Player Matchup

Kali
Kali
Astranyx
Kali
Level 108
God Stats
2W - 1L
1,676 SR
Queue Stats
54W - 49L
1,531 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
E-Quality-333
Ah Muzen Cab
Level 98
God Stats
2W - 6L
1,341 SR
Queue Stats
378W - 372L
1,413 Elo+
Solo
Charon
Charon
JustynWithAY
Charon
Level 88
God Stats
15W - 9L
1,679 SR
Queue Stats
61W - 57L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
Okayalright
Gilgamesh
Level 82
God Stats
2W - 5L
1,302 SR
Queue Stats
271W - 280L
1,482 Elo+
Solo
Merlin
Merlin
SYX Will
Merlin
Level 114
God Stats
0W - 3L
1,536 SR
Queue Stats
60W - 56L
1,533 Elo+
Party 2
Team Averages
Level 98
1,507 SR
1,483 Elo+

VS

Team Averages
Level 113
1,654 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blaiddyd776
Ah Muzen Cab
Level 113
God Stats
13W - 5L
1,663 SR
Queue Stats
205W - 194L
1,433 Elo+
Solo
Athena
Athena
Dreadnaught219
Athena
Level 28
God Stats
11W - 12L
1,500 SR
Queue Stats
131W - 119L
1,501 Elo+
Party 1
Osiris
Osiris
SicDireWolf
Osiris
Level 171
God Stats
2W - 1L
1,779 SR
Queue Stats
181W - 169L
1,559 Elo+
Party 1
He Bo
He Bo
WellDiegoH
He Bo
Level 125
God Stats
6W - 3L
1,830 SR
Queue Stats
405W - 405L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
logansfallen
Gilgamesh
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
237W - 221L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
1 / 4 / 1
5,996
461
4,650
15,882
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
E-Quality-333
Ah Muzen Cab
11
2 / 2 / 0
6,608
508
5,880
9,451
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charon
10
0 / 3 / 1
6,519
501
4,274
10,507
8,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Okayalright
Gilgamesh
12
0 / 3 / 0
6,958
535
10,127
17,495
10,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Merlin
SYX Will
Merlin
13
1 / 1 / 0
6,964
536
5,581
6,257
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blaiddyd776
Ah Muzen Cab
12
1 / 2 / 1
7,205
554
8,278
9,465
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 4
6,682
514
2,390
10,048
6,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
14
4 / 1 / 2
8,476
652
14,422
17,337
18,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
12
2 / 1 / 1
7,351
565
5,763
7,441
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
logansfallen
Gilgamesh
15
5 / 0 / 3
8,027
617
5,223
11,636
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
1
4
1
0.38
W
Ah Muzen Cab
Blaiddyd776
Ah Muzen Cab
1
2
1
0.75
W
1
0
4
3
L
Ah Muzen Cab
E-Quality-333
Ah Muzen Cab
2
2
0
1
L
Charon
0
3
1
0.17
L
Gilgamesh
Okayalright
Gilgamesh
0
3
0
0
L
Merlin
SYX Will
Merlin
1
1
0
1
W
Osiris
4
1
2
5
W
He Bo
2
1
1
2.5
W
Gilgamesh
logansfallen
Gilgamesh
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
36,076
59,592
Taken
55,927
32,323
Mitigated
36,828
15,235
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
4,650
2,475
0
5,487
15,882
6,991
0
3,268
12,614
0
41,503
W
Ah Muzen Cab
Blaiddyd776
Ah Muzen Cab
8,278
2,990
0
852
9,465
3,424
463
386
9,079
0
59,727
W
2,390
486
0
1,517
10,048
6,817
38
2,722
7,139
8,762
0
L
Ah Muzen Cab
E-Quality-333
Ah Muzen Cab
5,880
3,231
0
2,006
9,451
3,897
0
798
8,653
0
42,081
L
Charon
4,274
1,451
202
1,827
10,507
8,421
12
1,413
9,094
25,742
0
L
Gilgamesh
Okayalright
Gilgamesh
10,127
4,107
0
3,983
17,495
10,481
0
234
17,261
0
58,485
L
Merlin
SYX Will
Merlin
5,581
771
0
1,730
6,257
2,533
0
2,601
3,656
53,106
0
W
Osiris
14,422
6,537
0
10,229
17,337
18,699
469
875
16,414
0
69,277
W
He Bo
5,763
92
0
1,382
7,441
2,437
150
3,448
3,569
49,841
2,029
W
Gilgamesh
logansfallen
Gilgamesh
5,223
1,501
0
6,134
11,636
5,451
564
1,653
9,871
0
55,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
37,741
372
Minions Killed
418
0
Camps Cleared
0
1,284,636
Distance Traveled
1,360,620
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,996
461
63
5
0
287,310
0
W
Ah Muzen Cab
7,205
554
119
9
0
254,560
1
W
Athena
6,682
514
13
1
0
312,597
0
L
Ah Muzen Cab
6,608
508
81
6
0
223,450
1
L
Charon
6,519
501
35
3
0
251,934
6
L
Gilgamesh
6,958
535
92
7
0
248,393
0
L
Merlin
6,964
536
101
8
0
273,549
4
W
Osiris
8,476
652
101
8
0
232,041
0
W
He Bo
7,351
565
97
7
0
266,146
0
W
Gilgamesh
8,027
617
88
7
0
295,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role