Player Matchup

Hel
Hel
Broskii9424
Hel
Level 69
God Stats
1W - 3L
1,465 SR
Queue Stats
33W - 31L
1,400 Elo+
Solo
Mercury
Mercury
DarkSerotonin
Mercury
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,615 Elo+
Solo
Xbalanque
Xbalanque
Jakkojin
Xbalanque
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
RaknarOrlock
Janus
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 93L
1,463 Elo+
Solo
Bellona
Bellona
ygrc-_-
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,493 SR
1,496 Elo+

VS

Team Averages
Level 92
1,553 SR
1,467 Elo+
Hachiman
Hachiman
GwydionApDon717
Hachiman
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 209L
1,420 Elo+
Solo
Atlas
Atlas
MrDsmallZ
Atlas
Level 49
God Stats
10W - 12L
1,498 SR
Queue Stats
37W - 28L
1,471 Elo+
Solo
Kali
Kali
PASS THE CNTRLR
Kali
Level 121
God Stats
159W - 151L
1,517 SR
Queue Stats
262W - 258L
1,445 Elo+
Solo
Serqet
Serqet
RiverRunner91011
Serqet
Level 101
God Stats
3W - 2L
1,708 SR
Queue Stats
61W - 49L
1,508 Elo+
Solo
Janus
Janus
XD Xarkzy
Janus
Level 82
God Stats
26W - 21L
1,542 SR
Queue Stats
381W - 344L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,798
533
2,815
6,044
1,906
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
8
1 / 1 / 0
4,565
507
1,438
6,237
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Jakkojin
Xbalanque
6
0 / 1 / 0
3,990
443
3,153
6,134
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
4,717
524
1,214
4,080
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ygrc-_-
Bellona
6
0 / 2 / 1
4,167
463
1,445
3,893
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
0 / 0 / 2
4,972
552
3,292
4,573
1,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
MrDsmallZ
Atlas
9
2 / 0 / 0
5,493
610
3,472
5,302
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 1 / 0
5,761
640
2,064
5,939
2,277
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,111
568
2,578
5,645
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
XD Xarkzy
Janus
12
3 / 0 / 0
6,701
745
1,602
2,072
675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Mercury
1
1
0
1
W
Hachiman
0
0
2
1
L
Xbalanque
Jakkojin
Xbalanque
0
1
0
0
W
Atlas
MrDsmallZ
Atlas
2
0
0
2
W
2
1
0
2
L
0
3
0
0
W
0
0
2
1
W
Janus
XD Xarkzy
Janus
3
0
0
3
L
Bellona
ygrc-_-
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,065
Damage
13,008
26,388
Taken
23,531
8,638
Mitigated
10,589
7,136
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,815
481
1,945
3,055
6,044
1,906
0
1,864
4,180
17,072
0
L
Mercury
1,438
558
0
740
6,237
2,260
0
494
5,743
0
23,037
W
Hachiman
3,292
1,434
0
361
4,573
1,560
0
1,730
2,843
0
27,121
L
Xbalanque
Jakkojin
Xbalanque
3,153
1,290
0
1,317
6,134
1,716
0
1,573
4,408
0
18,499
W
Atlas
MrDsmallZ
Atlas
3,472
1,655
0
2,010
5,302
3,763
0
1,053
4,249
18,619
0
W
2,064
577
0
2,741
5,939
2,277
459
0
5,939
0
34,893
L
1,214
98
0
0
4,080
1,196
0
1,143
2,817
34,441
0
W
2,578
335
0
835
5,645
2,314
0
394
5,251
0
37,127
W
Janus
XD Xarkzy
Janus
1,602
129
0
500
2,072
675
0
852
1,220
48,557
0
L
Bellona
ygrc-_-
Bellona
1,445
638
0
79
3,893
1,560
0
0
3,731
0
9,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,237
Gold Earned
28,038
169
Minions Killed
276
0
Camps Cleared
0
804,456
Distance Traveled
903,992
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,798
533
26
3
0
165,650
0
L
Mercury
4,565
507
37
4
0
205,512
0
W
Hachiman
4,972
552
47
5
0
186,408
0
L
Xbalanque
3,990
443
26
3
0
141,390
0
W
Atlas
5,493
610
24
3
0
174,365
1
W
Kali
5,761
640
50
6
0
148,294
0
L
Janus
4,717
524
64
7
0
161,869
0
W
Serqet
5,111
568
60
7
0
214,288
0
W
Janus
6,701
745
95
11
0
180,637
0
L
Bellona
4,167
463
16
2
0
130,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role