Player Matchup

Horus
Horus
Diezelino
Horus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 46L
1,481 Elo+
Party 2
Scylla
Scylla
Harsch
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Sylvanus
Sylvanus
Kaesekrokette86
Sylvanus
Level 99
God Stats
3W - 7L
1,513 SR
Queue Stats
28W - 30L
1,552 Elo+
Party 2
Neith
Neith
Oaazza8661
Neith
Level 48
God Stats
4W - 8L
1,516 SR
Queue Stats
77W - 107L
1,375 Elo+
Solo
Loki
Loki
l_NerfAchilles_l
Loki
Level 158
God Stats
2W - 1L
1,558 SR
Queue Stats
28W - 31L
1,572 Elo+
Party 2
Team Averages
Level 112
1,517 SR
1,454 Elo+

VS

Team Averages
Level 104
1,509 SR
1,490 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Nexestie
Scylla
Level 125
God Stats
1W - 0L
1,535 SR
Queue Stats
20W - 13L
1,502 Elo+
Solo
Danzaburou
Danzaburou
YaVuZ-_-AmCa
Danzaburou
Level 142
God Stats
24W - 22L
1,508 SR
Queue Stats
190W - 187L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Diezelino
Horus
9
0 / 3 / 1
4,916
546
3,283
8,048
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Harsch
Scylla
7
1 / 2 / 1
4,600
511
2,729
3,423
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
7
1 / 4 / 1
4,312
479
2,288
7,849
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
11
0 / 0 / 0
5,698
633
3,286
3,146
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 2 / 2
5,855
651
4,614
8,065
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
4 / 1 / 3
6,446
716
7,431
10,938
7,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Horus
 
Horus
10
2 / 1 / 5
5,899
655
2,839
7,988
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
 
Thanatos
9
1 / 0 / 0
4,718
524
802
6,132
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Nexestie
Scylla
9
2 / 1 / 0
5,485
609
3,185
4,211
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
YaVuZ-_-AmCa
Danzaburou
9
1 / 2 / 2
5,308
590
1,918
4,779
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
10
11
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
3
5.5
W
Horus
 
Horus
2
1
5
4.5
W
Thanatos
 
Thanatos
1
0
0
1
L
Horus
Diezelino
Horus
0
3
1
0.17
L
Scylla
Harsch
Scylla
1
2
1
0.75
L
Sylvanus
1
4
1
0.38
W
Scylla
Nexestie
Scylla
2
1
0
2
L
Neith
0
0
0
0
W
Danzaburou
YaVuZ-_-AmCa
Danzaburou
1
2
2
1
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
16,175
30,531
Taken
34,048
13,122
Mitigated
16,921
9,389
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,431
1,591
60
6,260
10,938
7,264
108
80
10,416
34,031
395
W
Horus
 
Horus
2,839
1,009
720
4,202
7,988
4,833
0
2,707
5,281
0
11,203
W
Thanatos
 
Thanatos
802
401
0
4,148
6,132
1,993
0
1,137
4,995
0
20,584
L
Horus
Diezelino
Horus
3,283
1,419
0
2,929
8,048
4,688
0
4,642
3,406
0
25,155
L
Scylla
Harsch
Scylla
2,729
193
0
620
3,423
972
147
1,073
2,350
17,372
768
L
Sylvanus
2,288
1,094
328
608
7,849
3,388
8
1,796
6,053
12,097
3,808
W
Scylla
Nexestie
Scylla
3,185
237
0
0
4,211
1,140
0
37
4,174
37,100
694
L
Neith
3,286
1,334
0
1,447
3,146
1,200
0
1,390
1,756
0
54,497
W
Danzaburou
YaVuZ-_-AmCa
Danzaburou
1,918
763
0
1,142
4,779
1,691
468
835
3,944
0
34,110
L
4,614
1,290
0
3,457
8,065
2,874
0
1,645
6,420
0
44,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,381
Gold Earned
27,856
265
Minions Killed
250
0
Camps Cleared
0
864,431
Distance Traveled
945,786
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,446
716
60
7
0
166,358
1
W
Horus
5,899
655
8
1
0
226,778
0
W
Thanatos
4,718
524
47
5
0
205,471
3
L
Horus
4,916
546
38
4
0
178,950
1
L
Scylla
4,600
511
36
4
0
137,658
0
L
Sylvanus
4,312
479
19
2
0
161,941
3
W
Scylla
5,485
609
77
9
0
177,044
5
L
Neith
5,698
633
96
11
0
182,135
0
W
Danzaburou
5,308
590
58
6
0
170,135
0
L
Loki
5,855
651
76
8
0
203,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role