Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ChronoxLogic
Surtr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,190 Elo+
Solo
Lancelot
Lancelot
OxygenatedMe
Lancelot
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 154L
1,510 Elo+
Party 2
Zeus
Zeus
Zombie HuntrZ
Zeus
Level 166
God Stats
2W - 1L
1,510 SR
Queue Stats
167W - 150L
1,503 Elo+
Party 2
Chaac
Chaac
xxwaybr33zxx230
Chaac
Level 82
God Stats
3W - 3L
1,494 SR
Queue Stats
85W - 78L
1,548 Elo+
Solo
Team Averages
Level 120
1,501 SR
1,450 Elo+

VS

Team Averages
Level 144
1,528 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KawaiiNoodz_
Baron Samedi
Level 137
God Stats
12W - 15L
1,452 SR
Queue Stats
313W - 327L
1,446 Elo+
Solo
Cthulhu
Cthulhu
RedFoxX15
Cthulhu
Level 158
God Stats
12W - 14L
1,467 SR
Queue Stats
373W - 336L
1,521 Elo+
Party 1
Apollo
Apollo
Savda_wurld
Apollo
Level 121
God Stats
2W - 0L
1,721 SR
Queue Stats
76W - 68L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 1
7,104
474
6,823
13,218
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 3 / 0
7,447
496
4,792
13,079
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
OxygenatedMe
Lancelot
14
6 / 2 / 1
8,151
543
9,468
13,496
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 3
8,712
581
11,046
8,486
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 2
6,273
418
2,767
11,075
11,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 3
8,364
558
8,098
9,880
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
13
1 / 2 / 2
7,416
494
2,671
13,008
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
KawaiiNoodz_
Baron Samedi
11
2 / 2 / 5
7,617
508
6,180
11,249
9,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
RedFoxX15
Cthulhu
15
4 / 0 / 3
9,495
633
12,405
9,731
10,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
14
5 / 2 / 4
8,853
590
11,189
11,281
4,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
13
13
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
W
Nu Wa
 
Nu Wa
1
3
3
0.83
W
Loki
 
Loki
1
2
2
1
L
0
3
0
0
W
Baron Samedi
KawaiiNoodz_
Baron Samedi
2
2
5
2.25
L
Lancelot
OxygenatedMe
Lancelot
6
2
1
3.25
W
Cthulhu
RedFoxX15
Cthulhu
4
0
3
5.5
W
Apollo
5
2
4
3.5
L
2
2
3
1.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,896
Damage
40,543
59,354
Taken
55,149
37,146
Mitigated
32,449
13,657
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,823
2,052
0
2,585
13,218
5,554
0
3,662
9,556
0
65,541
W
Nu Wa
 
Nu Wa
8,098
1,863
0
0
9,880
3,337
1,338
5,142
4,690
60,441
0
W
Loki
 
Loki
2,671
220
0
6,071
13,008
4,342
0
2,600
10,372
0
55,415
L
4,792
1,505
0
2,273
13,079
10,022
0
7,698
4,428
1,392
53,539
W
Baron Samedi
KawaiiNoodz_
Baron Samedi
6,180
671
849
2,910
11,249
9,855
142
1,765
9,484
22,489
1,148
L
Lancelot
OxygenatedMe
Lancelot
9,468
2,250
0
4,973
13,496
7,055
0
5,097
8,246
0
67,870
W
Cthulhu
RedFoxX15
Cthulhu
12,405
1,029
0
3,300
9,731
10,077
0
918
8,239
79,686
2,251
W
Apollo
11,189
7,264
0
2,901
11,281
4,838
544
868
10,364
0
57,641
L
11,046
1,109
0
1,940
8,486
3,262
532
5,148
3,286
84,059
932
L
2,767
558
0
1,886
11,075
11,253
112
3,160
7,777
0
14,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
41,745
472
Minions Killed
443
0
Camps Cleared
0
1,428,687
Distance Traveled
1,443,044
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,104
474
102
7
0
271,505
0
W
Nu Wa
8,364
558
109
7
0
269,804
0
W
Loki
7,416
494
89
6
0
340,831
0
L
Surtr
7,447
496
101
7
0
294,686
2
W
Baron Samedi
7,617
508
24
2
0
277,059
5
L
Lancelot
8,151
543
103
7
0
363,129
2
W
Cthulhu
9,495
633
140
9
0
280,000
0
W
Apollo
8,853
590
81
5
0
275,350
0
L
Zeus
8,712
581
146
10
0
261,927
1
L
Chaac
6,273
418
20
1
0
237,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role