Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
GoDzDragon32
Heimdallr
Level 70
God Stats
8W - 0L
1,650 SR
Queue Stats
14W - 5L
1,423 Elo+
Party 3
Kuzenbo
Kuzenbo
MCPpesquise
Kuzenbo
Level 48
God Stats
6W - 5L
1,368 SR
Queue Stats
141W - 144L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
Samu5381775
Sun Wukong
Level 31
God Stats
13W - 12L
1,482 SR
Queue Stats
44W - 54L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
spacegamer12703
Gilgamesh
Level 27
God Stats
5W - 3L
1,391 SR
Queue Stats
14W - 5L
1,423 Elo+
Party 3
Team Averages
Level 42
1,478 SR
1,426 Elo+

VS

Team Averages
Level 44
1,452 SR
1,442 Elo+
Da Ji
Da Ji
 
Da Ji
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BustyBoxer
Hachiman
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 28L
1,395 Elo+
Party 1
Bacchus
Bacchus
Fikk
Bacchus
Level 66
God Stats
2W - 2L
1,519 SR
Queue Stats
25W - 42L
1,395 Elo+
Party 1
Osiris
Osiris
MisaAmaneRem
Osiris
Level 58
God Stats
5W - 11L
1,489 SR
Queue Stats
67W - 67L
1,456 Elo+
Solo
Nu Wa
Nu Wa
chelemincho
Nu Wa
Level 43
God Stats
2W - 2L
1,253 SR
Queue Stats
58W - 53L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 3
6,414
583
4,623
8,395
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
GoDzDragon32
Heimdallr
11
3 / 2 / 3
6,243
568
9,534
7,802
3,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
MCPpesquise
Kuzenbo
10
2 / 0 / 3
5,730
521
2,836
7,887
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Samu5381775
Sun Wukong
11
2 / 1 / 0
6,793
618
3,592
8,020
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
spacegamer12703
Gilgamesh
10
5 / 3 / 1
6,066
551
5,404
11,127
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
7 / 2 / 1
7,169
652
9,282
12,336
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
BustyBoxer
Hachiman
9
0 / 5 / 2
5,204
473
5,491
8,882
2,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Fikk
Bacchus
9
1 / 1 / 0
5,797
527
2,608
7,726
7,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
9
0 / 3 / 2
5,418
493
3,160
7,704
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 3
5,880
535
4,531
5,432
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
13
Kills
9
9
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
3
0.83
L
Da Ji
 
Da Ji
7
2
1
3.75
L
Hachiman
BustyBoxer
Hachiman
0
5
2
0.2
L
Bacchus
Fikk
Bacchus
1
1
0
1
W
Heimdallr
GoDzDragon32
Heimdallr
3
2
3
2.25
W
Kuzenbo
MCPpesquise
Kuzenbo
2
0
3
3.5
L
Osiris
0
3
2
0.33
W
Sun Wukong
Samu5381775
Sun Wukong
2
1
0
2
L
1
2
3
1.25
W
Gilgamesh
spacegamer12703
Gilgamesh
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,989
Damage
25,072
43,231
Taken
42,080
24,266
Mitigated
20,400
10,186
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,623
114
320
2,504
8,395
2,510
46
2,242
6,153
46,442
0
L
Da Ji
 
Da Ji
9,282
2,220
0
5,414
12,336
4,797
0
1,643
10,569
0
47,810
L
Hachiman
BustyBoxer
Hachiman
5,491
3,420
0
2,473
8,882
2,825
0
685
8,045
0
32,631
L
Bacchus
Fikk
Bacchus
2,608
176
0
2,490
7,726
7,426
0
1,675
5,770
13,950
754
W
Heimdallr
GoDzDragon32
Heimdallr
9,534
4,904
0
2,442
7,802
3,321
0
1,440
6,362
0
37,911
W
Kuzenbo
MCPpesquise
Kuzenbo
2,836
910
0
2,804
7,887
7,762
43
1,317
6,570
24,861
0
L
Osiris
3,160
1,489
0
2,389
7,704
3,796
0
980
6,427
0
33,077
W
Sun Wukong
Samu5381775
Sun Wukong
3,592
1,024
0
1,520
8,020
5,337
1,440
219
7,801
0
48,841
L
4,531
1,701
0
1,230
5,432
1,556
0
2,217
3,215
29,180
1,137
W
Gilgamesh
spacegamer12703
Gilgamesh
5,404
1,833
0
596
11,127
5,336
0
1,562
9,565
0
38,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
29,468
291
Minions Killed
236
0
Camps Cleared
0
1,126,638
Distance Traveled
1,108,472
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,414
583
77
7
0
220,546
0
L
Da Ji
7,169
652
61
6
0
242,083
1
L
Hachiman
5,204
473
59
5
0
256,011
0
L
Bacchus
5,797
527
23
2
0
238,550
0
W
Heimdallr
6,243
568
56
5
0
203,803
0
W
Kuzenbo
5,730
521
33
3
0
240,491
0
L
Osiris
5,418
493
47
4
0
158,431
0
W
Sun Wukong
6,793
618
68
6
0
205,023
0
L
Nu Wa
5,880
535
46
4
0
213,397
0
W
Gilgamesh
6,066
551
57
5
0
256,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role