Player Matchup

Neith
Neith
 
Neith
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Commiecam
Ishtar
Level 128
God Stats
3W - 0L
1,841 SR
Queue Stats
67W - 18L
1,776 Elo+
Party 1
Nu Wa
Nu Wa
CyanSilvia
Nu Wa
Level 158
God Stats
2W - 0L
1,840 SR
Queue Stats
28W - 5L
1,813 Elo+
Party 1
Apollo
Apollo
TrashAlain
Apollo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 19L
1,782 Elo+
Party 1
Persephone
Persephone
finchilada
Persephone
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
49W - 13L
1,779 Elo+
Party 1
Team Averages
Level 154
1,679 SR
1,730 Elo+

VS

Team Averages
Level 149
1,552 SR
1,505 Elo+
He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Claw Saw
Cthulhu
Level 119
God Stats
5W - 4L
1,759 SR
Queue Stats
119W - 124L
1,493 Elo+
Solo
Odin
Odin
XKingxDonovanX
Odin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
506W - 533L
1,604 Elo+
Solo
Geb
Geb
diegosuazo093
Geb
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 83L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 0 / 4
6,142
1,228
5,540
3,995
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ishtar
Commiecam
Ishtar
9
0 / 1 / 9
5,462
1,092
3,287
4,220
3,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
10
2 / 1 / 7
5,799
1,160
7,157
3,297
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Apollo
TrashAlain
Apollo
10
2 / 0 / 6
5,675
1,135
2,723
3,433
1,657
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Persephone
finchilada
Persephone
10
0 / 0 / 9
5,301
1,060
6,152
2,626
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 1 / 1
5,033
1,007
3,134
3,747
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
9
0 / 4 / 1
4,859
972
4,153
8,506
6,515
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Claw Saw
Cthulhu
5
0 / 0 / 0
4,208
842
0
388
170
10
2 / 3 / 0
5,318
1,064
4,396
5,980
6,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
4,790
958
2,638
8,661
5,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
9
Kills
2
2
Deaths
9
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
4
7
L
He Bo
 
He Bo
0
1
1
0.5
L
Zhong Kui
 
Zhong Kui
0
4
1
0.13
L
Cthulhu
Claw Saw
Cthulhu
0
0
0
0
W
Ishtar
Commiecam
Ishtar
0
1
9
4.5
W
Nu Wa
2
1
7
5.5
W
Apollo
TrashAlain
Apollo
2
0
6
5
L
2
3
0
0.67
L
0
1
1
0.5
W
Persephone
finchilada
Persephone
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
14,321
17,571
Taken
27,282
9,576
Mitigated
19,343
8,930
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,540
1,413
0
1,627
3,995
1,859
57
2,520
1,415
0
12,461
L
He Bo
 
He Bo
3,134
0
307
1,430
3,747
1,286
0
1,864
1,883
8,901
0
L
Zhong Kui
 
Zhong Kui
4,153
130
460
2,724
8,506
6,515
0
3,512
4,994
12,457
0
L
Cthulhu
Claw Saw
Cthulhu
0
0
0
0
388
170
0
388
0
0
0
W
Ishtar
Commiecam
Ishtar
3,287
1,158
279
1,159
4,220
3,408
38
2,659
1,431
0
5,351
W
Nu Wa
7,157
1,596
316
1,083
3,297
1,501
218
2,318
853
11,279
672
W
Apollo
TrashAlain
Apollo
2,723
1,313
1,188
1,969
3,433
1,657
20
2,694
615
0
6,891
L
4,396
510
93
835
5,980
6,023
0
2,802
3,178
3,984
2,611
L
2,638
191
278
3,097
8,661
5,349
0
4,237
4,424
6,909
0
W
Persephone
finchilada
Persephone
6,152
209
206
1,103
2,626
1,151
126
2,053
493
13,896
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
24,208
60
Minions Killed
48
0
Camps Cleared
0
502,728
Distance Traveled
400,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,142
1,228
13
3
0
102,221
0
L
He Bo
5,033
1,007
18
4
0
100,531
0
L
Zhong Kui
4,859
972
17
3
0
95,621
0
L
Cthulhu
4,208
842
0
0
0
0
0
W
Ishtar
5,462
1,092
4
1
0
92,615
0
W
Nu Wa
5,799
1,160
9
2
0
87,568
0
W
Apollo
5,675
1,135
17
3
0
119,308
0
L
Odin
5,318
1,064
7
1
0
97,057
0
L
Geb
4,790
958
6
1
0
107,320
0
W
Persephone
5,301
1,060
17
3
0
101,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role