Player Matchup

Arachne
Arachne
FatalXsnacKs258
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,130 Elo+
Solo
Vulcan
Vulcan
Juanca5126l
Vulcan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 302L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Julius_Black25
Amaterasu
Level 26
God Stats
17W - 21L
1,268 SR
Queue Stats
233W - 230L
1,277 Elo+
Party 1
Nut
Nut
Kingurui
Nut
Level 35
God Stats
1W - 3L
1,207 SR
Queue Stats
77W - 82L
1,277 Elo+
Party 1
Olorun
Olorun
Klutzymage420
Olorun
Level 159
God Stats
3W - 12L
1,427 SR
Queue Stats
391W - 355L
1,485 Elo+
Solo
Team Averages
Level 79
1,381 SR
1,321 Elo+

VS

Team Averages
Level 39
1,463 SR
1,389 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Amaterasu PR
Ymir
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
170W - 162L
1,443 Elo+
Solo
Chaac
Chaac
FNX_Toddynho
Chaac
Level 31
God Stats
5W - 5L
1,525 SR
Queue Stats
22W - 36L
1,345 Elo+
Party 3
Da Ji
Da Ji
hilly_warder7
Da Ji
Level 25
God Stats
21W - 26L
1,291 SR
Queue Stats
55W - 53L
1,301 Elo+
Party 2
Anhur
Anhur
mathbmhw_
Anhur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 50L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,244
386
760
6,615
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
7
0 / 2 / 1
5,035
458
5,579
8,607
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Julius_Black25
Amaterasu
11
0 / 2 / 0
5,110
465
1,988
9,241
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 2 / 0
4,526
411
3,700
4,865
1,341
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

11
0 / 1 / 0
5,744
522
2,084
3,302
2,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 0 / 2
6,201
564
2,428
4,081
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 2
5,397
491
3,089
9,709
5,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 2
6,971
634
6,609
7,494
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 0 / 1
6,234
567
3,690
6,172
2,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
mathbmhw_
Anhur
10
1 / 0 / 2
5,674
516
6,046
6,108
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
2
1
W
1
1
2
2
W
3
0
2
4
L
0
2
0
0
L
Vulcan
0
2
1
0.25
L
Amaterasu
Julius_Black25
Amaterasu
0
2
0
0
L
1
2
0
0.5
L
0
1
0
0
W
4
0
1
4.5
W
Anhur
mathbmhw_
Anhur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,111
Damage
21,862
32,630
Taken
33,564
16,025
Mitigated
16,625
10,468
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,428
257
0
586
4,081
1,819
0
1,943
2,138
39,577
0
W
3,089
253
0
2,784
9,709
5,256
81
2,635
7,074
16,618
0
W
6,609
1,396
0
2,472
7,494
4,955
0
130
7,364
0
47,795
L
760
375
0
542
6,615
2,223
0
1,088
5,447
0
12,657
L
Vulcan
5,579
2,330
0
2,952
8,607
3,708
0
1,523
7,084
21,613
1,079
L
Amaterasu
Julius_Black25
Amaterasu
1,988
794
0
3,727
9,241
6,427
0
0
9,241
0
30,568
L
3,700
2,390
0
1,576
4,865
1,341
0
1,374
3,491
0
23,587
L
2,084
806
726
945
3,302
2,326
882
1,261
1,850
40,110
1,797
W
3,690
732
0
1,999
6,172
2,371
0
334
5,838
0
42,190
W
Anhur
mathbmhw_
Anhur
6,046
2,557
0
4,021
6,108
2,224
441
2,297
3,811
0
46,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,659
Gold Earned
30,477
195
Minions Killed
322
0
Camps Cleared
0
963,390
Distance Traveled
1,015,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,201
564
81
7
0
208,731
0
W
Ymir
5,397
491
26
2
0
190,448
0
W
Chaac
6,971
634
65
6
0
211,884
0
L
Arachne
4,244
386
26
2
0
217,810
0
L
Vulcan
5,035
458
18
2
0
188,556
0
L
Amaterasu
5,110
465
53
5
0
190,824
0
L
Nut
4,526
411
32
3
0
165,983
0
L
Olorun
5,744
522
66
6
0
200,217
0
W
Da Ji
6,234
567
74
7
0
216,458
0
W
Anhur
5,674
516
76
7
0
188,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role