Player Matchup

Nemesis
Nemesis
Kaüs
Nemesis
Level 141
God Stats
0W - 1L
1,829 SR
Queue Stats
19W - 14L
1,474 Elo+
Solo
Sylvanus
Sylvanus
MrLloydd
Sylvanus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,702 Elo+
Party 2
Agni
Agni
cleo4747
Agni
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 94L
1,546 Elo+
Party 2
Team Averages
Level 72
1,610 SR
1,574 Elo+

VS

Team Averages
Level 115
1,692 SR
1,688 Elo+
Hercules
Hercules
Laucha97
Hercules
Level 87
God Stats
3W - 0L
1,853 SR
Queue Stats
48W - 28L
1,652 Elo+
Party 1
Thanatos
Thanatos
MionelLessi
Thanatos
Level 108
God Stats
2W - 0L
1,724 SR
Queue Stats
35W - 15L
1,690 Elo+
Party 1
Hera
Hera
Nip94
Hera
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 20L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kaüs
Nemesis
12
2 / 5 / 2
7,946
722
8,265
15,873
10,839
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
MrLloydd
Sylvanus
12
3 / 8 / 0
8,824
802
7,265
17,894
15,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
12
0 / 7 / 4
7,583
689
6,731
11,765
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Laucha97
Hercules
14
5 / 2 / 12
9,220
838
11,322
13,840
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MionelLessi
Thanatos
15
10 / 2 / 8
9,765
888
14,160
14,516
6,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Nip94
Hera
15
5 / 1 / 15
9,734
885
14,501
6,863
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
20
20
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Kaüs
Nemesis
2
5
2
0.6
W
Hercules
Laucha97
Hercules
5
2
12
5.5
W
Thanatos
MionelLessi
Thanatos
10
2
8
7
L
Sylvanus
MrLloydd
Sylvanus
3
8
0
0.38
W
Hera
Nip94
Hera
5
1
15
12.5
L
Agni
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,261
Damage
39,983
45,532
Taken
35,219
29,362
Mitigated
22,670
8,167
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Kaüs
Nemesis
8,265
3,491
0
3,157
15,873
10,839
0
5,359
10,105
0
32,346
W
Hercules
Laucha97
Hercules
11,322
3,631
0
5,366
13,840
13,703
0
5,637
8,203
71
23,565
W
Thanatos
MionelLessi
Thanatos
14,160
2,853
0
10,925
14,516
6,158
0
5,008
9,508
21
39,142
L
Sylvanus
MrLloydd
Sylvanus
7,265
1,921
580
2,448
17,894
15,084
0
6,250
11,316
16,385
1,502
W
Hera
Nip94
Hera
14,501
3,435
0
355
6,863
2,809
124
2,942
3,921
47,167
0
L
Agni
6,731
966
0
1,982
11,765
3,439
0
3,026
8,564
18,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
28,719
107
Minions Killed
145
0
Camps Cleared
0
548,522
Distance Traveled
688,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,946
722
48
4
0
226,044
0
W
Hercules
9,220
838
36
3
0
219,441
0
W
Thanatos
9,765
888
41
4
0
251,537
0
L
Sylvanus
8,824
802
28
3
0
131,546
0
W
Hera
9,734
885
68
6
0
217,969
0
L
Agni
7,583
689
31
3
0
190,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role