Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
CyberAngelBaby
Sobek
Level 157
God Stats
1W - 1L
1,640 SR
Queue Stats
111W - 125L
1,535 Elo+
Party 1
Zeus
Zeus
Krallum
Zeus
Level 125
God Stats
19W - 17L
1,233 SR
Queue Stats
180W - 161L
1,552 Elo+
Party 3
Erlang Shen
Erlang Shen
Oette270799
Erlang Shen
Level 180
God Stats
4W - 5L
1,462 SR
Queue Stats
75W - 114L
1,411 Elo+
Party 1
Team Averages
Level 140
1,467 SR
1,500 Elo+

VS

Team Averages
Level 130
1,588 SR
1,616 Elo+
Bacchus
Bacchus
MiniumPT
Bacchus
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
200W - 180L
1,563 Elo+
Solo
Chang'e
Chang'e
OBLONGIVER
Chang'e
Level 145
God Stats
3W - 0L
1,817 SR
Queue Stats
116W - 89L
1,661 Elo+
Party 2
Heimdallr
Heimdallr
SeanyTheSheep
Heimdallr
Level 151
God Stats
4W - 2L
1,622 SR
Queue Stats
25W - 14L
1,656 Elo+
Solo
Erlang Shen
Erlang Shen
Techorias
Erlang Shen
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 89L
1,619 Elo+
Party 2
Vamana
Vamana
WaleeBTW
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 97L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 3 / 0
5,792
527
1,047
6,938
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
 
Sun Wukong
9
1 / 3 / 0
4,963
451
3,722
9,736
5,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 0
6,430
585
4,657
10,127
10,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Krallum
Zeus
9
0 / 4 / 0
4,878
443
3,578
6,149
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Oette270799
Erlang Shen
10
1 / 6 / 1
5,425
493
5,858
15,473
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MiniumPT
Bacchus
10
0 / 1 / 5
5,852
532
2,336
7,012
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
OBLONGIVER
Chang'e
12
3 / 0 / 3
6,766
615
6,325
5,257
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SeanyTheSheep
Heimdallr
13
7 / 0 / 0
7,210
655
8,961
6,630
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Erlang Shen
Techorias
Erlang Shen
12
4 / 2 / 4
6,481
589
6,978
9,480
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
WaleeBTW
Vamana
12
2 / 1 / 1
6,835
621
7,449
8,491
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
16
16
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
0
0.33
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
1
0
0
1
L
Zeus
Krallum
Zeus
0
4
0
0
W
Bacchus
MiniumPT
Bacchus
0
1
5
2.5
W
Chang'e
OBLONGIVER
Chang'e
3
0
3
4.5
L
Erlang Shen
Oette270799
Erlang Shen
1
6
1
0.25
W
Heimdallr
SeanyTheSheep
Heimdallr
7
0
0
7
W
Erlang Shen
Techorias
Erlang Shen
4
2
4
3
W
Vamana
WaleeBTW
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,862
Damage
32,049
48,423
Taken
36,870
27,967
Mitigated
20,586
15,848
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,047
31
50
1,085
6,938
2,190
0
3,299
3,225
38,643
811
L
Sun Wukong
 
Sun Wukong
3,722
588
0
1,408
9,736
5,982
0
969
8,767
0
29,496
L
4,657
386
0
6,119
10,127
10,525
0
0
10,127
42,067
4,551
L
Zeus
Krallum
Zeus
3,578
626
0
739
6,149
1,873
0
1,367
4,782
30,955
658
W
Bacchus
MiniumPT
Bacchus
2,336
274
0
2,856
7,012
6,219
0
1,809
5,203
17,534
0
W
Chang'e
OBLONGIVER
Chang'e
6,325
742
704
2,496
5,257
1,708
0
299
4,902
48,102
1,225
L
Erlang Shen
Oette270799
Erlang Shen
5,858
3,618
0
6,447
15,473
7,397
0
2,397
12,899
0
41,923
W
Heimdallr
SeanyTheSheep
Heimdallr
8,961
5,778
0
3,538
6,630
2,955
0
1,664
4,966
0
60,712
W
Erlang Shen
Techorias
Erlang Shen
6,978
4,069
0
4,226
9,480
4,646
0
638
8,742
0
44,137
W
Vamana
WaleeBTW
Vamana
7,449
3,178
0
3,253
8,491
5,058
0
3,512
4,284
0
56,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
33,144
366
Minions Killed
380
0
Camps Cleared
0
1,111,106
Distance Traveled
1,113,568
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,792
527
84
8
0
215,550
0
L
Sun Wukong
4,963
451
37
3
0
249,285
0
L
Sobek
6,430
585
101
9
0
207,437
0
L
Zeus
4,878
443
67
6
0
220,564
0
W
Bacchus
5,852
532
21
2
0
225,482
2
W
Chang'e
6,766
615
83
8
0
217,173
0
L
Erlang Shen
5,425
493
77
7
0
218,270
0
W
Heimdallr
7,210
655
106
10
0
201,839
0
W
Erlang Shen
6,481
589
75
7
0
250,703
2
W
Vamana
6,835
621
95
9
0
218,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role