Player Matchup

Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
 
Guan Yu
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
SwampDonkeyGang
Agni
Diamond V
Level 129
God Stats
16W - 17L
1,644 SR
Queue Stats
248W - 224L
2,013 MMR
Solo
Athena
Athena
Platinum II
Yerireyes
Athena
Platinum II
Level 176
God Stats
3W - 0L
1,927 SR
Queue Stats
47W - 31L
2,012 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,614 SR
1,705 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,593 SR
2,035 MMR
Nu Wa
Nu Wa
Diamond V
AquaticApe
Nu Wa
Diamond V
Level 156
God Stats
10W - 14L
1,542 SR
Queue Stats
128W - 117L
2,048 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Blo0dSp1r1t
Cthulhu
Platinum II
Level 157
God Stats
0W - 3L
1,290 SR
Queue Stats
50W - 34L
2,078 MMR
Solo
Nemesis
Nemesis
Diamond IV
LaggyyP15
Nemesis
Diamond IV
Level 172
God Stats
7W - 7L
1,678 SR
Queue Stats
271W - 244L
2,060 MMR
Party 1
Ares
Ares
Diamond V
Susanoolol
Ares
Diamond V
Level 89
God Stats
31W - 24L
1,680 SR
Queue Stats
486W - 463L
2,035 MMR
Solo
Charybdis
Charybdis
Platinum I
YourMomsAThor
Charybdis
Platinum I
Level 140
God Stats
12W - 4L
1,776 SR
Queue Stats
185W - 165L
1,955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
3 / 2 / 0
3,934
787
2,484
4,934
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
 
Guan Yu
6
0 / 0 / 0
3,588
718
1,004
4,812
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
 
Xbalanque
6
1 / 0 / 0
3,555
711
3,108
2,477
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 1
3,432
686
1,146
3,431
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Yerireyes
Athena
6
0 / 0 / 0
3,675
735
1,338
3,434
2,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothSun WukongGilgameshAh Muzen CabVamana

VS

Bans
OsirisOdinThanatosErlang ShenKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
2 / 1 / 2
4,123
825
2,640
2,469
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Blo0dSp1r1t
Cthulhu
7
0 / 0 / 1
3,880
776
1,994
2,505
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
LaggyyP15
Nemesis
7
3 / 2 / 0
3,800
760
2,881
4,347
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 0
2,779
556
532
2,617
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
YourMomsAThor
Charybdis
5
0 / 1 / 0
3,132
626
1,525
4,190
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
5
5
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
0
1.5
W
Guan Yu
 
Guan Yu
0
0
0
0
W
Xbalanque
 
Xbalanque
1
0
0
1
L
Nu Wa
2
1
2
3
L
Cthulhu
Blo0dSp1r1t
Cthulhu
0
0
1
0.5
L
Nemesis
LaggyyP15
Nemesis
3
2
0
1.5
L
0
1
0
0
W
0
3
1
0.17
W
Athena
Yerireyes
Athena
0
0
0
0
L
Charybdis
YourMomsAThor
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,080
Damage
9,572
19,088
Taken
16,128
7,633
Mitigated
6,069
6,052
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,484
1,227
0
1,946
4,934
1,691
0
878
3,852
0
15,148
W
Guan Yu
 
Guan Yu
1,004
326
0
1,795
4,812
2,117
0
1,523
3,083
0
21,842
W
Xbalanque
 
Xbalanque
3,108
2,191
0
919
2,477
835
0
336
2,107
0
22,523
L
Nu Wa
2,640
780
0
800
2,469
685
0
787
1,682
18,026
0
L
Cthulhu
Blo0dSp1r1t
Cthulhu
1,994
344
0
750
2,505
1,634
0
0
2,505
20,354
836
L
Nemesis
LaggyyP15
Nemesis
2,881
1,304
0
1,244
4,347
1,195
0
632
3,715
0
20,216
L
532
156
0
1,115
2,617
1,404
0
467
2,150
2,405
0
W
1,146
147
0
170
3,431
868
0
1,100
2,191
14,213
0
W
Athena
Yerireyes
Athena
1,338
784
0
1,222
3,434
2,122
0
468
2,932
10,878
0
L
Charybdis
YourMomsAThor
Charybdis
1,525
995
0
1,862
4,190
1,151
0
598
3,592
0
17,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,184
Gold Earned
17,714
153
Minions Killed
153
0
Camps Cleared
0
568,985
Distance Traveled
464,751
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,934
787
28
6
0
115,120
1
W
Guan Yu
3,588
718
42
8
0
126,683
0
W
Xbalanque
3,555
711
39
8
0
94,901
0
L
Nu Wa
4,123
825
41
8
0
91,838
1
L
Cthulhu
3,880
776
42
8
0
114,669
1
L
Nemesis
3,800
760
39
8
0
126,264
0
L
Ares
2,779
556
3
1
0
50,141
0
W
Agni
3,432
686
27
5
0
116,934
0
W
Athena
3,675
735
17
3
0
115,347
1
L
Charybdis
3,132
626
28
6
0
81,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role