Player Matchup

Hachiman
Hachiman
BigBusted
Hachiman
Level 87
God Stats
1W - 0L
1,276 SR
Queue Stats
27W - 33L
1,501 Elo+
Party 1
Fenrir
Fenrir
Joosse_10
Fenrir
Level 180
God Stats
9W - 6L
1,487 SR
Queue Stats
110W - 106L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
YuckJody
Nu Wa
Level 141
God Stats
1W - 0L
1,269 SR
Queue Stats
52W - 46L
1,561 Elo+
Party 1
King Arthur
King Arthur
iEthan_P
King Arthur
Level 159
God Stats
64W - 55L
1,553 SR
Queue Stats
208W - 205L
1,507 Elo+
Party 3
Shiva
Shiva
killerbillXD
Shiva
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 41L
1,505 Elo+
Party 3
Team Averages
Level 142
1,417 SR
1,518 Elo+

VS

Team Averages
Level 111
1,384 SR
1,511 Elo+
Olorun
Olorun
BlackJebus
Olorun
Level 125
God Stats
0W - 4L
1,128 SR
Queue Stats
46W - 47L
1,507 Elo+
Party 2
Ishtar
Ishtar
ItzOrca93
Ishtar
Level 123
God Stats
0W - 5L
1,075 SR
Queue Stats
364W - 338L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
Izuni
Erlang Shen
Level 133
God Stats
0W - 1L
1,715 SR
Queue Stats
19W - 13L
1,625 Elo+
Party 2
Kali
Kali
LeCary
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,521 Elo+
Solo
Fafnir
Fafnir
SoloKing234
Fafnir
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 84L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBusted
Hachiman
12
0 / 5 / 2
7,695
481
2,718
10,086
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Joosse_10
Fenrir
16
5 / 1 / 5
9,195
575
11,276
19,485
9,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
YuckJody
Nu Wa
14
6 / 1 / 6
9,471
592
19,599
8,729
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
iEthan_P
King Arthur
15
4 / 2 / 7
9,802
613
14,259
18,879
17,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 5
8,144
509
5,298
12,373
9,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlackJebus
Olorun
13
1 / 3 / 1
8,022
501
6,788
12,210
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
ItzOrca93
Ishtar
15
3 / 2 / 2
8,920
558
5,731
12,268
4,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Izuni
Erlang Shen
13
1 / 6 / 3
7,826
489
12,731
24,022
16,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
LeCary
Kali
14
3 / 5 / 1
7,802
488
7,181
20,119
9,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
6
2 / 1 / 2
6,521
408
2,180
6,817
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
10
10
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigBusted
Hachiman
0
5
2
0.2
L
Olorun
BlackJebus
Olorun
1
3
1
0.5
L
Ishtar
ItzOrca93
Ishtar
3
2
2
2
L
Erlang Shen
Izuni
Erlang Shen
1
6
3
0.42
W
Fenrir
Joosse_10
Fenrir
5
1
5
7.5
L
Kali
LeCary
Kali
3
5
1
0.7
L
Fafnir
2
1
2
3
W
Nu Wa
YuckJody
Nu Wa
6
1
6
9
W
King Arthur
iEthan_P
King Arthur
4
2
7
3.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,150
Damage
34,611
69,552
Taken
75,436
43,125
Mitigated
40,665
17,038
Healing
30,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigBusted
Hachiman
2,718
1,707
0
2,109
10,086
3,236
170
570
9,516
0
37,825
L
Olorun
BlackJebus
Olorun
6,788
3,598
60
3,067
12,210
4,439
0
6,333
5,877
64,951
0
L
Ishtar
ItzOrca93
Ishtar
5,731
2,749
0
5,631
12,268
4,727
455
3,217
9,051
0
78,925
L
Erlang Shen
Izuni
Erlang Shen
12,731
6,785
0
9,347
24,022
16,195
0
3,998
20,024
0
58,577
W
Fenrir
Joosse_10
Fenrir
11,276
3,231
0
8,524
19,485
9,566
0
3,114
16,371
0
90,530
L
Kali
LeCary
Kali
7,181
3,461
0
10,466
20,119
9,030
0
3,189
16,930
0
59,498
L
Fafnir
2,180
690
0
1,487
6,817
6,274
4
2,925
3,892
8,728
0
W
Nu Wa
YuckJody
Nu Wa
19,599
3,862
0
640
8,729
3,170
635
3,372
5,357
75,762
0
W
King Arthur
iEthan_P
King Arthur
14,259
2,056
0
3,831
18,879
17,736
0
3,102
15,777
63
78,398
W
5,298
539
327
1,607
12,373
9,417
0
2,066
10,307
0
45,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,307
Gold Earned
39,091
451
Minions Killed
423
0
Camps Cleared
0
1,686,678
Distance Traveled
1,407,790
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,695
481
75
5
0
289,105
5
L
Olorun
8,022
501
107
7
0
298,722
1
L
Ishtar
8,920
558
135
8
0
287,829
5
L
Erlang Shen
7,826
489
84
5
0
295,781
3
W
Fenrir
9,195
575
109
7
0
377,175
2
L
Kali
7,802
488
86
5
0
338,440
1
L
Fafnir
6,521
408
11
1
0
187,018
3
W
Nu Wa
9,471
592
97
6
0
316,308
4
W
King Arthur
9,802
613
116
7
0
319,167
3
W
Shiva
8,144
509
54
3
0
384,923
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role