Player Matchup

Medusa
Medusa
Silver III
Sav Stoner
Medusa
Silver III
Level 168
God Stats
25W - 27L
1,448 SR
Queue Stats
313W - 372L
929 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
YK3A
Baron Samedi
Bronze IV
Level 50
God Stats
2W - 5L
1,300 SR
Queue Stats
4W - 14L
1,098 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze IV
l21U
Erlang Shen
Bronze IV
Level 56
God Stats
0W - 1L
1,404 SR
Queue Stats
23W - 32L
870 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,384 SR
966 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,407 SR
1,132 MMR
Nox
Nox
Bronze IV
 
Nox
Bronze IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
Prophezey26
Gilgamesh
Bronze IV
Level 64
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 14L
909 MMR
Party 1
Xbalanque
Xbalanque
Silver III
StuckUnicorn218
Xbalanque
Silver III
Level 159
God Stats
66W - 74L
1,473 SR
Queue Stats
186W - 267L
987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sav Stoner
Medusa
15
0 / 3 / 5
10,068
671
9,317
15,033
5,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
YK3A
Baron Samedi
17
8 / 5 / 0
12,113
808
11,929
13,883
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
l21U
Erlang Shen
18
3 / 3 / 5
11,321
755
9,784
21,756
19,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
AchillesPoseidonIzanamiJormungandrCharybdis

VS

Bans
AresChaacAtlasBacchusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 0 / 8
11,277
752
17,480
8,935
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Prophezey26
Gilgamesh
15
5 / 6 / 2
11,486
766
11,677
22,497
14,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
StuckUnicorn218
Xbalanque
16
3 / 5 / 7
11,085
739
15,952
15,149
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
11
Kills
11
11
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
8
7
W
Gilgamesh
Prophezey26
Gilgamesh
5
6
2
1
L
Medusa
Sav Stoner
Medusa
0
3
5
0.83
W
Xbalanque
StuckUnicorn218
Xbalanque
3
5
7
1.3
L
Baron Samedi
YK3A
Baron Samedi
8
5
0
1.6
L
Erlang Shen
l21U
Erlang Shen
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,030
Damage
45,109
50,672
Taken
46,581
32,170
Mitigated
25,957
11,973
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,480
756
0
1,241
8,935
4,533
1,085
2,118
6,752
52,176
743
W
Gilgamesh
Prophezey26
Gilgamesh
11,677
3,583
0
2,866
22,497
14,709
622
4,690
17,712
0
24,151
L
Medusa
Sav Stoner
Medusa
9,317
2,859
0
1,232
15,033
5,894
922
6,087
8,946
0
47,578
W
Xbalanque
StuckUnicorn218
Xbalanque
15,952
2,735
0
2,319
15,149
6,715
1,462
4,492
10,593
0
57,582
L
Baron Samedi
YK3A
Baron Samedi
11,929
984
457
2,675
13,883
6,968
443
4,700
9,183
47,950
1,260
L
Erlang Shen
l21U
Erlang Shen
9,784
5,152
0
7,609
21,756
19,308
0
6,761
14,995
0
42,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,502
Gold Earned
33,848
210
Minions Killed
162
0
Camps Cleared
0
848,050
Distance Traveled
863,792
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,277
752
80
5
0
320,329
0
W
Gilgamesh
11,486
766
20
1
0
290,433
0
L
Medusa
10,068
671
73
5
0
288,352
7
W
Xbalanque
11,085
739
62
4
0
253,030
0
L
Baron Samedi
12,113
808
81
5
0
236,950
0
L
Erlang Shen
11,321
755
56
4
0
322,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role