Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SMITE-_-GOD
Kuzenbo
Level 138
God Stats
10W - 9L
1,521 SR
Queue Stats
255W - 253L
1,559 Elo+
Party 1
Anhur
Anhur
ShadowSeaker360
Anhur
Level 119
God Stats
25W - 18L
1,617 SR
Queue Stats
177W - 171L
1,548 Elo+
Party 1
Ravana
Ravana
WillTrill
Ravana
Level 88
God Stats
5W - 1L
1,722 SR
Queue Stats
157W - 149L
1,471 Elo+
Party 4
Bellona
Bellona
ujustamadcxnt
Bellona
Level 69
God Stats
11W - 7L
1,713 SR
Queue Stats
79W - 83L
1,559 Elo+
Party 4
Team Averages
Level 108
1,615 SR
1,527 Elo+

VS

Team Averages
Level 87
1,607 SR
1,549 Elo+
Vamana
Vamana
BlazePhoenix123
Vamana
Level 141
God Stats
0W - 1L
1,720 SR
Queue Stats
120W - 118L
1,507 Elo+
Party 3
Medusa
Medusa
CorrioJr
Medusa
Level 107
God Stats
10W - 11L
1,497 SR
Queue Stats
165W - 163L
1,560 Elo+
Solo
Khepri
Khepri
MarsRoamer
Khepri
Level 129
God Stats
0W - 2L
1,818 SR
Queue Stats
56W - 59L
1,546 Elo+
Party 3
Zeus
Zeus
PolarisRIP
Zeus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,416 Elo+
Party 2
Kali
Kali
ToasterHeeed
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 2
7,207
655
5,575
4,013
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SMITE-_-GOD
Kuzenbo
10
2 / 0 / 6
6,366
579
4,948
9,411
8,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 3
6,710
610
6,816
9,275
3,508
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
WillTrill
Ravana
13
5 / 1 / 2
7,069
643
5,691
5,256
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bellona
13
2 / 0 / 3
7,407
673
7,567
8,985
9,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,784
526
2,847
12,174
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
CorrioJr
Medusa
10
0 / 5 / 0
5,444
495
6,516
8,635
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
MarsRoamer
Khepri
9
0 / 1 / 1
5,378
489
3,041
10,024
6,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 0
6,051
550
3,212
6,707
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 0
5,325
484
1,788
10,188
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
L
0
3
0
0
L
Medusa
CorrioJr
Medusa
0
5
0
0
L
Khepri
MarsRoamer
Khepri
0
1
1
0.5
L
1
4
0
0.25
W
Kuzenbo
SMITE-_-GOD
Kuzenbo
2
0
6
5
W
3
1
3
4.5
L
1
2
0
0.5
W
Ravana
WillTrill
Ravana
5
1
2
6
W
Bellona
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,597
Damage
17,404
36,940
Taken
47,728
25,500
Mitigated
26,758
13,638
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,575
294
0
390
4,013
1,527
0
1,355
2,658
55,200
1,199
L
2,847
423
0
2,959
12,174
10,239
0
785
10,600
0
43,280
L
Medusa
CorrioJr
Medusa
6,516
2,273
0
1,676
8,635
3,024
0
2,426
6,209
0
45,815
L
Khepri
MarsRoamer
Khepri
3,041
206
0
1,484
10,024
6,961
0
2,440
7,468
18,265
0
L
3,212
470
0
740
6,707
2,336
0
2,924
3,439
34,338
243
W
Kuzenbo
SMITE-_-GOD
Kuzenbo
4,948
2,584
1,392
3,168
9,411
8,347
0
2,379
6,994
14,616
674
W
6,816
3,483
0
3,146
9,275
3,508
704
1,496
7,779
0
49,137
L
1,788
738
0
3,944
10,188
4,198
32
1,352
8,756
0
34,127
W
Ravana
WillTrill
Ravana
5,691
2,161
0
2,009
5,256
2,958
0
911
4,304
0
64,237
W
Bellona
7,567
2,433
0
3,533
8,985
9,160
0
100
8,218
0
54,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
27,982
407
Minions Killed
294
0
Camps Cleared
0
1,176,090
Distance Traveled
1,096,464
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,207
655
114
10
0
243,131
2
L
Vamana
5,784
526
78
7
0
226,121
2
L
Medusa
5,444
495
75
7
0
205,015
0
L
Khepri
5,378
489
31
3
0
241,954
0
L
Zeus
6,051
550
60
5
0
188,219
0
W
Kuzenbo
6,366
579
13
1
0
244,139
0
W
Anhur
6,710
610
72
7
0
195,225
1
L
Kali
5,325
484
50
5
0
235,155
4
W
Ravana
7,069
643
100
9
0
245,274
2
W
Bellona
7,407
673
108
10
0
248,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role