Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Frihk
Hun Batz
Level 145
God Stats
1W - 5L
1,500 SR
Queue Stats
391W - 337L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
MyTeamWearHelmet
Tsukuyomi
Level 160
God Stats
1W - 1L
1,736 SR
Queue Stats
379W - 372L
1,536 Elo+
Solo
Agni
Agni
ThippyCup
Agni
Level 157
God Stats
0W - 1L
1,485 SR
Queue Stats
3W - 4L
1,504 Elo+
Party 2
Athena
Athena
WaterDonkey69
Athena
Level 125
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 3L
1,528 Elo+
Party 2
Team Averages
Level 142
1,591 SR
1,545 Elo+

VS

Team Averages
Level 140
1,423 SR
1,550 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Bandits123
Erlang Shen
Level 126
God Stats
6W - 5L
1,612 SR
Queue Stats
67W - 61L
1,565 Elo+
Solo
Neith
Neith
epickillerj
Neith
Level 155
God Stats
1W - 1L
1,229 SR
Queue Stats
46W - 40L
1,579 Elo+
Solo
Anubis
Anubis
tooaddictive
Anubis
Level 122
God Stats
1W - 2L
1,273 SR
Queue Stats
54W - 45L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 1 / 0
4,558
506
2,307
9,053
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hun Batz
Frihk
Hun Batz
10
1 / 2 / 0
4,941
549
3,613
6,711
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
9
0 / 4 / 0
5,079
564
4,414
8,365
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
7
0 / 3 / 0
4,229
470
3,589
4,568
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,467
496
1,514
8,890
4,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 0 / 2
6,079
675
3,842
3,467
2,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
 
Tsukuyomi
11
2 / 1 / 3
5,507
612
3,642
7,041
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Bandits123
Erlang Shen
11
1 / 0 / 0
6,133
681
5,802
6,067
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 0 / 4
6,418
713
4,469
5,875
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
11
4 / 0 / 1
6,070
674
4,661
5,276
2,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
12
12
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
W
Jormungandr
 
Jormungandr
1
0
2
2
W
Tsukuyomi
 
Tsukuyomi
2
1
3
3.5
W
Erlang Shen
Bandits123
Erlang Shen
1
0
0
1
L
Hun Batz
Frihk
Hun Batz
1
2
0
0.5
L
Tsukuyomi
0
4
0
0
L
Agni
0
3
0
0
L
0
2
0
0
W
4
0
4
6
W
Anubis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,437
Damage
22,416
37,587
Taken
27,726
13,443
Mitigated
12,358
13,509
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,307
966
0
6,546
9,053
3,203
0
0
9,053
0
25,886
W
Jormungandr
 
Jormungandr
3,842
1,484
0
773
3,467
2,373
0
1,813
1,654
24,721
2,462
W
Tsukuyomi
 
Tsukuyomi
3,642
835
0
3,997
7,041
2,467
318
0
7,041
0
35,073
W
Erlang Shen
Bandits123
Erlang Shen
5,802
3,143
0
3,768
6,067
2,492
348
0
6,067
0
47,584
L
Hun Batz
Frihk
Hun Batz
3,613
836
0
2,893
6,711
2,292
0
0
6,711
0
39,118
L
Tsukuyomi
4,414
1,336
0
1,648
8,365
2,699
0
0
8,365
0
39,718
L
Agni
3,589
570
0
796
4,568
1,071
0
2,218
2,350
30,293
0
L
1,514
587
0
1,626
8,890
4,178
0
6,140
2,750
9,235
0
W
4,469
845
0
1,646
5,875
2,198
0
0
5,875
0
43,658
W
Anubis
4,661
766
0
3,996
5,276
2,828
0
3,290
1,986
50,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,274
Gold Earned
30,207
259
Minions Killed
346
0
Camps Cleared
0
928,443
Distance Traveled
933,817
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,558
506
45
5
0
140,286
0
W
Jormungandr
6,079
675
37
4
0
186,339
2
W
Tsukuyomi
5,507
612
59
7
0
211,322
0
W
Erlang Shen
6,133
681
80
9
0
193,996
0
L
Hun Batz
4,941
549
80
9
0
221,734
0
L
Tsukuyomi
5,079
564
66
7
0
179,979
2
L
Agni
4,229
470
49
5
0
179,922
0
L
Athena
4,467
496
19
2
0
206,522
0
W
Neith
6,418
713
83
9
0
167,875
0
W
Anubis
6,070
674
87
10
0
174,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role