Player Matchup

Sobek
Sobek
Cimerie42
Sobek
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 16L
1,256 Elo+
Party 1
Bastet
Bastet
LeighGriffis815
Bastet
Level 97
God Stats
36W - 31L
1,538 SR
Queue Stats
791W - 821L
1,562 Elo+
Solo
Chang'e
Chang'e
Maria113
Chang'e
Level 64
God Stats
9W - 4L
1,500 SR
Queue Stats
17W - 16L
1,256 Elo+
Party 1
Team Averages
Level 54
1,513 SR
1,358 Elo+

VS

Team Averages
Level 61
1,382 SR
1,365 Elo+
Ah Puch
Ah Puch
BennyG443
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Party 2
Neith
Neith
PPINTO7
Neith
Level 107
God Stats
50W - 43L
1,486 SR
Queue Stats
432W - 442L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
janpawelrzulty
Sun Wukong
Level 47
God Stats
2W - 5L
1,161 SR
Queue Stats
13W - 26L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cimerie42
Sobek
12
0 / 4 / 0
6,982
582
1,680
12,720
12,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
6,612
551
6,460
7,707
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Maria113
Chang'e
12
0 / 2 / 0
7,079
590
3,254
8,943
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BennyG443
Ah Puch
16
6 / 0 / 2
9,932
828
12,847
8,831
3,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
PPINTO7
Neith
13
1 / 1 / 7
8,440
703
7,073
6,022
2,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
janpawelrzulty
Sun Wukong
13
1 / 0 / 7
8,431
703
3,515
9,618
8,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BennyG443
Ah Puch
6
0
2
7
L
Sobek
Cimerie42
Sobek
0
4
0
0
L
0
2
0
0
L
Chang'e
Maria113
Chang'e
0
2
0
0
W
Neith
PPINTO7
Neith
1
1
7
4.5
W
Sun Wukong
janpawelrzulty
Sun Wukong
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,394
Damage
23,435
29,370
Taken
24,471
18,887
Mitigated
14,874
6,134
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BennyG443
Ah Puch
12,847
1,331
0
6,117
8,831
3,767
472
1,780
7,051
53,358
398
L
Sobek
Cimerie42
Sobek
1,680
88
0
843
12,720
12,194
0
5,581
6,964
9,143
0
L
6,460
1,246
0
1,956
7,707
3,016
0
3,178
4,497
0
19,443
L
Chang'e
Maria113
Chang'e
3,254
281
850
2,485
8,943
3,677
0
3,857
4,992
23,405
0
W
Neith
PPINTO7
Neith
7,073
2,478
0
1,546
6,022
2,977
1,272
975
5,047
0
41,767
W
Sun Wukong
janpawelrzulty
Sun Wukong
3,515
319
0
1,989
9,618
8,130
419
2,520
7,098
0
25,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,673
Gold Earned
26,803
106
Minions Killed
174
0
Camps Cleared
0
571,802
Distance Traveled
614,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,932
828
84
7
0
199,145
0
L
Sobek
6,982
582
15
1
0
210,763
0
L
Bastet
6,612
551
27
2
0
159,481
0
L
Chang'e
7,079
590
64
5
0
201,558
0
W
Neith
8,440
703
64
5
0
199,056
0
W
Sun Wukong
8,431
703
26
2
0
216,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role