Player Matchup

Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BigFing3ring
Medusa
Level 15
God Stats
2W - 2L
1,515 SR
Queue Stats
30W - 28L
1,450 Elo+
Party 2
Amaterasu
Amaterasu
WillzinhoRJ
Amaterasu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,267 Elo+
Solo
Lancelot
Lancelot
cpeterson97
Lancelot
Level 89
God Stats
6W - 1L
1,498 SR
Queue Stats
76W - 46L
1,540 Elo+
Solo
Nut
Nut
jhclapu
Nut
Level 55
God Stats
18W - 5L
1,536 SR
Queue Stats
40W - 30L
1,396 Elo+
Solo
Team Averages
Level 55
1,510 SR
1,431 Elo+

VS

Team Averages
Level 51
1,477 SR
1,365 Elo+
Poseidon
Poseidon
Blackdragon8196
Poseidon
Level 79
God Stats
1W - 4L
1,266 SR
Queue Stats
258W - 263L
1,424 Elo+
Party 3
Ares
Ares
ElBarbasx2
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,294 Elo+
Party 1
Vulcan
Vulcan
HeavensWarriorr
Vulcan
Level 61
God Stats
79W - 49L
1,629 SR
Queue Stats
261W - 274L
1,442 Elo+
Solo
Cupid
Cupid
ShiroAoc
Cupid
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,294 Elo+
Party 1
Lancelot
Lancelot
Whitelion231205
Lancelot
Level 28
God Stats
24W - 25L
1,489 SR
Queue Stats
152W - 167L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 1 / 4
7,419
571
5,398
11,141
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
3 / 1 / 2
7,549
581
10,248
7,636
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
WillzinhoRJ
Amaterasu
11
0 / 2 / 0
6,135
472
341
9,493
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Lancelot
cpeterson97
Lancelot
14
6 / 0 / 2
7,745
596
7,898
12,043
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
14
7 / 1 / 3
8,935
687
9,731
11,394
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
0 / 5 / 0
6,084
468
3,342
10,181
7,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
1 / 3 / 0
5,828
448
3,993
14,627
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 0
6,941
534
8,131
6,508
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
ShiroAoc
Cupid
10
0 / 3 / 1
5,583
429
4,072
8,905
3,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
11
1 / 4 / 0
6,309
485
4,974
10,670
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
4
5
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
4
3
W
Medusa
3
1
2
4
L
Poseidon
0
5
0
0
L
1
3
0
0.33
L
2
2
0
1
L
Cupid
ShiroAoc
Cupid
0
3
1
0.17
L
Lancelot
1
4
0
0.25
W
Amaterasu
WillzinhoRJ
Amaterasu
0
2
0
0
W
Lancelot
cpeterson97
Lancelot
6
0
2
7
W
Nut
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,616
Damage
24,512
51,707
Taken
50,891
29,502
Mitigated
27,094
16,275
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,398
1,166
0
2,006
11,141
9,938
135
2,869
8,272
27,471
0
W
Medusa
10,248
4,599
0
2,324
7,636
3,709
740
1,540
6,096
0
68,821
L
Poseidon
3,342
765
0
2,417
10,181
7,031
0
0
10,181
49,402
0
L
3,993
467
335
3,783
14,627
9,453
0
2,058
12,569
17,252
0
L
8,131
6,147
0
557
6,508
2,636
125
684
5,824
41,732
3,583
L
Cupid
ShiroAoc
Cupid
4,072
2,949
362
2,874
8,905
3,269
0
2,087
6,818
0
37,935
L
Lancelot
4,974
1,286
0
1,640
10,670
4,705
0
569
10,101
0
37,330
W
Amaterasu
WillzinhoRJ
Amaterasu
341
62
0
2,014
9,493
4,633
274
5,746
3,747
0
21,952
W
Lancelot
cpeterson97
Lancelot
7,898
1,366
0
3,111
12,043
6,156
372
1,820
10,223
0
67,049
W
Nut
9,731
5,846
0
6,820
11,394
5,066
1,407
3,101
8,293
0
63,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
30,745
372
Minions Killed
273
0
Camps Cleared
0
1,343,571
Distance Traveled
1,347,416
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,419
571
26
2
0
270,840
2
W
Medusa
7,549
581
110
8
0
263,894
3
L
Poseidon
6,084
468
58
4
0
225,445
0
L
Ares
5,828
448
21
2
0
271,375
0
L
Vulcan
6,941
534
84
6
0
283,038
6
L
Cupid
5,583
429
51
4
0
258,856
0
L
Lancelot
6,309
485
59
5
0
308,702
0
W
Amaterasu
6,135
472
38
3
0
258,819
0
W
Lancelot
7,745
596
94
7
0
329,297
0
W
Nut
8,935
687
104
8
0
220,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role