Player Matchup

Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JupitersFoot
Kukulkan
Level 72
God Stats
6W - 2L
1,625 SR
Queue Stats
231W - 240L
1,411 Elo+
Solo
Guan Yu
Guan Yu
furyalvaro
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 180L
1,485 Elo+
Solo
Arachne
Arachne
ranintotheplugg
Arachne
Level 68
God Stats
4W - 3L
1,435 SR
Queue Stats
241W - 240L
1,460 Elo+
Solo
Apollo
Apollo
sir-dirty-bush
Apollo
Level 64
God Stats
2W - 3L
1,122 SR
Queue Stats
276W - 305L
1,429 Elo+
Solo
Team Averages
Level 87
1,436 SR
1,457 Elo+

VS

Team Averages
Level 94
1,496 SR
1,431 Elo+
Charon
Charon
 
Charon
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AceDinosaur8346
Janus
Level 91
God Stats
8W - 5L
1,707 SR
Queue Stats
277W - 294L
1,420 Elo+
Solo
Ix Chel
Ix Chel
DaddyTouchMyHole
Ix Chel
Level 47
God Stats
0W - 5L
1,064 SR
Queue Stats
131W - 350L
1,213 Elo+
Solo
Vulcan
Vulcan
StoopidMunkeee
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,606 Elo+
Solo
Fafnir
Fafnir
zBandolero
Fafnir
Level 128
God Stats
1W - 1L
1,711 SR
Queue Stats
139W - 136L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 3 / 6
8,170
817
3,753
11,268
9,722
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
JupitersFoot
Kukulkan
17
4 / 1 / 6
9,569
957
12,771
4,941
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
furyalvaro
Guan Yu
14
1 / 1 / 4
7,975
798
3,208
12,424
8,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 0 / 5
8,627
863
5,090
3,481
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 5
7,725
773
1,360
6,590
2,804
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
2 / 2 / 2
8,224
822
6,876
8,238
8,782
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 1
7,532
753
11,302
6,418
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
6,193
619
915
3,460
1,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 3
6,778
678
3,847
6,689
3,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
zBandolero
Fafnir
7
0 / 1 / 2
5,972
597
1,637
3,675
3,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
10
Kills
5
6
Deaths
10
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
6
1.67
L
Charon
 
Charon
2
2
2
1.5
L
2
3
1
0.83
L
1
2
1
0.75
W
Kukulkan
JupitersFoot
Kukulkan
4
1
6
7
L
0
2
3
0.75
W
Guan Yu
furyalvaro
Guan Yu
1
1
4
3
W
3
0
5
5.5
W
0
1
5
2.5
L
Fafnir
zBandolero
Fafnir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,182
Damage
24,577
38,704
Taken
28,480
26,939
Mitigated
20,259
19,072
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,753
768
256
2,685
11,268
9,722
0
3,385
7,729
7,444
293
L
Charon
 
Charon
6,876
503
822
1,289
8,238
8,782
0
3,745
4,231
26,142
0
L
11,302
203
525
411
6,418
3,091
0
4,800
1,494
29,311
0
L
915
102
95
135
3,460
1,381
0
1,972
1,488
3,388
0
W
Kukulkan
JupitersFoot
Kukulkan
12,771
372
1,455
1,380
4,941
2,295
1,008
2,988
1,723
40,538
405
L
3,847
1,527
358
577
6,689
3,233
0
4,254
2,396
11,454
0
W
Guan Yu
furyalvaro
Guan Yu
3,208
338
3,927
6,920
12,424
8,680
323
9,096
2,900
0
10,327
W
5,090
4,309
154
1,587
3,481
3,438
766
2,626
743
0
9,459
W
1,360
1,089
298
410
6,590
2,804
2,220
5,298
1,032
0
10,811
L
Fafnir
zBandolero
Fafnir
1,637
340
449
477
3,675
3,772
0
1,421
2,018
3,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
34,699
131
Minions Killed
130
0
Camps Cleared
0
930,065
Distance Traveled
650,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,170
817
4
0
0
158,402
0
L
Charon
8,224
822
38
4
0
172,774
0
L
Janus
7,532
753
62
6
0
178,174
0
L
Ix Chel
6,193
619
7
1
0
42,587
0
W
Kukulkan
9,569
957
81
8
0
189,965
0
L
Vulcan
6,778
678
21
2
0
183,095
0
W
Guan Yu
7,975
798
11
1
0
195,015
0
W
Arachne
8,627
863
21
2
0
204,785
0
W
Apollo
7,725
773
14
1
0
181,898
0
L
Fafnir
5,972
597
2
0
0
74,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role