Player Matchup

Medusa
Medusa
HadesMaineTV
Medusa
Level 166
God Stats
12W - 3L
1,500 SR
Queue Stats
1,108W - 334L
1,996 Elo+
Party 2
Erlang Shen
Erlang Shen
Lasatinus
Erlang Shen
Level 157
God Stats
18W - 5L
1,648 SR
Queue Stats
1,244W - 417L
1,988 Elo+
Party 2
Baron Samedi
Baron Samedi
XllSpiDerM4NllX
Baron Samedi
Level 125
God Stats
17W - 13L
1,565 SR
Queue Stats
273W - 266L
1,480 Elo+
Solo
Team Averages
Level 149
1,571 SR
1,822 Elo+

VS

Team Averages
Level 158
1,762 SR
1,862 Elo+
Thoth
Thoth
WensleyDale3593
Thoth
Level 166
God Stats
0W - 1L
1,927 SR
Queue Stats
12W - 4L
1,717 Elo+
Party 1
Jing Wei
Jing Wei
discountbork
Jing Wei
Level 127
God Stats
1W - 1L
1,726 SR
Queue Stats
20W - 5L
1,938 Elo+
Party 1
Ao Kuang
Ao Kuang
soarviverforever
Ao Kuang
Level 181
God Stats
0W - 1L
1,633 SR
Queue Stats
31W - 6L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 1 / 2
9,016
820
11,137
8,648
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
Lasatinus
Erlang Shen
16
4 / 0 / 6
9,544
868
13,727
13,985
13,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XllSpiDerM4NllX
Baron Samedi
14
1 / 3 / 8
8,613
783
3,858
7,860
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,624
693
8,072
10,085
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
discountbork
Jing Wei
14
2 / 2 / 1
8,725
793
7,839
8,385
3,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 3
7,777
707
7,856
14,866
15,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
2
6
W
Erlang Shen
Lasatinus
Erlang Shen
4
0
6
7
L
1
5
3
0.5
W
Baron Samedi
XllSpiDerM4NllX
Baron Samedi
1
3
8
1.67
L
Jing Wei
discountbork
Jing Wei
2
2
1
1.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,722
Damage
23,767
30,493
Taken
33,336
22,077
Mitigated
21,772
9,677
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,137
4,273
0
1,718
8,648
3,704
1,614
3,427
5,221
0
50,061
W
Erlang Shen
Lasatinus
Erlang Shen
13,727
7,157
0
4,561
13,985
13,914
395
7,495
6,477
0
38,590
L
8,072
186
0
1,487
10,085
3,267
0
994
8,548
26,689
0
W
Baron Samedi
XllSpiDerM4NllX
Baron Samedi
3,858
134
199
3,199
7,860
4,459
732
5,016
2,844
22,550
0
L
Jing Wei
discountbork
Jing Wei
7,839
5,512
0
1,921
8,385
3,367
0
873
7,052
0
40,397
L
7,856
1,458
0
5,376
14,866
15,138
0
1,340
12,740
26,895
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
24,126
162
Minions Killed
152
0
Camps Cleared
0
650,178
Distance Traveled
609,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,016
820
75
7
0
215,717
0
W
Erlang Shen
9,544
868
51
5
0
248,033
0
L
Thoth
7,624
693
38
3
0
204,976
0
W
Baron Samedi
8,613
783
36
3
0
186,428
0
L
Jing Wei
8,725
793
92
8
0
221,325
0
L
Ao Kuang
7,777
707
22
2
0
183,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role