Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PoorPocket
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,532 Elo+
Party 2
Poseidon
Poseidon
Sinful7119
Poseidon
Level 158
God Stats
6W - 3L
1,801 SR
Queue Stats
243W - 220L
1,603 Elo+
Solo
Surtr
Surtr
THEBertRnlds
Surtr
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 70L
1,561 Elo+
Party 2
Hercules
Hercules
bmellz
Hercules
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,420 Elo+
Party 2
Team Averages
Level 135
1,560 SR
1,523 Elo+

VS

Team Averages
Level 128
1,603 SR
1,467 Elo+
Geb
Geb
CrAzY LOSER BOY
Geb
Level 174
God Stats
11W - 15L
1,578 SR
Queue Stats
509W - 527L
1,525 Elo+
Party 1
Zeus
Zeus
RiasKirigaya75
Zeus
Level 147
God Stats
12W - 11L
1,718 SR
Queue Stats
118W - 180L
1,435 Elo+
Party 1
Izanami
Izanami
SRYguy
Izanami
Level 57
God Stats
0W - 3L
1,279 SR
Queue Stats
106W - 120L
1,522 Elo+
Solo
Shiva
Shiva
UnivalentPizza1
Shiva
Level 123
God Stats
26W - 23L
1,607 SR
Queue Stats
108W - 176L
1,421 Elo+
Party 1
Arachne
Arachne
cheesepuff0313
Arachne
Level 140
God Stats
2W - 1L
1,836 SR
Queue Stats
95W - 159L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
3 / 3 / 5
5,479
548
3,449
8,553
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
PoorPocket
Ah Muzen Cab
9
3 / 1 / 3
5,254
525
4,341
6,371
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Sinful7119
Poseidon
11
2 / 1 / 3
5,958
596
1,779
4,326
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
9 / 0 / 5
7,000
700
9,208
8,795
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Hercules
bmellz
Hercules
10
3 / 1 / 4
6,110
611
7,914
11,394
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,467
547
3,804
8,762
6,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,611
561
4,809
4,877
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SRYguy
Izanami
8
0 / 4 / 2
5,128
513
2,310
7,103
2,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
3 / 5 / 1
4,875
488
6,003
10,225
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 0
4,606
461
4,190
10,539
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
6
6
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
5
1.83
L
1
4
0
0.25
W
Ah Muzen Cab
PoorPocket
Ah Muzen Cab
3
1
3
4.5
L
1
3
0
0.33
L
Izanami
SRYguy
Izanami
0
4
2
0.25
W
Poseidon
Sinful7119
Poseidon
2
1
3
3.5
W
9
0
5
11.5
L
3
5
1
0.7
W
Hercules
bmellz
Hercules
3
1
4
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
21,116
39,439
Taken
41,506
21,356
Mitigated
22,293
13,215
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,449
604
0
2,121
8,553
7,025
0
1,123
7,030
15,313
0
L
3,804
684
0
2,077
8,762
6,688
0
97
8,210
30,065
0
W
Ah Muzen Cab
PoorPocket
Ah Muzen Cab
4,341
1,746
0
931
6,371
1,900
0
0
6,116
0
34,118
L
4,809
1,007
0
966
4,877
1,488
0
1,999
2,710
42,217
1,146
L
Izanami
SRYguy
Izanami
2,310
1,202
0
1,313
7,103
2,528
0
1,118
5,925
0
37,171
W
Poseidon
Sinful7119
Poseidon
1,779
354
0
901
4,326
1,322
0
1,607
2,403
43,295
867
W
9,208
4,514
0
2,349
8,795
4,349
42
2,065
6,359
1,552
45,585
L
6,003
1,073
653
1,975
10,225
7,415
0
2,052
8,105
0
17,970
W
Hercules
bmellz
Hercules
7,914
5,009
0
6,913
11,394
6,760
0
2,668
8,135
0
36,301
L
4,190
3,270
0
2,529
10,539
4,174
0
426
10,033
0
25,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
25,687
282
Minions Killed
279
0
Camps Cleared
0
1,015,811
Distance Traveled
956,925
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,479
548
18
2
0
208,991
2
L
Geb
5,467
547
57
6
0
179,666
2
W
Ah Muzen Cab
5,254
525
42
4
0
184,851
2
L
Zeus
5,611
561
87
9
0
177,362
0
L
Izanami
5,128
513
68
7
0
175,050
1
W
Poseidon
5,958
596
87
9
0
221,645
1
W
Surtr
7,000
700
78
8
0
220,498
0
L
Shiva
4,875
488
27
3
0
196,735
0
W
Hercules
6,110
611
57
6
0
179,826
0
L
Arachne
4,606
461
40
4
0
228,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role