Player Matchup

Bacchus
Bacchus
Babames
Bacchus
Level 18
God Stats
13W - 9L
1,554 SR
Queue Stats
41W - 50L
1,368 Elo+
Party 3
Gilgamesh
Gilgamesh
Beebo870
Gilgamesh
Level 47
God Stats
3W - 3L
1,294 SR
Queue Stats
88W - 88L
1,425 Elo+
Party 3
Chernobog
Chernobog
Gerder14
Chernobog
Level 46
God Stats
23W - 32L
1,413 SR
Queue Stats
109W - 125L
1,365 Elo+
Party 3
Susano
Susano
MySaberr
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 142L
1,421 Elo+
Party 2
Ra
Ra
TheDolvah
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 127L
1,434 Elo+
Party 2
Team Averages
Level 55
1,452 SR
1,403 Elo+

VS

Team Averages
Level 80
1,453 SR
1,474 Elo+
Freya
Freya
Esiotsalb
Freya
Level 129
God Stats
3W - 4L
1,275 SR
Queue Stats
102W - 86L
1,532 Elo+
Party 1
Bellona
Bellona
GrizzledJedi
Bellona
Level 49
God Stats
3W - 3L
1,504 SR
Queue Stats
68W - 83L
1,474 Elo+
Party 4
Merlin
Merlin
Runmig
Merlin
Level 45
God Stats
10W - 10L
1,454 SR
Queue Stats
68W - 63L
1,406 Elo+
Solo
Lancelot
Lancelot
SnowCr0w
Lancelot
Level 143
God Stats
17W - 7L
1,500 SR
Queue Stats
167W - 156L
1,506 Elo+
Party 4
Sobek
Sobek
The Grey Jackal
Sobek
Level 33
God Stats
8W - 7L
1,531 SR
Queue Stats
38W - 38L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Babames
Bacchus
10
0 / 1 / 4
6,004
500
5,201
7,390
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Beebo870
Gilgamesh
12
2 / 1 / 0
7,034
586
4,645
8,235
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Gerder14
Chernobog
11
3 / 2 / 0
6,408
534
7,075
6,915
2,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
MySaberr
Susano
13
1 / 0 / 3
6,405
534
6,352
9,790
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 2
5,958
497
3,493
5,831
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Esiotsalb
Freya
12
0 / 2 / 3
6,176
515
3,834
8,384
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
GrizzledJedi
Bellona
12
0 / 1 / 0
6,642
554
1,491
10,311
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Runmig
Merlin
13
2 / 3 / 2
7,590
633
4,251
6,495
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
SnowCr0w
Lancelot
13
3 / 0 / 0
6,915
576
4,841
9,634
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 1 / 4
6,740
562
5,360
13,897
12,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
6
6
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Babames
Bacchus
0
1
4
2
L
Gilgamesh
Beebo870
Gilgamesh
2
1
0
2
W
Freya
Esiotsalb
Freya
0
2
3
0.75
L
Chernobog
Gerder14
Chernobog
3
2
0
1.5
W
Bellona
GrizzledJedi
Bellona
0
1
0
0
L
Susano
MySaberr
Susano
1
0
3
2.5
W
Merlin
Runmig
Merlin
2
3
2
1
W
Lancelot
SnowCr0w
Lancelot
3
0
0
3
W
1
1
4
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,766
Damage
19,777
38,161
Taken
48,721
23,342
Mitigated
28,887
14,745
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Babames
Bacchus
5,201
879
0
2,404
7,390
7,044
0
3,236
4,141
15,924
3,106
L
Gilgamesh
Beebo870
Gilgamesh
4,645
1,467
0
1,945
8,235
7,112
0
976
7,217
0
44,927
W
Freya
Esiotsalb
Freya
3,834
1,503
0
4,397
8,384
3,500
0
1,870
6,514
41,312
5,126
L
Chernobog
Gerder14
Chernobog
7,075
5,281
0
2,742
6,915
2,799
20
4,706
2,119
0
51,821
W
Bellona
GrizzledJedi
Bellona
1,491
359
0
5,099
10,311
6,244
0
517
9,188
0
43,802
L
Susano
MySaberr
Susano
6,352
1,269
0
5,043
9,790
4,197
0
1,945
7,689
0
55,416
W
Merlin
Runmig
Merlin
4,251
40
0
1,193
6,495
2,358
574
1,551
4,887
46,304
922
W
Lancelot
SnowCr0w
Lancelot
4,841
1,165
0
5,314
9,634
4,378
0
2,108
7,526
0
52,483
W
5,360
919
0
5,581
13,897
12,407
0
2,399
11,456
23,383
0
L
3,493
184
396
2,215
5,831
2,190
0
1,772
3,813
35,604
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
34,063
336
Minions Killed
355
0
Camps Cleared
0
1,162,351
Distance Traveled
1,230,222
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,004
500
29
2
0
236,637
0
L
Gilgamesh
7,034
586
76
6
0
214,813
0
W
Freya
6,176
515
84
7
0
244,609
2
L
Chernobog
6,408
534
67
6
0
220,932
0
W
Bellona
6,642
554
76
6
0
224,700
0
L
Susano
6,405
534
91
8
0
314,247
1
W
Merlin
7,590
633
100
8
0
195,339
0
W
Lancelot
6,915
576
72
6
0
299,072
1
W
Sobek
6,740
562
23
2
0
266,502
1
L
Ra
5,958
497
73
6
0
175,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role