Player Matchup

Chaac
Chaac
Jack7174
Chaac
Level 104
God Stats
10W - 10L
1,460 SR
Queue Stats
268W - 245L
1,498 Elo+
Party 1
Charybdis
Charybdis
TheNormalGnome
Charybdis
Level 60
God Stats
22W - 26L
1,493 SR
Queue Stats
379W - 343L
1,541 Elo+
Party 1
Baba Yaga
Baba Yaga
karinjc8
Baba Yaga
Level 64
God Stats
15W - 18L
1,442 SR
Queue Stats
138W - 151L
1,422 Elo+
Solo
Team Averages
Level 76
1,465 SR
1,487 Elo+

VS

Team Averages
Level 61
1,279 SR
1,346 Elo+
Thanatos
Thanatos
Grimace973
Thanatos
Level 49
God Stats
17W - 27L
1,370 SR
Queue Stats
423W - 463L
1,327 Elo+
Solo
Raijin
Raijin
One True Majin
Raijin
Level 93
God Stats
0W - 2L
1,198 SR
Queue Stats
131W - 135L
1,400 Elo+
Solo
King Arthur
King Arthur
techno_zombie787
King Arthur
Level 40
God Stats
4W - 7L
1,270 SR
Queue Stats
15W - 15L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jack7174
Chaac
17
3 / 2 / 9
10,980
732
11,021
15,864
18,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
TheNormalGnome
Charybdis
18
8 / 3 / 3
12,462
831
18,605
12,163
5,229
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
karinjc8
Baba Yaga
14
1 / 3 / 7
9,973
665
6,891
9,067
3,661
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Grimace973
Thanatos
15
4 / 4 / 2
10,614
708
5,837
13,345
5,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 2
10,089
673
12,253
14,400
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
techno_zombie787
King Arthur
15
1 / 3 / 4
9,809
654
11,304
18,023
21,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
8
8
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Grimace973
Thanatos
4
4
2
1.25
W
Chaac
Jack7174
Chaac
3
2
9
3.75
L
3
5
2
0.8
W
Charybdis
TheNormalGnome
Charybdis
8
3
3
3.17
W
Baba Yaga
karinjc8
Baba Yaga
1
3
7
1.5
L
King Arthur
techno_zombie787
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,517
Damage
29,394
37,094
Taken
45,768
27,208
Mitigated
33,104
7,971
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Grimace973
Thanatos
5,837
668
0
4,899
13,345
5,906
0
1,508
11,828
0
30,993
W
Chaac
Jack7174
Chaac
11,021
1,604
0
5,514
15,864
18,318
161
5,139
10,721
577
37,011
L
12,253
1,678
0
1,280
14,400
5,724
128
2,272
12,128
48,228
0
W
Charybdis
TheNormalGnome
Charybdis
18,605
10,845
0
856
12,163
5,229
1,449
4,773
7,390
0
57,194
W
Baba Yaga
karinjc8
Baba Yaga
6,891
706
0
1,601
9,067
3,661
733
2,803
6,260
25,701
0
L
King Arthur
techno_zombie787
King Arthur
11,304
1,492
0
0
18,023
21,474
0
3,706
14,268
369
35,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
30,512
171
Minions Killed
158
0
Camps Cleared
0
803,933
Distance Traveled
770,885
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,614
708
46
3
0
270,910
0
W
Chaac
10,980
732
49
3
0
295,339
8
L
Raijin
10,089
673
65
4
0
229,672
2
W
Charybdis
12,462
831
83
6
0
242,325
0
W
Baba Yaga
9,973
665
39
3
0
266,269
0
L
King Arthur
9,809
654
47
3
0
270,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role