Player Matchup

Cthulhu
Cthulhu
ANUBISchild7
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 1
Izanami
Izanami
B3N2
Izanami
Level 6
God Stats
0W - 5L
1,018 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 1
Sol
Sol
Lochltar
Sol
Level 58
God Stats
0W - 1L
1,375 SR
Queue Stats
4W - 15L
1,171 Elo+
Party 1
Team Averages
Level 27
1,298 SR
1,136 Elo+

VS

Team Averages
Level 43
1,346 SR
1,244 Elo+
Skadi
Skadi
Elperijr2751
Skadi
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 51L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
Serchi5
Baron Samedi
Level 13
God Stats
4W - 6L
1,357 SR
Queue Stats
11W - 21L
1,159 Elo+
Party 2
Surtr
Surtr
XnoelX8C
Surtr
Level 81
God Stats
3W - 2L
1,181 SR
Queue Stats
28W - 49L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANUBISchild7
Cthulhu
14
0 / 3 / 0
8,650
618
10,142
15,004
11,573
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
B3N2
Izanami
13
1 / 6 / 0
9,211
658
5,500
13,810
5,682
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 5 / 0
8,690
621
9,039
14,236
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 4
11,389
814
11,919
10,547
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Serchi5
Baron Samedi
16
1 / 0 / 10
10,274
734
10,326
7,704
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
XnoelX8C
Surtr
17
6 / 1 / 7
11,125
795
15,388
18,592
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
14
14
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ANUBISchild7
Cthulhu
0
3
0
0
L
Izanami
B3N2
Izanami
1
6
0
0.17
W
7
0
4
9
L
0
5
0
0
W
Baron Samedi
Serchi5
Baron Samedi
1
0
10
6
W
Surtr
XnoelX8C
Surtr
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,681
Damage
37,633
43,050
Taken
36,843
21,914
Mitigated
26,412
2,892
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ANUBISchild7
Cthulhu
10,142
898
309
0
15,004
11,573
0
3,701
10,991
31,636
0
L
Izanami
B3N2
Izanami
5,500
2,965
0
95
13,810
5,682
0
4,336
9,023
0
24,593
W
11,919
5,684
0
2,566
10,547
4,794
970
5,742
4,805
0
59,821
L
9,039
3,932
0
2,488
14,236
4,659
28
3,918
9,885
36,806
2,295
W
Baron Samedi
Serchi5
Baron Samedi
10,326
141
1,331
3,309
7,704
4,005
515
4,959
2,745
36,967
0
W
Surtr
XnoelX8C
Surtr
15,388
4,679
94
5,665
18,592
17,613
766
8,034
10,558
2,584
49,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,551
Gold Earned
32,788
170
Minions Killed
197
0
Camps Cleared
0
675,573
Distance Traveled
841,475
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,650
618
60
4
0
261,474
3
L
Izanami
9,211
658
48
3
0
219,292
0
W
Skadi
11,389
814
92
7
0
269,059
0
L
Sol
8,690
621
62
4
0
194,807
0
W
Baron Samedi
10,274
734
46
3
0
276,488
0
W
Surtr
11,125
795
59
4
0
295,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role