
415
981
7,511
22,288
0
L
6,891
176
271
1,649
12,779
5,511
0
4,504
8,059
0
10,310
L
7,718
1,901
936
2,566
8,994
4,357
236
4,221
4,724
0
19,334
W
Chiron
RoxasPlay
Chiron
7,106
2,177
747
1,762
11,385
4,864
0
1,957
9,092
0
13,365
L
Hera
6,454
1,594
286
563
7,928
3,811
139
3,457
4,269
19,500
0
W
Jormungandr
opCRYO
Jormungandr
11,145
1,299
3,741
2,620
12,147
15,787
6
1,377
10,667
18,926
2,890
W
Gilgamesh
opRB3
Gilgamesh
10,181
1,313
756
2,368
16,778
17,389
126
1,323
15,126
0
15,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,541
Gold Earned
43,712
104
Minions Killed
124
0
Camps Cleared
0
989,612
Distance Traveled
1,084,872
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,377
671
29
3
0
179,306
0
W
Izanami
9,864
897
62
6
0
262,548
0
L
Erlang Shen
8,914
810
7
1
0
210,340
0
W
Ah Puch
7,601
691
25
2
0
176,012
0
L
Pele
7,295
663
7
1
0
210,277
0
L
Neith
7,885
717
30
3
0
207,142
0
W
Chiron
7,904
719
11
1
0
185,299
0
L
Hera
8,070
734
31
3
0
182,547
0
W
Jormungandr
9,298
845
15
1
0
226,989
2
W
Gilgamesh
9,045
822
11
1
0
234,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role