Player Matchup

Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold I
Jakthereaper
Bellona
Gold I
Level 158
God Stats
8W - 5L
1,610 SR
Queue Stats
73W - 70L
1,698 MMR
Party 1
Ra
Ra
Gold II
NVO-Bryan
Ra
Gold II
Level 168
God Stats
2W - 1L
1,507 SR
Queue Stats
138W - 140L
1,687 MMR
Solo
Kali
Kali
Platinum IV
Zyciex
Kali
Platinum IV
Level 129
God Stats
32W - 19L
1,789 SR
Queue Stats
89W - 86L
1,679 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,581 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,569 SR
1,651 MMR
Terra
Terra
Gold II
 
Terra
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
DrumSD
Hades
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,684 MMR
Solo
Mercury
Mercury
Platinum V
J71192
Mercury
Platinum V
Level 129
God Stats
2W - 3L
1,639 SR
Queue Stats
81W - 78L
1,688 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
QuiveringMeat69
Ah Muzen Cab
Platinum V
Level 119
God Stats
17W - 15L
1,626 SR
Queue Stats
144W - 132L
1,688 MMR
Solo
Janus
Janus
Platinum IV
nosoysmrf
Janus
Platinum IV
Level 72
God Stats
82W - 77L
1,580 SR
Queue Stats
302W - 297L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 1 / 2
8,477
606
8,651
11,096
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
13
0 / 0 / 3
7,493
535
6,557
11,756
9,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bellona
Jakthereaper
Bellona
15
4 / 1 / 0
9,442
674
12,666
16,578
14,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
1 / 1 / 3
7,252
518
6,343
7,834
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
Zyciex
Kali
15
6 / 1 / 1
8,543
610
5,407
13,579
6,413
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetBacchusOdinThanatos

VS

Bans
ArachneSun WukongThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 2 / 2
6,657
476
6,724
14,184
11,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
DrumSD
Hades
13
0 / 5 / 2
7,540
539
5,747
17,673
12,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
J71192
Mercury
15
3 / 0 / 0
7,704
550
4,023
10,667
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
QuiveringMeat69
Ah Muzen Cab
14
0 / 3 / 2
7,229
516
7,042
11,952
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
nosoysmrf
Janus
10
1 / 2 / 0
6,331
452
3,116
5,205
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
4
4
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
2
2
W
Sylvanus
 
Sylvanus
0
0
3
1.5
L
Terra
 
Terra
0
2
2
0.5
L
Hades
DrumSD
Hades
0
5
2
0.2
L
Mercury
J71192
Mercury
3
0
0
3
W
Bellona
Jakthereaper
Bellona
4
1
0
4
W
1
1
3
2.5
L
Ah Muzen Cab
QuiveringMeat69
Ah Muzen Cab
0
3
2
0.33
W
Kali
Zyciex
Kali
6
1
1
6.5
L
Janus
nosoysmrf
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,624
Damage
26,652
60,843
Taken
59,681
38,203
Mitigated
35,253
38,618
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,651
4,541
116
5,273
11,096
4,557
520
1,891
9,205
0
82,811
W
Sylvanus
 
Sylvanus
6,557
1,454
4,383
5,887
11,756
9,470
0
4,522
7,234
25,952
1,401
L
Terra
 
Terra
6,724
845
1,891
4,048
14,184
11,022
0
5,690
8,405
30,668
0
L
Hades
DrumSD
Hades
5,747
609
26
9,257
17,673
12,096
0
0
17,673
56,779
1,179
L
Mercury
J71192
Mercury
4,023
2,899
0
1,812
10,667
5,332
0
2,970
7,697
0
71,179
W
Bellona
Jakthereaper
Bellona
12,666
4,663
0
11,536
16,578
14,046
342
5,509
11,069
0
87,906
W
6,343
438
782
2,011
7,834
3,717
0
3,028
4,806
63,814
1,679
L
Ah Muzen Cab
QuiveringMeat69
Ah Muzen Cab
7,042
3,065
0
994
11,952
4,890
0
873
11,079
0
71,641
W
Kali
Zyciex
Kali
5,407
2,157
0
8,630
13,579
6,413
14
678
12,901
0
74,465
L
Janus
nosoysmrf
Janus
3,116
142
0
568
5,205
1,913
0
2,872
2,207
48,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,207
Gold Earned
35,461
546
Minions Killed
493
0
Camps Cleared
0
1,474,366
Distance Traveled
1,390,954
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,477
606
157
11
0
257,202
4
W
Sylvanus
7,493
535
42
3
0
262,861
5
L
Terra
6,657
476
45
3
0
290,592
5
L
Hades
7,540
539
116
8
0
259,365
2
L
Mercury
7,704
550
127
9
0
353,177
0
W
Bellona
9,442
674
121
9
0
313,475
2
W
Ra
7,252
518
109
8
0
273,890
5
L
Ah Muzen Cab
7,229
516
114
8
0
284,448
0
W
Kali
8,543
610
117
8
0
366,938
0
L
Janus
6,331
452
91
7
0
203,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role