Player Matchup

Ymir
Ymir
Beybl8
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,117 Elo+
Party 1
Baron Samedi
Baron Samedi
Spontane187
Baron Samedi
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,187 Elo+
Party 1
Artemis
Artemis
TTMatadorTT
Artemis
Level 81
God Stats
2W - 1L
1,810 SR
Queue Stats
3W - 10L
1,187 Elo+
Party 1
Team Averages
Level 36
1,603 SR
1,164 Elo+

VS

Team Averages
Level 24
1,496 SR
1,384 Elo+
Ymir
Ymir
KadeemAlford
Ymir
Level 27
God Stats
2W - 1L
1,628 SR
Queue Stats
12W - 16L
1,413 Elo+
Party 2
Apollo
Apollo
Labados
Apollo
Level 8
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 2
Merlin
Merlin
NinjaBox123
Merlin
Level 38
God Stats
2W - 3L
1,145 SR
Queue Stats
12W - 16L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beybl8
Ymir
13
0 / 4 / 7
8,100
675
3,470
17,332
18,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Spontane187
Baron Samedi
14
5 / 6 / 3
9,915
826
9,717
10,328
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TTMatadorTT
Artemis
13
3 / 7 / 4
8,575
715
11,615
13,110
4,565
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
9,861
822
6,595
15,763
18,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Labados
Apollo
14
3 / 4 / 8
9,595
800
6,847
8,943
3,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
17
11 / 2 / 5
11,590
966
20,000
9,368
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
17
17
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
Beybl8
Ymir
0
4
7
0.88
W
3
2
11
4.25
W
Apollo
Labados
Apollo
3
4
8
1.75
W
Merlin
11
2
5
6.75
L
Baron Samedi
Spontane187
Baron Samedi
5
6
3
1.08
L
Artemis
TTMatadorTT
Artemis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,802
Damage
33,442
40,770
Taken
34,074
29,038
Mitigated
26,574
3,494
Healing
640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Beybl8
Ymir
3,470
226
0
250
17,332
18,751
0
9,752
7,509
14,001
0
W
6,595
866
0
0
15,763
18,284
29
6,287
9,456
16,069
1,670
W
Apollo
Labados
Apollo
6,847
3,408
0
250
8,943
3,840
1,002
3,084
5,849
0
29,253
W
Merlin
20,000
1,107
0
390
9,368
4,450
918
3,846
5,512
75,521
485
L
Baron Samedi
Spontane187
Baron Samedi
9,717
786
620
1,061
10,328
5,722
0
6,705
3,606
28,551
0
L
Artemis
TTMatadorTT
Artemis
11,615
7,328
0
1,563
13,110
4,565
0
9,616
3,477
0
33,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
31,046
98
Minions Killed
179
0
Camps Cleared
0
553,755
Distance Traveled
642,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,100
675
12
1
0
209,104
0
W
Ymir
9,861
822
21
2
0
235,479
0
W
Apollo
9,595
800
44
4
0
198,789
0
W
Merlin
11,590
966
114
10
0
207,781
0
L
Baron Samedi
9,915
826
31
3
0
173,638
0
L
Artemis
8,575
715
55
5
0
171,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role